Gentrieve 2 is a "Metroid"-style 3D action game featuring completely random & customizable worlds.

The year is 3080. Mass Generators are creating everything, everywhere. However, thieves often steal Mass Generators in hopes of creating robot armies & fortresses. Thieves are terrible programmers, though, and their creations become uncontrollably hostile & fortresses wildly convoluted.It is your job to clear out these fortresses & return the faulty Mass Generators. Be warned, when the Mass Generator is taken offline, the fortress will soon implode!

Please visit the homepage @ for more information, demos & the full version!

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Blog RSS Feed Report abuse Latest News: Spermination updated to v1.4

0 comments by Phr00t on Jan 8th, 2015

Hello fellow swimmers & good news, Spermination has been updated! Of course, you always want to be shooting with the freshest, so grab the latest either from IndieGameStand or BMT Micro!

v1.4 brings fixes to joystick controls (should hopefully fix looking around on all types of controllers). Oculus Rift updates have also been made -- GUI elements shouldn't overlap incorrectly, among other fixes.

There was a rather large balancing tweak made for v1.0, so if you are running an older version, you really want to update as prices were changed & damage tweaks were made.

Are you a Let's Player who wants to play Spermination? Let me know! Send me an e-mail to phr00t at the usual gmail dot com, and I can hook you up. Here is a video of another fellow gamer enjoying himself:

As always, please vote on Greenlight for this title! Want to play? You can buy it on IndieGameStand!

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Post comment Comments  (20 - 30 of 117)
berarma Jan 26 2013, 6:27am says:

Won't work in Debian since it's linked against libc 2.14, Debian uses version 2.13.

0 votes     reply to comment
Phr00t Creator
Phr00t Feb 24 2013, 6:21pm replied:

You need to update libc... 2.13 is over two years old.

+3 votes   reply to comment
berarma Feb 24 2013, 7:41pm replied:

I don't think there's a real need to link against 2.14. Debian is still using 2.13 for their own reasons and updating that lib on our own ain't that easy nor safe. are Windows users forced to be so up to date too? Do they need something less than 3 years old (i.e. Windows 8) to play?

-1 votes     reply to comment
Phr00t Creator
Phr00t Feb 25 2013, 7:21am replied:

First, jMonkeyEngine decides to link against 2.14, not me. Second, managing libc versions is just one of the many things Windows users don't have to worry about since they don't have 14425784 flavors of the operating system. Finally, I've had other users with the same problem upgrade libc just fine. It is what it is, either upgrade or you can't play.

+3 votes   reply to comment
berarma Feb 25 2013, 7:58am replied:

Ok, if it's jMonkeyEngine's fault then I guess there's nothing you can do about it. That would have been the polite answer.

To the current day the most widely used glibc versions are 2.13 and 2.15, that's 2 flavors, and your game targets another third. While Targetting the oldest one would make it automatically compatible forward. Where are the 14425784 different flavors? I guess you meant the infinite variations of DLL combinations found in Windows. I think your anger is unfounded.

-3 votes     reply to comment
Phr00t Creator
Phr00t Feb 25 2013, 9:13am replied:

I develop on 2.15 and have no problems. I've had users in your same situation upgrade to 2.17 with no problems. If you would like jMonkeyEngine to target an older libc version, take it up with them. However, as a fellow linux user, I understand my responsibility in keeping my libraries up to date, even if my distribution doesn't. Finally, expecting things (like games) to run on Linux as easily as they do on Windows is naive.

+2 votes   reply to comment
Phr00t Creator
Phr00t Feb 25 2013, 11:08am replied:

Also, I'd like to add -- I'm not trying to be a ****. You have to accept some headaches running Linux, particularly distributions that use outdated libraries. Debian is #6 on, and #1-#5 all use newer libc versions that will work. I admit 14425784 is an exaggeration. Distrowatch lists 319 distributions, although people are free to mix and match libraries as they choose... I can't guarantee Gentrieve 2 will run smoothly on all distributions & all configurations.

+3 votes   reply to comment
berarma Feb 25 2013, 6:13pm buried:


So I guess you'll screw your Ubuntu 12.04 users soon by forcing them to upgrade to glibc6 2.17, the newest version out. It's good you want to be up to date, but when you're forcing your users to stay on the edge without reason, that's being a ****. I don't have any headaches because of GNU/Linux, but because of some developers not being nice with their users. Like I said, there's no reason to use the latest glibc, unless you want to screw a lot of users. You could have a bigger user-base but you prefer to narrow it down using the latest and coolest glibc version that brings nothing to the table. I'm not new to GNU/Linux, you don't need to tell me where the problem lies, I know it already. And I didn't require you to make the game playable for me, I just warned about it, so enough,.

-5 votes     reply to comment
Phr00t Creator
Phr00t Feb 26 2013, 9:01am replied:

For the third time, I don't choose the glibc version. I don't want anyone feeling "screwed." However, I can't guarantee compatibility with all distributions & configurations for many reasons, glibc variations included. Yes, you warned about the problem which is fine, and I told people what they need to do to resolve the issue. Enough was said then.

+7 votes   reply to comment
mahdi478 Jan 9 2013, 3:15pm says:

Muhahaha i updated before you wrote the post.

+1 vote     reply to comment
Phr00t Creator
Phr00t Jan 8 2013, 1:48pm says:

v1.12 is coming! I fixed 2 room generation bugs, including yours mahdi478!

+2 votes   reply to comment
mahdi478 Jan 9 2013, 10:30am replied:

Yaaaaaay! Thanks! And i also noticed, like way further into the map, a few bosses were spawned half way into the wall, it made it easy as they didn't move. Is this normal?

I did die on one of them, and they spawned in the wall again.

It was the same map, and like the 2nd/3rd boss in, one of those.

+1 vote     reply to comment
mahdi478 Jan 5 2013, 6:01am says:

Hey, i came across a glitch. Basically, one of those ammo rooms, a obstacle was covering the portal, so when i went in, i got stuck, i tried doing backspace, but it still made me stuck. I got really annoyed, as i went really far and there wasn't any save points. Can you look in to this please? Thanks.

+1 vote     reply to comment
Phr00t Creator
Phr00t Jan 5 2013, 8:46am replied:

Can you send me your save folder?

+1 vote   reply to comment
mahdi478 Jan 6 2013, 1:17pm replied:

Heres the save:

I can't describe very well where the room is, but i can vaguely tell you. After the grappling room, in a room with 2 portals. A portal that goes to a health upgrade room, and a another room. Go to the other room and there are a futher 2 rooms. This time there is a b0$$ portal, and another portal which is a ammo room. Ignore the b0$$ portal and go in the ammo room, and you will basically get stuck forever. I couldn't find a way out. Thanks for replying.

- Mahdi

+1 vote     reply to comment
Phr00t Creator
Phr00t Jan 8 2013, 9:21am replied:

I am looking into this! Thanks.

+1 vote   reply to comment
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Gentrieve 2
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Released Aug 2012
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Highest Rated (5 agree) 10/10

Gentrieve 2 is a fascinating experiment in procedural generation. Gameplay is 3D Metroid-style -- a room-based FPS platformer -- but genre is less important here than the ideas the game presents and the mood it effectively sets. In the style of roguelikes and dungeon crawlers, each play-through provides a unique experience through random generation, right down to the texture of the walls. The aesthetic is refined (dark, retro-futuristic) and I'm constantly propelled by my curiosity and eagerness…

Aug 30 2012, 5:27pm by burtz87

First Person Shooter
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