Genocide Dolphins, is a surreal first-person shooter. It uses a mixture of cel and toon shading (amongst others) to create a unique style. The game relies on realistic physics for explosions, as well as how the character and camera reacts. This game is currently live on Kickstarter, please check out my campaign and share it if you can! Every little helps! The objective of the game is still evolving, but it will involve some form of strategic explosions, and some very advanced enemy AI. Out of all the games I have worked on, this one has flowed most naturally. It has been a very fun experience developing this title, mostly because I am using the excellent Unity3D games development tool.
Hi guys, been hard at work on GD :) Some screenshots and then some crazy slow motion power ups in the city! Trust me it's worth watching, well I think so anyway :) Think Bioshock Infinite meets Mirrors Edge in cyberpunk Killer7 bullet time land :) It's evolving as fast as I can keep up, and it's so much bloody fun both to make and play.
And now the crazed video I promised.
Feel free to follow the game on Facebook Facebook.com
Radiant Silver Labs.
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Dec 15 2014, 2:23am
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Genocide Dolphins (Indie Game) 0.7.4 Special effects on the player, parkour style cityscape running: T.co via
Nov 30 2014, 10:39pm
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