Well, the best way I have to describe the game is "Super Meat Boy meets Portal" aka "Reach the chamber exit fast and without dying". Sounds easy, uh? It is! Except for traps, lasers, lava waterfalls and the ever spinning saws. Levels are designed to kill you (and they will, often) and you'll find that the only way to reach the exit door is to exploit the level itself with a sequence of running, jumping, wall grinding and wall jumps.
Of Guards and Thieves - Update 76.0 is out! Karts with x14 skins, new Training mode for Singleplayer a Multiplayer, New Shooting range map, New gadgets...
ogat - update 76.0 karts, training mode, shooting range map, new gadgets, free weekend and more
OGAT is 3 years old! Free Premium weekend for everybody. Check it out the latest new about the incoming in-game Map Browser system.
free week end and map browser preview!
We still have some closed beta slots for you (for free!). Here's what's changed in version 0.5.
gearscape v0.5 available to all testers
Dark chambers redesign, ghost players in Training and lot's of other improvements :)
gearscape v0.4 - levels redesign and ghost players
The total number of deaths is: 46112 ... help us reach 100000! :D
gearscape v0.3 available for all beta testers!
The closed beta started just one week ago and people are already hating/loving the game! 28000 levels played -> 26000 deaths :D
gearscape v0.2 available
Well, the best way I have to describe the game is "Super Meat Boy meets Portal" aka "Reach the chamber exit fast and without dying". Sounds easy, uh?...
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