Galaxial is a 2D grand strategy game (4X) set in space. It features a sandbox mode allowing the player to explore, colonize and conquer planets in vast randomly generated galaxies.

  • Thousands of ships and many hundreds of colonizable planets in a single game.
  • Colonize new planets with each type of world having unique strategic bonuses.
  • Explore the galaxy to discover valuable planets and asteroid resources.
  • Mine resources from asteroids to build planetary facilities and new spaceships.
  • Protect your empire from enemy factions and raiding pirates.
  • Diplomacy system to form relations or declare war with other factions.
  • Take manual control of any of your own ships.
  • Assign ships to squadrons and task forces, allowing them to fly in formation and work together to deal with threats.
  • Hundreds of individual ship modules including various weapon types, electronic warfare, shield/armor repair and propulsion upgrades to specialize each ship and enhance their abilities.
  • Research new technology to unlock new ship designs, modules and empire wide bonuses.
  • Customizable ship, engine trail and turret colors to make your own ships look unique.
  • Full modding support for user made ships, weapons, items, factions, colonies and research.

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Blog RSS Feed Post news Report abuse Latest News: Galaxial: Galaxy Creator and New Ships

3 comments by StuartMorgan on Jan 20th, 2015

Galaxy Creator

The interface window for creating a galaxy and setting up a new game is almost finished.

(Click to enlarge images)


The Jumpgate Dead Ends setting affects how many links there are between planets. High creates more isolated clusters and longer routes. Setting this to None will link the galaxy as a Gabriel Graph.



Center view of the galaxy created above. Planet types are fully moddable, so you can change their occurrence probability or add additional types.

Ships

Some of the new ship designs that were made recently.


The ship hull names all come from Mesopotamian mythology (Babylonian, Sumerian, Assyrian, Hittite)


Each weapon type (Beam Laser, Artillery Cannon, Missile Launcher...) has different turret graphics. I haven't got around to making them all yet.


Dreadnaughts are currently the largest ship type in the game. Carriers are on hold for now, as I'm not sure how exactly the fighter/drone mechanics are going to work. Rather than rush them for release, think I should leave them for a later update.

Loading Screen

I completely remade the loading screen that is shown before entering the main menu. It's now multi-threaded, much more responsive and has some background animation while the game loads. The triangle colors and image changes randomly each time you run the game.


Had to update my old texture code for asynchronously loading, which is now double the speed!

Takes about 4 seconds to get to the main menu at the moment, but I expect that will increase as more content gets added.


Development Blog: www.galaxial.com
Facebook: www.facebook.com/Galaxial
Twitter: twitter.com/stuart_morgan

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Post comment Comments  (50 - 60 of 147)
Ikiosta
Ikiosta Jan 31 2013, 4:25pm says:

Space Exploration/Simulation games having always caught my eye, and this one can easily grab the top spot on my list.
I especially love the mix between the simplistic graphics and the truly amazing effects; it adds an interesting twist to the games' visuals.

Keep up this amazing work! :D

+4 votes     reply to comment
.JAS
.JAS Jan 22 2013, 2:49am says:

Just upgraded from a 9 year old single core CPU to a brand new i7, now I am seriously looking forward to this game :)

+3 votes     reply to comment
SuperEBA
SuperEBA Jan 21 2013, 11:39pm says:

Woah, this is cool. This game looks amazing, and its art-style sort of seems to have been inspired by Eufloria. I can't wait to play it, it looks well done and really fun to play.

+3 votes     reply to comment
neronix17
neronix17 Jan 21 2013, 10:07am says:

I hate myself already for asking this but...do you have a rough release date? Just curious if you are close to releasing or if you have a few months or longer before a release, been checking every day haha.

+4 votes     reply to comment
StuartMorgan Creator
StuartMorgan Jan 21 2013, 10:52am replied:

Still several months away from being released. The best estimate I can give at the moment is 2013 (sorry). It's a big game with loads of content to make yet! :)

+3 votes   reply to comment
neronix17
neronix17 Jan 24 2013, 2:43pm replied:

Well at least it's this year :P From the videos it looks stable so hopefully it stays that way :)

+2 votes     reply to comment
Alpha161
Alpha161 Jan 21 2013, 8:22pm replied:

it looks a awesome game, your doing excellent work.
as soon as i saw this i hit Track immediately :)

+3 votes     reply to comment
General_Havok
General_Havok Jan 8 2013, 11:03am says:

Game is coming alone Nicely,its going to be a gotta have for me.

+3 votes     reply to comment
Bombasticator
Bombasticator Dec 3 2012, 8:13pm says:

INDIE OF THE YEAR WOOOO! or at least top 100.

+3 votes     reply to comment
Guest
Guest Dec 2 2012, 6:04am says:

will there be like epic battleships something like a superstardestroyer etc.

+3 votes     reply to comment
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Galaxial
Platform
Windows
Developed By
StuartMorgan
Engine
Custom Built
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Galaxial.com
Release Date
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4X
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