Galaxial is a 2D space strategy game (4X) that features a sandbox mode allowing the player to explore, colonize and conquer planets in a vast randomly generated galaxy.

  • Epic battles with hundreds of ships on screen at once and seamlessly zoom in and out to view the entire galaxy containing hundreds of colonizable planets.
  • Drawing inspiration from games such as Sins of a Solar Empire, X3 and EVE Online the game allows you to take manual control of any individual ship so the player can take part and have an even greater influence on the outcome of battles.
  • Explore the galaxy to discover the most valuable sectors and mine resources from asteroids to build new colonies and ships to defend them.
  • Hundreds of different modules such as weapons, electronic warfare and shield/armor repair can be fitted to ships that enhance their abilities and give them specialized roles.
  • Research and build hundreds of different ship and module fittings to deal with the threat of ever evolving enemy factions and raiding pirates.
  • Full modding support for user-made ships, weapons, items, factions, planets and colonies.
  • A unique soundtrack of over 5 hours of electronic ambient music.

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Galaxy Generator Testing Ship Fitting Projectile Weapons
Blog RSS Feed Report abuse Latest News: Galaxial: Research

7 comments by StuartMorgan on Aug 23rd, 2014

Research

The research system in Galaxial has undergone many redesigns over the summer and has turned out quite different to what I originally had planned. The user interface still needs some work but is now mostly finished.


Once you have enough research data it can be spent on projects to instantly 'unlock' them. Rather than choosing what to research and then having to wait for it to be completed. The reason I choose to do it this way is because the research data already takes a long time to accumulate and will also be required for building really advanced ships and modules.
 
The technologies shown in brown are unique to the faction you are playing and will generally provide strong bonuses. The same basic technologies, ships and modules will be available to all factions but there will be a lot of faction unique stuff that is more specialized and will allow different play styles and strategies.

I am still undecided on how many levels to have for each research project. I would like for there to be no limit (unlimited research) possibly with diminishing returns the more you research a technology, but this could potentially lead to a lot of balancing issues.

Maybe its not a problem? For example if the player becomes too powerful then all other empires could become afraid and form a coalition against you.

Resources

A resources bar has been added along the top of the screen to show your empires total resource stockpile.


The resources are (from left to right): Credits, Research Data, Crew, Troops, Common Metals, Rare Metals and Precious Metals.

Crew and Troops are a recent addition and I will explain how they work in a future development log as they are not quite finished yet.

Ore mined from asteroids require transporting to colonies that have refinery facilities and after being processed into metals they are then added to the resource stockpile.

Colony Graphics

Graphics for the colony populations have been improved slightly again to match the same style used for the ships. Facilities such as shipyards, refineries, hydroponics will be constructed at the empty inner circles. New graphics for those haven't been created yet.


Minimap

Added a button to lock the minimap viewing position so you can keep an eye on two locations at once. You wont have to rely on just this as there will eventually be some kind of message/alert system for when important events happen.


Most of the user interface windows/widgets in the game look much cleaner now after removing a lot of the inner white outlines and added some subtle gradients.

Galaxial is proving to be an enormous game to develop solo!
Thanks again for your patience and I hope you will really enjoy it when you finally get to play.


Development Blog: www.galaxial.com
Facebook: www.facebook.com/Galaxial
Twitter: twitter.com/stuart_morgan

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Post comment Comments  (40 - 50 of 137)
Ikiosta
Ikiosta Jan 31 2013, 4:25pm says:

Space Exploration/Simulation games having always caught my eye, and this one can easily grab the top spot on my list.
I especially love the mix between the simplistic graphics and the truly amazing effects; it adds an interesting twist to the games' visuals.

Keep up this amazing work! :D

+4 votes     reply to comment
.JAS
.JAS Jan 22 2013, 2:49am says:

Just upgraded from a 9 year old single core CPU to a brand new i7, now I am seriously looking forward to this game :)

+3 votes     reply to comment
SuperEBA
SuperEBA Jan 21 2013, 11:39pm says:

Woah, this is cool. This game looks amazing, and its art-style sort of seems to have been inspired by Eufloria. I can't wait to play it, it looks well done and really fun to play.

+3 votes     reply to comment
neronix17
neronix17 Jan 21 2013, 10:07am says:

I hate myself already for asking this but...do you have a rough release date? Just curious if you are close to releasing or if you have a few months or longer before a release, been checking every day haha.

+4 votes     reply to comment
StuartMorgan
StuartMorgan Jan 21 2013, 10:52am replied:

Still several months away from being released. The best estimate I can give at the moment is 2013 (sorry). It's a big game with loads of content to make yet! :)

+3 votes     reply to comment
neronix17
neronix17 Jan 24 2013, 2:43pm replied:

Well at least it's this year :P From the videos it looks stable so hopefully it stays that way :)

+2 votes     reply to comment
Alpha161
Alpha161 Jan 21 2013, 8:22pm replied:

it looks a awesome game, your doing excellent work.
as soon as i saw this i hit Track immediately :)

+3 votes     reply to comment
General_Havok
General_Havok Jan 8 2013, 11:03am says:

Game is coming alone Nicely,its going to be a gotta have for me.

+3 votes     reply to comment
Bombasticator
Bombasticator Dec 3 2012, 8:13pm says:

INDIE OF THE YEAR WOOOO! or at least top 100.

+3 votes     reply to comment
Guest
Guest Dec 2 2012, 6:04am says:

will there be like epic battleships something like a superstardestroyer etc.

+3 votes     reply to comment
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Galaxial
Platform
Windows
Developed By
StuartMorgan
Engine
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