Galaxial is a 2D grand strategy game (4X) set in space. It features a sandbox mode allowing the player to explore, colonize and conquer planets in vast randomly generated galaxies.

  • Thousands of ships and many hundreds of colonizable planets in a single game.
  • Colonize new planets with each type of world having unique strategic bonuses.
  • Explore the galaxy to discover valuable planets and asteroid resources.
  • Mine resources from asteroids to build planetary facilities and new spaceships.
  • Protect your empire from enemy factions and raiding pirates.
  • Diplomacy system to form relations or declare war with other factions.
  • Take manual control of any of your own ships.
  • Assign ships to squadrons and task forces, allowing them to fly in formation and work together to deal with threats.
  • Hundreds of individual ship modules including various weapon types, electronic warfare, shield/armor repair and propulsion upgrades to specialize each ship and enhance their abilities.
  • Research new technology to unlock new ship designs, modules and empire wide bonuses.
  • Customizable ship, engine trail and turret colors to make your own ships look unique.
  • Full modding support for user made ships, weapons, items, factions, colonies and research.

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Blog RSS Feed Report abuse Latest News: Galaxial: Galaxy Creator and New Ships

3 comments by StuartMorgan on Jan 20th, 2015

Galaxy Creator

The interface window for creating a galaxy and setting up a new game is almost finished.

(Click to enlarge images)


The Jumpgate Dead Ends setting affects how many links there are between planets. High creates more isolated clusters and longer routes. Setting this to None will link the galaxy as a Gabriel Graph.



Center view of the galaxy created above. Planet types are fully moddable, so you can change their occurrence probability or add additional types.

Ships

Some of the new ship designs that were made recently.


The ship hull names all come from Mesopotamian mythology (Babylonian, Sumerian, Assyrian, Hittite)


Each weapon type (Beam Laser, Artillery Cannon, Missile Launcher...) has different turret graphics. I haven't got around to making them all yet.


Dreadnaughts are currently the largest ship type in the game. Carriers are on hold for now, as I'm not sure how exactly the fighter/drone mechanics are going to work. Rather than rush them for release, think I should leave them for a later update.

Loading Screen

I completely remade the loading screen that is shown before entering the main menu. It's now multi-threaded, much more responsive and has some background animation while the game loads. The triangle colors and image changes randomly each time you run the game.


Had to update my old texture code for asynchronously loading, which is now double the speed!

Takes about 4 seconds to get to the main menu at the moment, but I expect that will increase as more content gets added.


Development Blog: www.galaxial.com
Facebook: www.facebook.com/Galaxial
Twitter: twitter.com/stuart_morgan

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Post comment Comments  (20 - 30 of 144)
Cingularity
Cingularity Nov 3 2013, 7:21am says:

Tracking this one... but someone looks like they play Eve

+1 vote     reply to comment
StuartMorgan Creator
StuartMorgan Nov 3 2013, 7:39am replied:

I used to play EVE, about 10 expansions ago. :)

+1 vote   reply to comment
explorer13
explorer13 Oct 6 2013, 7:25pm says:

Just wondering if this is still active? Looks great with what is done so far!

Nevermind, just noticed the twitter feed, haha

+1 vote     reply to comment
StuartMorgan Creator
StuartMorgan Oct 7 2013, 6:54am replied:

Yes, definitely still active and in development.

+1 vote   reply to comment
Piemanlives
Piemanlives Aug 7 2013, 6:44pm says:

The game looks better and better every update :)

+2 votes     reply to comment
gty14
gty14 Jul 3 2013, 6:50am says:

I know you have probable got this a lot and I accept it if you rage :P but what's your release estimate? soon, late this year, early next or further?

Edit: Never mind I had a look further down and saw that you have no estimate

+3 votes     reply to comment
.JAS
.JAS Jul 2 2013, 11:38pm says:

Days when Galaxial shows up in my updates are my favorite days.

+5 votes     reply to comment
Chocolateaxe
Chocolateaxe Jul 2 2013, 10:07pm says:

I think I'm speaking for everyone when I say, this is a VERY promising game in development so far. I wish you the best of luck in making it, this looks very cool!! Will be recommending to my friends as well. :)
Thanks, Coco

+4 votes     reply to comment
StuartMorgan Creator
StuartMorgan Jul 3 2013, 5:42am replied:

Thank you very much!

+2 votes   reply to comment
Typhaaris
Typhaaris May 26 2013, 7:10pm says:

This looks like spaz if it was a grand stratagy instead of a rougue like, and had no zombies. It's awesome!

+2 votes     reply to comment
zgrillo2004
zgrillo2004 May 9 2013, 6:33pm says:

Do you have an estimate on when this is going to be released? its because this looks like a game that I can pay for and I would love to buy a copy.

+2 votes     reply to comment
Isimiel
Isimiel Jul 2 2013, 8:11pm replied:

have a eta on preorders?

+2 votes     reply to comment
StuartMorgan Creator
StuartMorgan May 9 2013, 7:41pm replied:

Sorry, I dont currently have an estimate on when its going to be ready. Aiming to have it finished sometime this year, but will take as long as needed. :)

+2 votes   reply to comment
VasQuarde
VasQuarde May 9 2013, 10:32pm replied:

Take as long as you like. This game is looking better everytime I see an update. Wish you the best on this project.

+3 votes     reply to comment
zgrillo2004
zgrillo2004 May 10 2013, 2:14pm replied:

Indeed

+2 votes     reply to comment
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Galaxial
Platform
Windows
Developed By
StuartMorgan
Engine
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Release Date
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