Galaxial is a 2D space strategy game that features a sandbox mode allowing the player to explore, colonise and conquer planets in a vast randomly generated galaxy.

Report article RSS Feed Galaxial: Soundtrack Preview

Recent progress on the development of Galaxial including a special soundtrack preview!

Posted by StuartMorgan on Mar 8th, 2013

Soundtrack

The past couple of months I have been working closely with sound designer and composer Carl Butler (Temporal Geometry) who has been creating the unique soundtrack to Galaxial.

These are two tracks from the soundtrack to give you an idea of the musical style that will feature in the game. Enjoy!


In the finished game there will hopefully be over 5 hours of Carl's music! Its fairly ambitious to include so much but I feel it matches the huge scale of Galaxial and its unique graphical style very well.

Music Player

I have created an in-game music player/jukebox so you can easily select which track to play and rearrange the playlist order if you wish. Adding custom music to the playlist will also be supported.


(The track names and duration text are just placeholders at the moment, for testing purposes)

Sound Effects

Carl will also be doing all the game sound effects, so the entire game audio should sound very cohesive using his own unique style. We will be working further on the sound effects over the coming months when more of the graphical content for the game such as ships, weapons and visual effects are finished.

Giant Screenshots

I have added the ability to export giant sized screenshots from within the game. This was mainly added so I could take very detailed high resolution images to use for promotional material. I also quite like exploring some of the larger images it can capture. (Transport Tycoon had this feature)


(Best viewed in an editor where you can zoom in and pan the image)
Direct Link to Fullsize Image (6MB)

Above is a giant screenshot of the galaxy view containing 500 sectors. The screenshot maximum size is currently set at 4096 x 4096 but I may also add an option for 8192 x 8192 although it will take a lot longer to save the file and may not work on some older graphics cards.

Thats all for now. As always, would love to hear your feedback as development of the game progresses.


Development Blog: www.galaxial.com
Facebook: www.facebook.com/Galaxial
Twitter: @stuart_morgan

Post comment Comments
ThePaladin
ThePaladin Mar 8 2013, 7:27am says:

Still drooling from being awestruck by this :) good job keep it up :)

+3 votes     reply to comment
Xanthor
Xanthor Mar 11 2013, 11:23am says:

I really like what I'm seeing and hearing of this. Looking forward to when you are done and ready to release this. I have been a fan of the homeworld and sins series and like space rts in general.
Keep up your great work and don't let people rush you.

+2 votes     reply to comment
Guest
Guest Mar 31 2013, 5:31pm says:

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StuartMorgan
StuartMorgan Apr 1 2013, 12:10pm replied:

Yes. They are starting locations for each faction. Need to make them each have a unique colour, so they not all the same.

+1 vote     reply to comment
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Galaxial
Platform
Windows
Developed By
StuartMorgan
Engine
Custom Built
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Official Page
Galaxial.com
Release Date
TBD
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