Futurust is an adventure, steampunk, point ‘n’ click game, accompanied by hand-made graphics. FEATURES A mix of comic and steampunk world Point ’n’ click mechanics Many mini-games and logical puzzles Hand-made graphics

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It wasn't until the computer age when the complicated animation process, which until that point had been done entirely by hand, started to simplify. I really appreciate the effort that went into making all those cartoons from the past look so amazingly beautiful.

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I wanted to try it too. That's why Futurust is painted by hand. First off, I drew three designs for the main character. They looked similiar, but were clearly different robots. The one in the middle became the protagonist, named Rust. Why did I choose him? My daughter liked him the most and how could I refuse my little sweetheart?. First off, I drew three designs for the main character. They looked similiar, but were clearly different robots. The one in the middle became the protagonist, named Rust. Why did I choose him? My daughter liked him the most and how could I refuse my little sweetheart?

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However, I wanted to go deeper and connect myself more closely to those cartoons from the past that I wholeheartedly adored. That's why I decided animating the characters using one of the older techniques would be not only fun and entertaining, but also beneficial in giving the game a distinctive look. And because stop motion rules, at least in my mind, I wanted to make Rust's walking cycle by hand, and frame by frame.

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Then reality kicked in. Painting animation frames with my coffee-watercolor artstyle for only one walk cycle took about seven days. A bit of quick math and I calculated that I'd finish making all the assets and animations somewhere around 2040! I found myself in a quite a deadlock, but, as always, Stanislaw Lem came to the rescue! I started wondering how I could quicken the pace of my work and I did not want to resign from the stop motion animation. In the end, I compromised and connected the past with the present by digitally animating my frame paintings.

Hey, if you love old school animation like I do, please add Futurust to your wishlist to stay up to date with all upcoming announcements.

Shutterdog: Do Turnips dream about Rusty Robots?

Shutterdog: Do Turnips dream about Rusty Robots?

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Take a look at a few images from behind the development of our game!

Fat Dog Games at PAX West

Fat Dog Games at PAX West

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We were sleepy in Seattle this weekend; jet lag was a bitch. PAX West event – totally bitchin’.

We’re back from Gamescom!

We’re back from Gamescom!

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Fat Dog Games spent last weekend in Germany, at the Gamescom expo. It was fun!

Futurust Devlog: Getting kinda Dizzy while working on our game

Futurust Devlog: Getting kinda Dizzy while working on our game

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You already know my eLEMentary inspiration story for the rusty future of Futurust. But what about the gameplay? I’m sure some of you are scratching...

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Futurust screenshots

Futurust screenshots

Wallpapers

Hey. We throw a pack of screenshots and wallpapers from the game.

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Futurust
Platforms
Windows
Developer
Error Games Studio
Publisher
Fat Dog Games
Engine
Unity
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Style
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Sci-Fi
Players
Single Player
Project
Indie
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Latest tweets from @futurust_

RT @dan_wlod: Dark and mysterious. Does it exclude cartoon humor? #futurust #indiedev #indiegame #adventuregame #pointandclickT.co

Jan 20 2018

RT @Futurust_: Turnip, looks at a graphite look. 👀 Sketch monster, pluck or cook? 🍲 #futurust #aquarellepainting #game Inspiration… T.co

Jan 20 2018

RT @fid_is_the_one: #screenshotsaturday Meet HUD the Robot from @Futurust_ game I make with @ErrorGameStudio for @FatDogGamesT.co

Jan 20 2018

RT @fid_is_the_one: #screenshotsaturday Optimizing graphics for @Futurust_ game for #indiedev game publisher @FatDogGames. All frame… T.co

Jan 13 2018

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