Full Metal Combat, is an isometric view action rpg shooter where you plays as one of 3 main characters. The game is set in a world were war became the answer to every international problem, so to stop the wars a city was designed and made to be a place of competition between nations to replace the wars and stop the deaths. Combat takes place between mech power suits in arenas where competitors compete in a range of mode from TDM to Base Deffence. The competitors also explore the city to find all manor of items and combat situations to gain competition points.
Just though I would do a post to visually show how the break down of the game world works, to give those who are interested a better view of the layout.
Posted by Bazerka on Mar 8th, 2012
To recap, in FMC you compete against other competitors in mechanzied combat which takes place inside a purpose built floating city. This city is divided in to 7 Districts as shown which are interconected by large bridges. The bellow image shows which district is which as well as the cities overall shape.
You start off in District 1 and as you increase in skill you can unlock the other districts. Each District contains multiple Towers, Combat Zones and Interactive Combat Zones as well as having one Sanctuary which is where you can buy/sell items and compete in arena matches. The bellow image shows the first version of district one, the final version will be several times bigger but this will still give a good feel of what the game will finally be like once I go full scale.
The part of the sanctuary that you get to explore is on the roof of the tower and as such has some gaps that show the district bellow. At the moment I have only modeled the needed buildings. This is what the roof of the sanctuary looks like at the moment.
Thanks for your time.