You've patched in to the enemy's security system: get ready to make your plan. Frozen Synapse is the ultimate strategy game: you have full control over your strike team, directing their every movement. At the same time, your opponent is plotting to defeat you. Plan your moves, then hit the "Execute" button: both you and your enemy's turns are executed simultaneously. Bite-size, hardcore strategy with a striking sci-fi aesthetic.
We're about to enter a period of intensive development where we won't be posting that many updates, so here's our way of making sure the community grows during that time...
Posted by Mode7Games on Sep 6th, 2010
Long time, no post. As I mentioned, if you haven't picked up Frozen Synapse yet then now is a great time. Just enter the coupon code INDIEPOWER when you pre-order to get a whopping 25% off.
For those of you who haven't seen it, here's our pre-order trailer...
Please do spread word of this promotion around - it helps us a lot. We'll be doing a new trailer and an official announcement next week, but I thought I would let you guys get a first look-in. The discount may reduce when we go public, so there's another reason to jump in now and grab a pre-order!
We had some contract work to finish off, and then we've mostly been working hard on getting the single player game up and running.
Our experiments so far have centred on trying to work out what will specifically be fun within missions. Ian's designed a couple of basic mission types, then added some randomisation to them. We've intensively played these and basically settled on a system we think will work for a big variety of missions. It's going well - most of our tests have been successful.
Next, we're going to test out a structure and then figure out how to make sure that there's a strong progression between levels, with suitable rewards for the player.
We're angling towards a direction where the game is fairly tricky, so progressing a long way will be difficult. We're hoping that, by using a variety of missions and a lot of dynamically generated content, people will want to "attack" the SP game in a "let's see how far I can get THIS time" manner - sort of like an arcade game or a roguelike, but with lots of Synapse gameplay and some story elements as well. It's a pretty exciting thing to be working on, and we have a long way to go, but progress is good.
I've posted several blogs over at Bit-Tech which go into a little bit more detail and give some background on the game. Take a look here.
We recently made a very silly video involving a PR stunt...I'll be posting that soon as well.
We'll be back shortly with some fuller news on the single player, but until that time please do spread word of our pre-order promotion - it will really help us out. Cheers!