You've patched in to the enemy's security system: get ready to make your plan. Frozen Synapse is the ultimate strategy game: you have full control over your strike team, directing their every movement. At the same time, your opponent is plotting to defeat you. Plan your moves, then hit the "Execute" button: both you and your enemy's turns are executed simultaneously. Bite-size, hardcore strategy with a striking sci-fi aesthetic.
We break our radio silence to let you know about some things we have in the works...
Posted by Mode7Games on Feb 17th, 2010
Wow, an unbelievably large amount of things has happened recently.
First off, our new animations are nearly done - here's a great little test vid...
Next we've got some experiments that Bin has been doing using our new background "spinner" system - these are just some slowly rotating bitmaps under the level, but we've been able to put these to good use to make some awesome background effects...
Getting really close now with this side of things. Our concept artist is working on some UI stuff, so expect some of the weaker UI elements to disappear soon. We'll also have a non-ugly menu which will make our beta testers happy!
We're gearing up for a big round of press previews, including our friends at Future Publishing (PC Gamer, PC Format, PC Zone, Edge etc. etc.) Eurogamer and Gamespot. This should get the game a lot more publicity which we desperately need!
Also, we might have a pretty cool announcement coming soon - can't say anything but that right now - but I'm working very hard on it.
Shortly, we're planning to go to the University of Reading and do some beta testing with the students there - this was a brilliant thing we did for our previous game and should provide some good feedback on the UI / usability of the game which is still a big issue. I'm really determined that people don't get frustrated with it, even though it has to be pretty complicated.
Finally for this update, here's this fortnight's episode of Visiting the Village...
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