Frozen state is a game about adversities of existence and surviving in the dilapidated, Siberian city Duga 40. The city, where an extraterrestrial parasite has obliterated the population, causing infected people to become vicious alien hybrids.

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Hey there! This is the eighth update and as I promised, we will show you the concept art of the first drivable car which will be available in the game.

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Hey there! This is the eighth update and as I promised, we will show you the concept art of the first drivable car which will be available in the game.

I know that many people have voted for the wheels and we have 50/50 split in the team about , what should finally be in the game. To solve this uneasy dilemma we made several concept arts: with wheels and with magnets.
Again, if you do care, please tell us your opinion.

Wheels


Electromagnets
V-1


V-2

Besides the car’s concepts, we finalised the design of some NPCs.


Regarding the game development itself: the redesigned Officer was imported in the game, the Piercer has got rough animations, it already can follow, attack the character and die. The next step will be making the car and adding it to the prototype.

Thank you,
Snow Arc team

Comments
Scripts18
Scripts18

Why not all of the car concepts (like you can choose which one you prefer in-game or like switching mode when going off-road, dunno just saying it could be fun) I do like the first and 2nd concept :P

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Mr.Zz
Mr.Zz

I prefer the second one :) But all three look nice!

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Viikkis
Viikkis

LoL one npc looks like Nikolai Belinski as a kid :D

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Satori4 Author
Satori4

rofl))

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Satori4 Author
Satori4

Wish we could make them all, but we're a very small team and currently working part-time on the project. Perhaps in the future, we will add all of them and you can pick any car you like)
But right now our prime goal is to work out the core style. As a game designer I'd prefer hoovering cars, because it's cool) there are not many games where you can drive a hoovering car, particularly an old-school hoovering car)))

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Vesperon
Vesperon

ahahaha awesome, 1960s style technology were so impressive to see ;)

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DaveW
DaveW

Electromagnets V-1. V-2 looks nice, but with the V-1 concept it's a little more obvious how it's meant to work.

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SinKing
SinKing

Very nice concepts and interesting style. I guess this is top down or something? Because the one thing that might be a problem is you cannot see past the engine block in first person view.

I like V2 the most, btw. Should also help keeping the polycount down, since the other, rounded electromagnets would be part of the silhouette and eat a lot of polygons.

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Vesperon
Vesperon

isometric viewing i think, sure you can't see whats in the front of the car if an engine block covering your view :P

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Satori4 Author
Satori4

yes of course, but in our game you can rotate the camera 360 around your character)

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Satori4 Author
Satori4

Thank you guys, finally the concept of a flying car has been proven))) We were afraid that it may stand out from the overall game style.

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Bearclaw495
Bearclaw495

haha nice concept art. Wish you to search a lot of information on Russian about living there.maybe even some folklore or stories will be included.
So i will track it.It's promissing!

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Satori4 Author
Satori4

thanks for tracking,man! We do find a lot of inspiration in the WW2 period and the time after the war. Also, soviet science fiction is a rich source of ideas.

If you have any suggestions feel free to write them on our forums frozenstate.net , there is a section for russian speaking community

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Tajin
Tajin

I love the V2 concept, reminds me of that good old game "Quarantine". :D

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Satori4 Author
Satori4

never played))

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Asporg
Asporg

Finaly! We got first weapon concept? Mauser? Huh, more and more intresting...

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Asporg
Asporg

But after hovercar... I think it must be, um... Plasma Shpagin submachinegun?

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Satori4 Author
Satori4

haha, be patient , all in good time ;)

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siveon
siveon

I'm still going for wheels. Call me old-fashioned but I think it just looks way cooler.

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Satori4 Author
Satori4

Yeah, tastes are different))) We're considering the possibility of having two types of cars, maybe magnets as an upgradable part.But right now, for the prototype, we're making a hovering one Simply to understand how it will behave on a road.

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