Frontier Town is a top-down RPG in which players can take on a multitude of roles within society. Set in the medieval era, players can do jobs such as farming to grow food for the populous, smithing to create new tools to equip the townsfolk, and building residences and workshops in order to encourage specialists to move in, or to sell to other players.

Image RSS Feed Latest Screens
Pathfinding Basic Lighting Architecture
Blog RSS Feed Report abuse Latest News: Lighting, Pathfinding & Architecture

0 comments by johnjoemcbob on Oct 9th, 2013

Updated to LOVE0.8 in order to use the now supported shaders (based on GLSL), with which we implemented a basic lighting system to be used for the day/night system.
Currently the light only follows the player, but plan is to have a torch equip-able weapon, as well as torch sconces (which can be placed on buildings) and long torches which can be placed in the ground.

Implemented A* pathfinding for NPCs to follow the player and otherwise traverse the world.  We haven't added functionality for going inside buildings, but otherwise it works.  This means that we can start work on the combat system which will allow for bandit attacks on the town, etc.

We've also started on the second 'minigame', Architecture, which focuses on designing buildings which can then be constructed by players/NPCs.


The player starts by laying out the floor space and then have the border walls calculated for them.
Other walls can then be added in, as well as other layers of flooring ( e.g. a wooden floor with a rug in the center ).
It will also support having multiple floors ( max being 2 or 3 ).
Details such as doors and stairs are placed which allow the player to traverse the building.
Once finished (floor and a door required), the outside of the building will be calculated from the floor plan, as well as the amount of resources required to complete the construction.
The plan of this building will then be saved to the player, who will have the ability to create many of them, as well as teach it to other players/NPCs.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
New Smithing System

New Smithing System

Sep 6, 2013 Demo 0 comments

Demo of the new smithing system, the idea is that you must shape the metal yourself instead of simply selecting what you want to make from a menu. We...

Early Alpha 3

Early Alpha 3

Aug 23, 2013 Demo 0 comments

Early smithing test, with weapons/tools and new tiles.

Early alpha 2

Early alpha 2

Aug 22, 2013 Demo 0 comments

Shows off the new inventory menu, with character clothing (works with multiplayer too) Server.exe included.

Very early alpha of the multiplayer version

Very early alpha of the multiplayer version

Aug 19, 2013 Demo 1 comment

Link to an early version of the game to try. Please give suggestions and critique.

Post comment Comments  (10 - 18 of 18)
FahriAuditore
FahriAuditore Aug 24 2013, 7:28am says:

So is it gonna be free or pay game?

+1 vote     reply to comment
Gaery
Gaery Aug 24 2013, 9:16am replied:

I want to know that as well

+1 vote     reply to comment
johnjoemcbob
johnjoemcbob Aug 24 2013, 10:30am replied:

I think I'm going to publish it on Desura when it's done for a small price, £5 or below.

+1 vote     reply to comment
Derpie 
Derpie  Aug 23 2013, 3:21pm says:

Looking good, damn good!

+1 vote     reply to comment
johnjoemcbob
johnjoemcbob Aug 24 2013, 4:54am replied:

Thanks! :)

+1 vote     reply to comment
CatBerry
CatBerry Aug 20 2013, 7:44am says:

Hey there :D The project does look great, but i already sayed so on another page i think ^^
Anyways, i just downloaded the multiplayer alpha and well, deleting characters does nto work (where are they saved? ^^) and... the Server does not start it wants the lua5.1.dll or somethign ^^;
That way, when i start the game withoout Server i just get nothing beside grass and can only walk right and down o.o

+2 votes     reply to comment
johnjoemcbob
johnjoemcbob Aug 20 2013, 8:53am replied:

Character deleting hasn't actually been added yet I just stuck a button on, sorry.
The files should be in
(User Name)/AppData/Roaming/LOVE/FrontierTown/

Yeah sorry about that, I had someone else tell me.
Here's an updated server which should work;
Images.indiegogo.com

+1 vote     reply to comment
CatBerry
CatBerry Aug 20 2013, 9:47am replied:

Thanks :D does look good so far :3

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Frontier Town
Platform
Windows
Developed By
johnjoemcbob
Engine
LÖVE
Contact
Send Message
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
Role Playing
Theme
Medieval
Players
Single, Multiplayer & Co-Op
Project
Indie
Twitter

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote Frontier Town on your homepage or blog by selecting a button and using the HTML code provided (more).

Frontier Town
Frontier Town
Statistics
Rank
6,624 of 24,814
Last Update
1 year ago
Watchers
71 members
Files
4
News
8