Experience a vast, open-ended universe filled with an infinite number of adventures. You are the freelancer Edison Trent, an intergalactic jack-of-all-trades. Your mission: whatever you want. Become a smuggler or a ruthless space thug, a naval hero or a trader. Dodge through asteroid fields while piloting elite spacecraft. The action is endless as you make your way through 48 known star systems. Greed, morality, compassion, anger... whatever motivates you, the dynamic universe will respond.
Freelancer is possibly one of the best deep space Single Player/MORPG games ever made. It has the unique twist of beginning, just when you think it's over. It is one of the most modded games ever and even though Microsoft had pulled the plug on it years ago, it still thrives. One of the best Mods to try, or should I say one of the first any Freelancer enthusiast should try is Crossfire 1.8. Copies of the game can still be found at Amazon. If you haven't played this game, get it and don't deprive yourself any longer. Interested to see more, look on this site, as well as Lancers Reactor (google it). You can't go wrong with this one.
Personally, I love Freelancer. Its a game of such vast quantity for its time yet back in the day of it's release it didn't quite get the respect it deserved...
now, approximately 8 years after its release i think it has more players than ever thanks to all the expanding modifications currently running (to name a few, freeworlds, discovery and underverse etc) but even without these mods, the possibilities ingame are nearly endless! You could compare it with the elder scrolls albeit in space: even if you've completed the main storyline (or are too lazy to even start it) you can just fly around trading, smuggling, simply going all out berserk!
Freelancer gave me some good hours of gaming, not to forget the fun i had back when the original modless server's were up (RAW server was a load of fun back then...) and i still recommend it to many gamers today.
Couldn't wait for this when it came out. Glad i bought it. It's one of the very few games i still come back to as it is easy to get into.
It has a great story, excellent gameplay, and more importantly, it's fun to play, either in Singleplayer or Multiplayer. Can't ask for any more than that.
Now where is Freelancer 2?
So why is it that even after 7 years since release, Freelancer is still a popular game?
The reason is rather simple and a guideline for any game to be successful. Freelancer is accessible, easily moddable and highly polished.
Combined with a stunning Singleplayer story and an MMO-like Multiplayer mode, this game is still unmatched within the niche market of space simulation games.
Having said that, the game lacks endgame content and is rather limited in its sandbox gameplay. However, that downside is partially countered by the dozens of mods that have appeared due to the mod-friendly nature of the game.
Freelancer aimed too high with its initial promises but the ones it delievered, it delievered exceptionally well.
this remarkable space combat and trade simulation will simply never die, even if the genre is mostly dead. why? its over-extensive modding community never ceases to surprise with new content, and given lack of competition, makes this game mostly eternal.
you should give it a try, whatever type of gamer you are - you may just love it!