Experience a vast, open-ended universe filled with an infinite number of adventures. You are the freelancer Edison Trent, an intergalactic jack-of-all-trades. Your mission: whatever you want. Become a smuggler or a ruthless space thug, a naval hero or a trader.

Dodge through asteroid fields while piloting elite spacecraft. The action is endless as you make your way through 48 known star systems. Greed, morality, compassion, anger... whatever motivates you, the dynamic universe will respond.

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Blog RSS Feed Report abuse Latest News: A Time to Refocus

About Freeworlds: Tides of War with 23 comments by Sizer on Apr 23rd, 2013


Hello, Freeworlders, Sizer here. I come to you all with some news about recent developments with this project. As of last Thursday, I am now the Lead Developer of Freeworlds: Tides of War. After years of service to the project, Sushi's life has become far too hectic to fully commit the time required to finish this project. Personally, as one who worked under him for nearly 3 years, I thank him for his time, his titanic effort, and his guidance.

That being said, it is time for the team to press forward. I cannot, and will not make any promises to release dates. We've all seen how that goes, and frankly, it is too be expected. We will all make our best efforts to bring this project to a close in as short a time as possible, but I will say this: we will not sacrifice quality and completion for a release date. If we lose some fans along the way, so be it. We have a vision for what we'd like to accomplish, and it is within reach. I want to get that across - we are not attempting the impossible. Everything we are working on right now simply requires time to finish, nothing more, nothing less.

We are currently working on a restructuring of the universe layout to something more interesting, with gameplay dynamics in mind. I have, with the help of a few others, constructed star systems that I'm sure you will all find quite interesting to navigate, with plenty of room for pirate ambush tactics, military high strategy, and a few places for the average joe to call home. And don't you worry, in the true Freelancer fashion, there will be plenty of secrets to find.

We are also going through the steps of internally testing all the new meta-game features we've added, such as capital construction and the dynamic economy. These should be solid and robust within a few weeks. I may have some video to show you of that over the next month.

Finally, I'd like to, once again, ask for any help you may have to offer. I'm going to be honest, we've had almost no luck in this regard in the past. Almost everyone who has joined us has either flaked out, or have been less qualified than we'd have liked. If you think you can commit, and I mean commit, and have a skill level on par with the rest of the team, please contact me either through MDB or on our forum.

I hope to have something more substantial in the future to show you all, but at the moment, we're at the point in development where all I'd have to show you are screenshots of code. In any case, I thank all of you for your continued support and patience.

- Sizer

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If you like what you see, and have been playing, please don't forget to tell your friends, your communities you frequent and social sites like REDDIT/Twitter about this mod. Player word of mouth goes a long way and we'd appreciate any of the support we can get for this mod of ours! Thanks everyone!

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Genesis 1.1 MP
Freelancer

Genesis 1.1 MP

Apr 17, 2013 Genesis - A new beginning Full Version 6 comments

The Genesis mod is an addon mod for Freelancer by Digital Anvil/Microsoft that works in Multiplayer, putting you into the game just after the original...

Genesis 1.1 OSP
Freelancer

Genesis 1.1 OSP

Apr 17, 2013 Genesis - A new beginning Full Version 19 comments

The Genesis mod is an addon mod for Freelancer by Digital Anvil/Microsoft that works in Open Single Player, putting you into the game just after the original...

Genesis 1.0 OSP
Freelancer

Genesis 1.0 OSP

Mar 7, 2013 Genesis - A new beginning Full Version 6 comments

The Genesis mod is a major revamp of the original Freelancer code. I've gone through each system and altered things as i'd like to see them, fixed numerous...

Discovery Freelancer 4.86: Exiles
Freelancer

Discovery Freelancer 4.86: Exiles

Dec 6, 2012 Discovery Freelancer Full Version 31 comments

The year is 818 A.S. and war is everywhere. 17 years after Trent saved humanity and one year since Episode 13 took place, a Sirius-wide war is being waged...

FW19.70
Freelancer

FW19.70

Nov 30, 2012 Freeworlds 18.XX MK II Full Version 10 comments

Full release with built in auto patcher. This is latest version for the Freeworlds community VERSION IS OUTDATED

WTS World CCN 4.20 Final
Freelancer

WTS World CCN 4.20 Final

Nov 27, 2012 WTS WORLD CCN Full Version 1 comment

The new WTS World CCN mod is final. Confince yourself to feel a newby again! Please read the forum for install instructions. Try before you die.....

Post comment Comments  (50 - 60 of 348)
Genghis91
Genghis91 Mar 25 2011, 4:38pm says:

I still prefer Wing Commander: Privateer even compared to this or any of the "X" series, despite it being old of course.

I miss the artwork, cool immersive cockpits and the cheesy voice acting. Bring it all back! :)

+1 vote     reply to comment
Heaney
Heaney Mar 15 2011, 3:26pm says:

Is there any mod that JUST improves the graphics and doesn't change gameplay?

+1 vote     reply to comment
Hidamari
Hidamari Mar 6 2011, 5:12pm says:

Homeworld and Star Trek mods for this game please.

+1 vote     reply to comment
1234564
1234564 Feb 19 2011, 6:10am says:

WTF what is this this send dont have EXE ?? what

-1 votes     reply to comment
happyshy
happyshy Feb 11 2011, 3:55am says:

i cant get the "working cloak mod" to work

+1 vote     reply to comment
masternerdguy
masternerdguy Mar 11 2011, 3:07pm replied: Online

irony :)

it needs a multiplayer server afaik

+1 vote     reply to comment
yoda589
yoda589 Jan 20 2011, 8:00am says:

well, i havent tried X3, but i do play eve, and i still prefer freelancer to eve (cause you get to control the ship by movements but without having to click where you want to go)

+3 votes     reply to comment
masternerdguy
masternerdguy Jan 21 2011, 6:45pm replied: Online

ok. if you haven't tried many space sims please don't go on about how this is the best one :)

-4 votes     reply to comment
Nova2000
Nova2000 Jan 28 2011, 12:36pm replied:

NO, the X series has the explorative freedom of a concentration camp with it's oppressive, contrived, ******** jump gate network! At least Freelancer has the decency to let you fly round a whole star system between gates, as opposed to a few dozen square km between stations in roughly the SAME spot in a single planets' orbit!!

+3 votes     reply to comment
masternerdguy
masternerdguy Mar 10 2011, 9:39pm replied: Online

yeah but I can make the same argument about freelancer's contrived and immersion breaking scales :)

+1 vote     reply to comment
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Freelancer
Platform
Windows
Developer
Digital Anvil
Engine
Custom Built
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Microsoft.com
Release Date
Released Mar 3, 2003
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Highest Rated (3 agree) 9/10

Freelancer is an excellent space sim that attempted to fill a very small niche role in an already small audience. It did so very, very, well. Freelancer has delivered an excellent space combat sim made even better by the ease of modding. With the community developed modding tools we have today, anyone with a great idea can take the Freelancer engine and make an amazing universe. There are a few black marks on Freelancer, namely scale issues. Cap ships, even in vanilla, can be 1/10th the size of…

Mar 28 2009, 2:30am by masternerdguy

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