Experience a vast, open-ended universe filled with an infinite number of adventures. You are the freelancer Edison Trent, an intergalactic jack-of-all-trades. Your mission: whatever you want. Become a smuggler or a ruthless space thug, a naval hero or a trader.

Dodge through asteroid fields while piloting elite spacecraft. The action is endless as you make your way through 48 known star systems. Greed, morality, compassion, anger... whatever motivates you, the dynamic universe will respond.

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Freelancer 2:

The last stand

Crossfire 2.0 - A year in review

2015 was truely was a year of detail improvements in Crossfire. After the release of the first beta version at the end of 2014 we got lots of player feedbacks and could observe how the Mod performs in our online environment.

The step... or probably we should say the huge jump from Crossfire 1.9 to version 2.0 adressed many wishes and suggestions of our community at the SWAT Portal. Next to that we also wanted to redesign the complete Mod in order to look stunning and feel amazing. Large parts of the storyline, known from Crossfire 1.9, got redesigned in order to allow a more dynamic Singleplayer experience. We also had new story missions on our agenda, as we clearly wanted to finish the main storyline of the Crossfire mod with version 2.0.

Crossfire 2.0 turned out to be a huge success. The amount of people which took part in beta testing was truely impressive and the feedback we got allowed us to improve the Mod even further.

In October 2015 we finally decided to re-release Crossfire 2.0 as full version that contains all fixes and improvements. Additionally the full release also contained new content such as new ships and new story missions. We also have considered this new release as a proof of concept to show how an upcoming feature might work: Community Content (but more about this later).

Since October we have kept focusing on online content. In particular we were working on the improved Clan support and various improvements to the automatic Roleplay system. For several weeks meanwhile the modular Clan Bases are being beta tested by one of our Server clans and we are almost done with the work. Another feature that soon can be used by our players.

Community Content

Getting the Community involved in the development of the Mod always was one of our highest goals.
With Crossfire 2.0 we included specific markers into the main storyline which allows us and the community members to develop and include own story missions that then can be shared with the community. With the release of the early beta version back in 2014 we included the first of these so called Bonus missions, which represent small side stories which have no direct influence on the main story.
In October 2015 we then released a 2nd Bonus mission, which continues the story arc that was started with the first Bonus mission. Step by step new singleplayer content will be created this way and everyone is invited to help giving these new missions their shape.
In 2016 we will create and active developer team for these kinds of Missions.

Modular Clan Bases

As already written above we have spend the past few weeks with the final development of our modular Clan Stations.
What is that?
While Clan stations are meanwhile nothing new in Freelancer anymore we have decided to make a different approach on this topic. We wanted our stations to look amazing and we wanted our players to truely experience how dynamic it can be to construct and upgrade an own station.
Players can upgrade stations and build new modules which really get added to the station as external components and also internal rooms. Each module has its unique look and its unique purpose... starting with a simple flight deck and then later constructing a bar, a ship dealer, mooring ports, factories, cargo modules, shield generators and even defense platforms. Each station module grants access to new features, special items and very special ships.
Constructing Stations of course requires teamwork and is a great motivation joining forces in order to achieve something outstanding in Freelancer.

Online Conquest System

The Conquest System is something we have planned for 2016.
Personally i don't want to reveil to much about it, but at this point I can tell that it is going to be war-like scenario (similar to the ASF vs CSF) which connects multiple key features of Crossfire with each other. The Conquest system involves a territory based system of influence for Clans which will be linked with the construction and upgrades of Clan Stations. It also will have influence on the already active automatic Roleplay system.
2016 truely will be great for Freelancer online gameplay.

Your vote counts

Please vote for Crossfire 2.0 and support our hard work at the annual Mod Awards 2015.
Click on the "vote" button at the top of this page and support us and our future projects this way.

Thank you in advance.

Crossfire 2.0

Crossfire 2.0 Online ScreenshotsCrossfire 2.0 Online Screenshots
Crossfire 2.0 Online ScreenshotsCrossfire 2.0 Online Screenshots

Crossfire 2.0 Beta released

Crossfire 2.0 Beta released

1 year ago Crossfire 2.0 15 comments

A few weeks ago we have silently released a public Beta version of the Crossfire 2.0 Mod. Crossfire 2.0 contains 43 exciting main story missions which...

Feature Update #1

Feature Update #1

1 year ago Neo Terra 1 comment

Pagan talks about some of the new features in Neo Terra, the total conversion mod for Freelancer. Combat, player owned bases, planetary atmospheres, and...

Battle Week

Battle Week

1 year ago Freeworlds: Tides of War 1 comment

A week of events is announced for the FW:ToW server.

State of the Mod, Photo/Video Contest

State of the Mod, Photo/Video Contest

1 year ago Freeworlds: Tides of War 2 comments

Sizer talks about the state of the mod, and announces a contest.

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Post comment Comments  (50 - 60 of 379)
Beibars Oct 15 2012 says:

Hey guys, just came to tell you that Chris Roberts, creator of Wing Commander and Freelancer is working on a new game called Star Citizen, set to be just like Freelancer, Wing Commander and Privateer.

He needs your help to fund the game, please do so, in 5 days alone we made $700,000 out of a goal of 2 million, we are getting very close to a new space sim, with modern day technology worthy of the title:


Any pledge, not matter how small, will help. Thank you.

+7 votes     reply to comment
Emergion Aug 30 2012 says:

Hello everyone, i have questions for this game, i should download the original game to play the mod, or download a cracked one>? btw ,how does the mod worK? i played freelancer years ago, and now i want to replay it, so i need to buy the original game to play the mod or using the cracked one? By the way, is there any chances for multiplayer ?

-2 votes     reply to comment
Seipher Aug 23 2012 says:

I am new to freelancer have played a bit of the story,and am now looking into the mods.Can anyone recommend a good mod?I want to play single player for a while before going online.I would like cruisers new ships and new equipment/weapons and such.If anyone could direct me to a good mod for my needs would you please help me out :)

+1 vote     reply to comment
ComradeWinston May 26 2012 says:

Is this game freeware or do you still have to pay for it?

+1 vote     reply to comment
masternerdguy Jul 13 2012 replied:

Best 8 dollars I ever spent.

+2 votes     reply to comment
RIP-Soupman Jun 11 2012 replied:

you can get it on Ebay or amazon for about 10 Bucks or as low as 5


+2 votes     reply to comment
marsonra Apr 14 2012 says:

I've never even heard of this game. However, I think I will try to get it, especially considering there's going to be a Star Wars mod coming out for it now.

+4 votes     reply to comment
masternerdguy May 22 2012 replied:

It's an awesome game, and really really modding friendly.

+2 votes     reply to comment
SandHornet Nov 14 2011 says:

Nice to see people still play Freelancer, I think I'll reinstall it and see what's going on. Are there any big groups/clans that keep a server going, possibly with a good mod? I remember the Next Generation mod I think it was, it had like almost every ship from every sci-fi except Star Trek. I checked it out and found a lot of the ships weren't showing up because of little errors in the files, like capital letters where they shouldn't be, etc. I probably still have the files around on a disk somewhere but last I saw the people working on the mod made their group into a company and Microsoft sent them cease and desist orders from their lawyers.
Anyway I'll check back.

+2 votes     reply to comment
Nathaw Oct 11 2011 says:

Currently me and two other people are making a Gundam Mod based on different Eras/Centuries. If anyone has good modding skills and wants to help message me :)

+2 votes     reply to comment
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Digital Anvil
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Released 2003
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582 votes submitted.

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Highest Rated (8 agree) 10/10

I'm playing this game for 9 years . and ... The best game ever made !

Mar 5 2011 by obiege10

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