Freebooter is a sandbox game set in a fantasy pirate world. Players will be able to explore, pirate, trade and ingratiate themselves with the factions of the game. The game relies heavily on procedural generation to create varied and interesting content.

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Blog RSS Feed Report abuse Latest News: Freebooter development stopped, Kickstarter cancelled.

18 comments by TribunalGames on Jul 11th, 2013

Hi everyone,

We have decided to close the Kickstarter and stop the development of Freebooter for the foreseeable future. At the time of writing, we are still at 8% of the Kickstarter goal amount, and we do not see a way to turn things around before the end of the Kickstarter.

We have loved the idea of Freebooter ever since we first discussed it and we have enjoyed working on the game for the past year. We knew it was a very ambitious project from the start and that it would be a long shot to get it made, but we are happy that we have made an attempt.

We would like to thank everyone who have backed the Kickstarter and everyone who has followed Freebooter over the past year. We have been overwhelmed by the attention Freebooter has gotten and we are sorry we could not give you a chance to play it. In the end Freebooter proved too ambitious, but we will keep making games. Once again, thank you all for your support.

Sincerely,
Johannes, Jakob and Nissanthen, Tribunal Games.

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Post comment Comments  (40 - 50 of 64)
Insolent.
Insolent. Feb 21 2013, 1:23pm says:

Do you plan to have fore-and-aft rigged sails in addition to the square sails we've seen so far?

Also, I just read your interview with PC Gamer, and I have a suggestion: if you're going to make a game where you play as a sailing vessel, you should really learn a bit more about sailing and the physics of sailing. For starters, you don't need to turn the entire ship to change the angle of your sails to the wind, and the best angle is not usually with the wind directly at your back. See this page for basics: Sites.google.com

+2 votes     reply to comment
TribunalGames
TribunalGames Feb 21 2013, 2:42pm replied:

Thanks for the link - I will take a look when I have some time on my hands.

Just to clarify, a more realistic model of sailing would probably be a lot harder to get working and harder to inform the player about which also factors into the decision to go with the system we have now. That said we are willing to rework or change large parts of the game if they are not working out in the long run, so it could change before launch.

+2 votes     reply to comment
ceriux
ceriux Feb 14 2013, 12:52pm says:

im not a big pirate fan. but this does look pretty fun. would love to check it out when its ready.

+3 votes     reply to comment
Kuznetsovsky
Kuznetsovsky Feb 14 2013, 3:08am says:

this looks interesting :] tracking and let's see what you come up with!

+2 votes     reply to comment
TribunalGames
TribunalGames Feb 14 2013, 9:54am replied:

Thanks!

+2 votes     reply to comment
Warior135
Warior135 Feb 19 2013, 6:51am replied:

Is there any kind of ETA on when we might get an Alpha or demo?

+3 votes     reply to comment
TribunalGames
TribunalGames Feb 21 2013, 12:11pm replied:

We do not have beta testing or a demo planned right now but we are looking at a playable alpha for press, so you may be able to see others play it relatively soon.

+2 votes     reply to comment
SoundsLike
SoundsLike Feb 10 2013, 4:08pm says:

This game looks awesome. Can't wait

+4 votes     reply to comment
TribunalGames
TribunalGames Feb 14 2013, 9:53am replied:

Thanks for the compliment!

+2 votes     reply to comment
TribunalGames
TribunalGames Feb 10 2013, 6:26am replied:

Thank you for the praise!

+2 votes     reply to comment
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Freebooter
Platform
Windows
Developer
Tribunal Games
Engine
Unity
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