Fracture the Flag is not the usual hyper-click-fest of an RTS... Its a slower take on the genre. Lightening fast reflexes won't win the game but well placed buildings and well chosen upgrades just might do the trick! Build your economy, spread your control and then... smash the crud out of you opponent!

Post news Report RSS Announcing "Fracture the Flag"

Fracture the Flag is a multiplayer physics based game loosely based on the classic game "Crossbows and Catapults." Players collect resources to build a base and expand their territory. Combat is entirely physics based with siege weapons launching massive stones and works delivery fiery bombs.

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Fracture the Flag is a multiplayer physics based game. Your primary goal is to expand and conquer your opponent's territory. Build walls to protect your grunts, siege weapons and most importantly your flags!

Combat is real time and physics based. Catapults launch massive stones and grunts deliver fiery bombs to destroy opponents walls and structures.

Expand your territory by collecting resources and planting your flag. Some territory is rich in resources other has tactical and strategic value. Destroy your opponents flags to remove their claim and make your own!


Each battle starts with a clean slate all units, structures and weapons are upgraded from a base level giving no in game advantage to more experienced players.

The early part of each game will be based around resource collection in order to build more weapons, add more grunts and plant flags to expand. Resources are also used to upgrade effectiveness of all in game units.


As players' territory expands the conflict will begin. Siege weapons will be more accurate and powerful with upgrades allowing long range bombardments. Grunts will move faster allowing quicker bomb delivery and faster resource collection.

Fracture the Flag can also now be found as a Steam Concept.


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