This is a single player experience for all terminator fans using the unreal engine III by Epic Games. set in the year 2029 you are placed in the boots a of soldier serving for humankind against the ruthless army of machines. The final campaign will feature nine chapters of a roller coaster ride, inspired by James Cameron's masterpiece franchise.

Confront the many killing machines at skynet's disposal including the HK aerial, the HK tank, the mini HK, and the legendary T800 with an arsenal of futuristic plasma weapons.

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Blog RSS Feed Report abuse Latest News: Fps Terminator Alpha 2.0.1 Released

29 comments by Narlyteeth on Jun 4th, 2011

Download Here
Indiedb.com

And the Readme Pack Here
Indiedb.com

Once again, Thank you IndieDB/ModDB for giving me constructive feeback to help with quality assurance on this project. I know some may question why to release unfinished demos, or why not just wait 'till the final product before releasing anything? Fps Terminator is, for the most part, a one man team and I don't have QA testers by my side. You guys are my QA testers, and I apologize if these alpha demos don't live up to your hype. I never really wanted to hype up FPS Terminator because people get unreasonable expectations from a single, 20 year old, indie game developer, and it just makes production harder with so much pressure. This community has been good, and open minded when it comes to QA advisory, something the Gametrailers and Gamespot community will never be, and I don't expect your ways to change.

Screenshot

Anyway here is a list of fixes I've done for this release.

-no additional installation instructions, just run the installer only
-the useless Melee attack has been taken out
-hitting f1 will not bring up a scoreboard
-first person player mesh now vanishes on death
-no more time limit
-spawning on an endo skeleton will now kill it instead of grabbing you over and over and over
-a usable chaingun has been put in act3
-The HK tanks now have collision
-a JPEG illustrating the control layout has been included
-the resolution option 1600x900 has been included
-the neon terrain in act 1 is supposedly fixed (this problem never happened on my computer so I can't truelly declare it fixed)

This fix confirmations are based on the test runs with my computer and may not be the same with others but it's up to you to let me know about these problems, don't just tell me "it's buggy", but instead, explain the problems and what kind of bugs there are in better detail.

Screenshot

So I hope you guys can enjoy this hotfix demo for FPS Terminator, and continue to rock on ModDB/IndieDB

-Kevin Bryant

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Fps Terminator Alpha 2.0.1 ReadMePack

Fps Terminator Alpha 2.0.1 ReadMePack

Jun 6, 2011 Guides 5 comments

This Package contains the readme ,and Control Layout for Fps Terminator Alpha 2.0.1

Fps Terminator Alpha 2.0.1

Fps Terminator Alpha 2.0.1

Jun 4, 2011 Demo 41 comments

FPS Terminator Alpha 2.0.1 Fixes from Alpha 2.0 include -no additional installation instructions, just run the installer only -the useless Melee attack...

Fps Terminator Alpha 2.0

Fps Terminator Alpha 2.0

May 30, 2011 Demo 36 comments

Please view the readme if you want to install properly.

Fps Terminator alpha demo 1.0.1 readme pack

Fps Terminator alpha demo 1.0.1 readme pack

Jul 24, 2010 Guides 3 comments

This is the Readme Pack for Fps Terminator Alpha Demo v1.0.1

Fps Terminator Alpha Demo v1.0.1

Fps Terminator Alpha Demo v1.0.1

Jul 23, 2010 Demo 57 comments

If you already have installed the previous demo, make sure you uninstall it before installing this one. Make sure you download the ReadMe as a separate...

Fps Terminator Alpha demo v1.0 Readme Pack

Fps Terminator Alpha demo v1.0 Readme Pack

Jul 18, 2010 Guides 3 comments

this is the readme aswell as the control layout for both the keyboard, and the xbox 360 controller.

Post comment Comments  (70 - 80 of 921)
AdrianFijałkowski
AdrianFijałkowski Jun 11 2011, 9:12am says:

I've got a pretty big problem, "UDK.exe has stopped working" when launching newest version of game (alpha 2.0.1).
My System:
Phenom II x4 3,2 GHz
4 GB RAM
GTX 460

and my system is Windows 7 Ultimate 64 bit. What can be the problem?

+1 vote     reply to comment
Narlyteeth
Narlyteeth Jun 11 2011, 2:44pm replied:

Megaupload.com

Download this and put it in Fps Terminator\Binaries\Win32

lemme know if that helps any.

+2 votes     reply to comment
AdrianFijałkowski
AdrianFijałkowski Jun 12 2011, 8:07am replied:

Ok. It worked, but there are still some problems.
As you can see on this video:
Youtube.com
There's no mouse cursor in menu, and there're several bugs when I'm shoting.

+2 votes     reply to comment
romnus
romnus Jun 10 2011, 9:18pm says:

reminds me of killzone 2. :D

+1 vote     reply to comment
JediKnight1977
JediKnight1977 Jun 12 2011, 10:33am replied:

I can understand this comment and agree but I hope this doesn't start the whole 'you copied Killzone' arguments that happened way back during development.

But I agree that it looks similar. :)

+3 votes     reply to comment
romnus
romnus Jun 10 2011, 9:17pm says:

cool game :P

+1 vote     reply to comment
romnus
romnus Jun 10 2011, 9:14pm says:

Don't listen to the TROLLS terminator-Dev! :( Your game is awesome just the way it is, camera shakes and guide button and all that! :D Ignore them please, in fact, add more camera shake! That will show them to mess with your vision of terminator awesomeness! :D Can't wait to play more! :P

0 votes     reply to comment
Freakness
Freakness Jun 10 2011, 6:09am says:
Quote:are you saying that the FOV in unreal is dishonest?

Most likely. Your game has low fov, but you say it is set to 90 degrees. It is probably dishonest.

Quote:It's funny to mention FOV in Crysis 2, which is using just as much of a console engine as any unreal game.

Crysis 2 sucked in all departments. End of story. Crysis 1 has a good engine, but the game could have been a lil better.

-1 votes     reply to comment
Freakness
Freakness Jun 10 2011, 4:59am says:
Quote:Crysis(a pc only shooter) has a lower FOV than 90 at default.

But Crysis has proper fov. As I said if unreal has 90 degrees, in other games it could be equivalent of say, 70.

Quote:Unreal is not made for consoles. you can't get DX11 features on consoles

Yeah, right. One can make a console game and add dx11 effects to the pc port, but it still would be a console game.

+1 vote     reply to comment
Narlyteeth
Narlyteeth Jun 10 2011, 5:31am replied:

"But Crysis has proper fov. As I said if unreal has 90 degrees, in other games it could be equivalent of say, 70."

That just makes no sense at all. are you saying that the FOV in unreal is dishonest?

so FPST's fov is too low and Crysis is fine dispite the fact that Crysis has a Lower FOV? isn't that a bit prejusticed?

It's funny to mention FOV in Crysis 2, which is using just as much of a console engine as any unreal game.

+1 vote     reply to comment
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FPS Terminator
Platform
Windows
Developer & Publisher
The Original Studios
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Release Date
Released Jul 16, 2010
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Highest Rated (4 agree) 8/10

As most of the people said its to dark but that a side it has going me for it.

Mar 27 2011, 2:52pm by CrAzY3AGL3

Lowest Rated (3 agree) 4/10

Just played the demo file. Great models, but the game was amazingly bad, unoptimised and saturated in too many post-processing effects and filters to the point where it is actually incredibly hard to see anything.

Take it back, try again.

Dec 13 2010, 5:10am by Kingo64

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