This is a single player experience for all terminator fans using the unreal engine III by Epic Games. set in the year 2029 you are placed in the boots a of soldier serving for humankind against the ruthless army of machines. The final campaign will feature nine chapters of a roller coaster ride, inspired by James Cameron's masterpiece franchise.

Confront the many killing machines at skynet's disposal including the HK aerial, the HK tank, the mini HK, and the legendary T800 with an arsenal of futuristic plasma weapons.

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runeblade265
runeblade265 Jul 26 2010, 8:14pm says:

Nice looking gun.

+1 vote     reply to comment
Sir_Kamil
Sir_Kamil Jul 26 2010, 8:17pm says:

this game is getting better and better by the MINUTE!

+1 vote     reply to comment
Malcore
Malcore Jul 26 2010, 9:55pm says:

I looked at this and I said to myself, "Now that is just beautiful..."

+1 vote     reply to comment
Shadow-Marine
Shadow-Marine Jul 28 2010, 8:32am replied:

Beautiful apocalypse ?
these guys can do anything

+1 vote     reply to comment
Medevila
Medevila Jul 26 2010, 11:05pm says:

The chain link on the chain-link fencing seems a bit off-color. Other than that, this is a really great screenshot.

+1 vote     reply to comment
Narlyteeth Author
Narlyteeth Jul 26 2010, 11:27pm replied:

the chainlink fencing is a single poly. unfortunately, the engine only renders light on one side of a poly. in this case, it's glowing because it's rendering light's being accepted from the other side.

+1 vote   reply to comment
[Q]uik
[Q]uik Jul 27 2010, 7:22am replied:

hmm, are you using a specular map for that? it might fix the problem... maybe it wont since i have no experience with this or any other engines. Good luck witht hat anyhow =)

+1 vote     reply to comment
zombieOnion
zombieOnion Jul 27 2010, 1:14pm replied:

But you can add a poly facing the other way, slightly to the side of the first one, and have back-face rendering turned off, that way both sides get their own lighting, at the cost of 2 extra triangles per model.

+1 vote     reply to comment
Narlyteeth Author
Narlyteeth Aug 5 2010, 5:20pm replied:

never-mind, apparently, lightmass has an option to light only one side of a double sided, single poly

+1 vote   reply to comment
SourHyperion1
SourHyperion1 Jul 26 2010, 11:35pm says:

I wish i could get this to work...

+1 vote     reply to comment
Cybio
Cybio Jul 27 2010, 11:55am says:

It's simply amazing ;-)

+1 vote     reply to comment
tekkenboy
tekkenboy Aug 3 2010, 2:56pm says:

holy crap he graphs look better than crysis

+2 votes     reply to comment
Renorick
Renorick Aug 7 2010, 1:09pm replied:

Now THAT'S saying something! (I agree, it is as good if not BETTER than Crysis...)

+2 votes     reply to comment
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Jul 26th, 2010
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