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Blog RSS Feed Report abuse Latest News: Fortis Rex Merchants and Official Alpha Release on Desura!

5 comments by LordNelson7 on Jul 5th, 2014

In order to celebrate the first Official release of the demo and Alpha of our game, Fortis Rex Rise Of The King on Desura, we'd like to show you guys some actual in-game screenshots of the newly developed City Of Tarra and the Sea Gate on the outside of the City Of Nelson, plus some more information on the background of these two cities.

Tarra is the oldest city in the game world. It has a thriving economy with four main merchants and thousands of inhabitants, most living in the massive castle at Tarra. The city is fully explorable, with houses that can be entered in real time(the game world is one continuous level). There are also mines and tunnels underneath Tarra that can be explored. One never knows what dangers or treasures they may find in the mines of Tarra...

For centuries Tarra has traded with Entholm. Tarra is the largest producer of spices and food in the land, and Entholm has very little food production, as it is situated on top of cliffs and a gigantic mountain. However, Entholm produces tons of various Ores and hundreds of raw gems per year, and this is what they trade with Tarra for food. Usually, gems and ores would generate thousands of tons of food, but the exchange rate between Tarra and Entholm is considerably more generous in the favor of Tarra.

The Empire, situated in the city of Algoth in the Highlands Of The Empire, have dominated Entholm for over two hundred years. Recently Entholm has started a war of independence with the Empire, and has lost many of their mines to the forces of the Emperor...

This is the Sea Gate on the east of the City Of Nelson. It has defended the coasts of Nelson for almost 400 years, after the Emperor attacked the City Of Nelson with dozens of Imperial Dragon Ships(in picture one). It is rumored that the Emperor sold his soul for wealth and power, and that the reason he attacked Nelson is because he knew that Lord Nelson would not stand for his corruption and poor treatment of the people. It is also rumored that the Emperor is still alive...

In the light of recent advancements, the City Of Nelson is under more of a threat than ever, as rifled cannons have been placed on the Emperors Dragon Ships, which could crumble the walls of Nelson, but the Imperial Forces would still have an extremely difficult time defeating the defending forces of Nelson, as the descendents of Lord Nelson are very tactical minded and intelligent...

This is the aerial view of Tarra, highlighting the merchant locations. Tarra sells weapons, shields, armor, horses and general goods, but the biggest output of Tarra is food and spices, which are in abundant supply.

There are many merchants spread throughout the land, selling a gigantic variety of items, from guns to swords and Ores and gems to food and spices. The barter menu has buttons for buying one item, ten items, or all items, in case you want to buy arrows or bullets. You can also sell one, ten, or all of a particular type of item, if you have a lot of loot that you got from defeated demons. You can sort items by type to make everything easier and cleaner and more orderly.

This is a map of the different types and sizes of villages in Fortis Rex Rise Of The King. Villages range in size from small to gigantic, and from farming to mining, and some even have walls that are actively used to defend against demons, bandits and opposing factions. The descriptions of the villages are in the lower left hand corner of the map, there are Medieval, Technological and Viking villages, Green, Blue, and Yellow, respectively. Download the picture and zoom in to get a closer look, as this is a very big game world(10 + real world miles(16.09 KM)).

Woooo! That was a big update, and now we have the pleasure of presenting our game on Desura for the first time! We're very excited about it. The arena demo is an early demo presenting our previous dialogue system(with no dialogue animation or sound), and a primitive(but still fun) combat system.

Our First Alpha is much larger than the Arena Demo: there is one merchant to trade with, one NPC to get one quest from(defeat bandits), several places to explore, and several enemies to fight. You can also build your army from peasants to knights! Check it out on Desura, here's a cool pic that we actually use on Desura:

Our Second Alpha will be out in August on Desura, so pre-purchase while in Alpha now to help us develop the game(those studio expenses are expensive!) :D

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Post comment Comments  (70 - 80 of 83)
robotechno Sep 15 2012, 12:34pm says:

will there be character creation or will you choose from some characters?

+4 votes     reply to comment
LordNelson7 Sep 15 2012, 2:35pm replied:

You will be able to create your own custom character face and specify certain variables(such as chin jut, cheek height, and more)

+4 votes     reply to comment
atrelegis Sep 15 2012, 3:11am says:

nice work! amazing game!

+4 votes     reply to comment
LordNelson7 Sep 15 2012, 2:40pm replied:

Thank you!

+2 votes     reply to comment
cinco Sep 15 2012, 2:39am says:

get more realistic armor. this cliched huge pauldron crap belongs in a pixar movie.

-1 votes     reply to comment
adfjkndjklnhdfs Sep 15 2012, 2:25am says:

Honestly, the $25,000 on Kickstarter, is way too much for something that looks like this... I'm sorry, but the graphics arent very good, models and textures arent too great, map doesnt seem to great, looks very basic, and not very detailed, the hud isnt very nice looking either. This just looks like a typical indie game, which is why hardly anyone backed it. If I were you i'd set the kickstarter at no more than 5,000, and in the future when you got more skills, and start something new that really looks good, raise it up to 25,000 or more. Also, looking at the games world in-game and comparing it to the picture you added of the map, theres no way this is 10 square miles if skyrim is only 20... that or the map isnt very accurate.

+1 vote     reply to comment
Newbez Sep 23 2012, 4:04pm replied:

isn't this yur game? LOL

+1 vote     reply to comment
LordNelson7 Sep 15 2012, 2:29pm replied:

What details would you like me to add to make the game look better? We have recently re-done our terrain(see above screen shots of our latest news). The above castle is Tarra. It matches the game map exactly. The game world is exactly 10 square miles. What don't you like about the armor?

+2 votes     reply to comment
adfjkndjklnhdfs Sep 15 2012, 3:18pm replied:

well after looking at the screenshots, it doesnt really appear to be, but i could be wrong, and probably am.

+3 votes     reply to comment
LordNelson7 Aug 24 2012, 12:36pm replied:

Skyrim's game world is somewhere between 14 to 20 square miles, which is roughly 1.5 to 2 times the size of my game world, which is 10 square miles, but its going to get bigger.

+2 votes     reply to comment
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Fortis Rex: Rise of the King
Developer & Publisher
Ancient Realms Studios LLC
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Coming Q4 2014
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