Hey all, been a while.
Haven't posted in a while and have a ton to talk about - among the changes - New voice over overview video (in today's post), procedural dungeon, procedural village massive improvements, new class improvements, much improved fog of war and UI, new hero concept art, crypt environment, let's players, and a bunch of stuff I'm surely forgetting
We've been sending builds to let's players (if you're one, message me!) who play strategy/tactics games.
Going to be posting updates often for the next few days. Got a lot of cool stuff to catch up on. Stay tuned!
And if you liked what you saw, vote for us
Vote for Fort Triumph in the 2016 Indie of the Year Awards
Thanks!
<- This guy please