• MMO racing arcade based on an amazing gameplay up to 8 simultaneous players
  • Challenging up to 4000 players Tournaments where players from all over the world can compete to win real-life prizes
  • Innovative Teams Mode: crazy 4 vs 4 races where sharing special skills, upgrading them and building a common strategy will take you to the finish line safe and sound
  • Tactics is an essential to win races on each of the games many circuits, where each has its own type of terrain and difficult obstacles to overcome
  • Bringing back the intuitive driving style of the 80's and 90's arcades, adding an extra-smooth accuracy feel
  • Great variety of cars, drivers, and an almost unlimited number of options for customization
  • Addictive online gameplay, colorful HD graphics, cool special effects and a host of wild circuits full of secrets and shortcuts
  • An ever-expanding game generating lots of new content and challenges
  • Available for PC / Mac / Linux


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0 comments by gghani on Aug 28th, 2014

Last month we were talking about implementing the social aspects of Formula Wincars, how you can send a friendship request to anyone and how we handle that. But as I told you, being social is not only having friends, but also being able to play with them.

Whenever you want, you can send a race invitation to a friend of yours to play together. We will set up everything for you, whether it is a private or public race, with teams or free for all, but first we have to somehow connect you to your friend as a group of people willing to play.

To do so, we manage to hand over the invitation. How we do it depends on what the other player is doing, as they can be setting up their cars and skins, looking in what to expend their driving points, racing, chatting with their team about their new strategy...

At this point it is useful to remind that everyone connected to the game is connected to our central server, the so called MetaLobby. Being so, it is pretty simple to hand over the invitation, we just send it from your client to the MetaLobby and it will redirect the invitation to your friend.

That is true except if the player is racing or preparing to race (i.e.: choosing circuit, car or character). In this case, they will no longer be connected to the MetaLobby but to a server or a circuit instance instead.

If this is the case, the MetaLobby can't send the invitation directly to your friend. What we do is to pass it to the server in which your friend is connected and it will store the invitation until the end of the race. There is a list of invitations for each race so we don't have to check them all in the next step. Once the race is over, the circuit instance will ask to the server for the stored invitations and will hand them over to the players.

Et voilà! When your friend ends the race a message will be displayed showing that there are unattended invitations. To accept the invitation it is necessary to leave the race. If your friend chooses to play again with the same people, the invitation will be refused automatically.

As you can see, we have to go through a maze when it comes to send information to a player that is racing. Extra tip: We do it so because we don't want anything to mess with the connection between the racers and the circuit instance as it is the very most important part of the game, racing.

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Dani_SR_17 Aug 19 2014, 5:59am says:

Se ve genial el juego, me gustaría haberlo seguido bien desde el principio, pero todo el lío de los exámenes de Junio, las suspensas ahora para Septiembre y demás, me tienen alejado totalmente de los videojuegos excepto por mi proyecto.

¿Esta ya disponible para probarlo?

+2 votes     reply to comment
gghani Aug 25 2014, 9:06am replied:

Todavía no pero va quedando poquito ya. Pensamos en sacar la beta cerrada para noviembre.

+2 votes     reply to comment
Dani_SR_17 Aug 25 2014, 10:42am replied:

¡Me alegro por ello!

Por cierto, el otro día participé en el concurso, me parece una gran idea.

+1 vote     reply to comment
Guest May 14 2014, 4:50pm says:

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gghani May 19 2014, 10:17am replied:

¡Ya hemos arreglado el problema! Ya hemos activado tu cuenta así que deberías ser capaz de logearte sin ningún problema. También te llegará un mail informánte de esto (y pidiendo disculpas). Muchas gracias por avisarnos.

+1 vote     reply to comment
gghani May 19 2014, 7:43am replied:

Estamos justo ahora intentando solucionarlo, en cuanto tengamos todo listo os avisamos, ¡y perdón por el problema!

+1 vote     reply to comment
meganinja202 Apr 11 2014, 9:12pm says:

Great Game , you guys Should get in on steam , and Make a NASCAR-Style Kart , And Have a Track Creator Should be a Good Ideia

+2 votes     reply to comment
gghani Apr 21 2014, 3:44am replied:

Thanks a lot!

We'll sure have a NASCAR car! also considering to create a Track editor. We'll keep you updated on this subjects!

+1 vote     reply to comment
gghani Apr 3 2014, 6:30am says:

Hola de nuevo Dani,

Tranquilo que ya tienes acceso a la beta. Hemos puesto lo del Facebook para intentar promocionar un poco nuestras redes sociales, lo habitual en estos casos, pero lo que importa es registrarse en nuestra web. También da igual si estabas registrado antes de promocionar esta oferta. Lo que haremos es dar acceso a la beta privada a todos los usuarios que estén registrados a la hora de que acabe la oferta. ¡Gracias por el interés!

+2 votes     reply to comment
Dani_SR_17 Apr 3 2014, 5:55am replied:

Hola, acabo de ver lo de la beta, llevo tiempo registrado en la página, pero no tengo Facebook (ni tengo pensamiento de tener), aun así, ¿podría llegar a tener acceso a la beta?

+1 vote     reply to comment
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Formula Wincars
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DragonJam studios
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Coming Q4 2014
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