City Scape

The small indie development group, "Rotators", supported by the main developer of FOnline, A. Cvetinskiy "Cvet", are proud to present FOnline: 2238, the new massively multiplayer game, free of charge, based on the famous award-winning cRPG titles Fallout and Fallout 2.

Bringing the single player experience into a massively multiplayer game was not an easy task. While merging the existing features with new ones in order to provide as much game experience as possible, the young developers aimed for the recreation of the Fallout world as we knew it back in the late '90s, keeping their emphasis on the alternative, unique universe and its settings. The game will remind you of Fallout 1 & 2 everywhere you go - the places, the people, the common history and the events that shook the world and keep it trembling.

Humanity, or at least what is left of it, has no time for a break. Faced with constant challenges, surviving in the harsh post-apocalyptic, post-nuclear, barren world, struggling for an uncertain tomorrow, the humans, ghouls and mutants are organizing themselves to push it through. To make it. To stay alive. Each group, each place, each organization with its own agenda, with its own ideology, fighting for their place under the scorching Sun. What they believe may be right or wrong... Who are we to judge, while striving for the same old necessity - survival?

The game adds several unique features regarding the players and their interactions, be it with other players, their respective groups or NPCs. First of all, there are groups: factions, gangs - call them whatever you like, which determine the fate of the world. Some of them are more powerful than others, some are cunning and treacherous, some even hideous. But they are there, conflicting with each other, or aligning with the policies of the greater powers - those who have technological advances, political power or any other advantages over them, or are just plain bigger. Choose your way: join your favorite group and spread their agenda throughout the wasteland. Decide for yourself how to handle the resistance - with good will or stubbornness. Respect the authorities or lead a revolution to throw them off the throne - it is your world, you decide.

If you don't feel like belonging to a group and have your own ideology, then you can take one of the numerous paths the wasteland offers. Some of them are: bounty hunting, brahmin trading, crafting, exploring and trading in general. The brand new system of professions allows you to polish up your skills and learn things you will rarely find in books, giving you a certain advantage over other players. Scavenging, gathering resources and useful items will be an inevitable part of your FOnline: 2238 life. Crafting something useful out of the gathered junk or selling it directly to your favorite vendor are just a small part of the great possibilities this game offers you. And of course, you can just take them off someone else, simply by brutally killing him/her or using more exquisite methods, like stealing. The choice is yours - and so are the consequences.

From the technical point of view, the game will bring back the good old 2D isometric perspective, with english being the only supported language. The engine supports several new features like object opacity and the PNG graphics format. The scripting language being used is the AngelCode Scripting Library (or simply AngelScript) created by Andreas J├Ânsson, while system requirements for the game can be considered minimal for today's mainstream computing:

  • MS Windows 2000/XP/Vista
  • CPU 1.0 GHz
  • RAM 2 GB
  • DirectX 9 / OpenGL 2.1 compatible graphic card
  • 56K or better internet connection
  • Fallout 2 (CD or download-Version, it doesn't matter as long as there are master.dat and critter.dat files included)

There are reports the game will run under Linux too (using WINE emulation), but we can not promise any official support for now (this may change soon).

Due to the fact that the game is currently in its medium beta stage (remember, the engine development has progressed much further and the engine itself can be considered almost fully functional), it is necessary to test the numerous features and additions. Taking this into account, the decision to organize further open beta tests has been made, with the first one starting on August 15th, 2009. Game sessions last usually for several months before the famous "wipe" comes, where all data is deleted and the game upgraded with new features, content and options. We are looking forward to seeing you in the game and hearing your impressions of our creation, so that the next open test session can really be a mutual pleasure.

Current server status:

Image RSS Feed Latest Screens
The End by Gazoil The End WIP raft on the ocean
Blog RSS Feed Post news Report abuse Latest News: FOnline: 2238 source released

2 comments by lisac2k on Jul 2nd, 2013

After shutting down the FOnline: 2238 server an issue remained bothering the developers of the game: what to do with the code, tools and the custom created content?

The discussion was led, the opinions were presented, the decision was made; after a while we did realise that there is no point in letting the creation hibernate under the virtual layer of dust, hence the release of the source code, which includes above mentioned tools and content, was the only rational way to go. There were various reasons for such decision, but one of them seemed to have an additional, quite heavy impact on the decision itself - it was the fact, that our new endeavours would soon be concentrated on a better promotion of the FOnline engine via our new English speaking developer community, on continuing its development into a platform not only for Fallout-like games, but also RPGs in general, and last but not least, to cooperate with everyone who had these (or similar) aims in regard to the engine. It occurred to us as the next logical step in providing the support for many indie projects based on FOnline, as well as in attracting potential developers to start understanding its capabilities and limitations.

We do hope that everyone interested in the FOnline engine will benefit from the release of the FOnline: 2238 source.

Server and related tools

Client + Mapper

More tools (with sources)

Alternative Download (these files will not be updated any longer, and further updates on github will not be included here)

Autogenerated documentation (by using Doxygen; the Reference section is the most interesting there)

For those who cannot wait to run their own server and look around from a whole new perspective, we prepared a short tutorial which should help you with the first steps as an authenticated character in the game world. Have fun!

Media RSS Feed Latest Video
Downloads RSS Feed Upload file Latest Downloads
FOnline: 2238 Client Setup 19/11/2010

FOnline: 2238 Client Setup 19/11/2010

Jan 9, 2010 Full Version 15 comments

FOnline client application. Allows you to connect to the server and play. Updated 19/11/2010.

Post comment Comments  (40 - 50 of 335)
majorD2 May 15 2011 says:

I keep getting a "Missing MASTER.DAT" Thing when I start

+1 vote     reply to comment
Big_Bone May 20 2011 replied:

You have to own fallout 2. Thats where the MASTER.DAT file is.

+1 vote     reply to comment
majorD2 May 20 2011 replied:

I found out.
I have it on steam and found the files
Thanks to a little help

+1 vote     reply to comment
Stugs Apr 10 2011 says:

The only sounds you hear in this game is the ambient music and the clicking of your mouse. Also spending most of your game hours on the world map... :(

+2 votes     reply to comment
Daskaloto Jun 22 2011 replied:

Well if they make the map like in wow or lineage really hard and when you walk into new areas you will see new mutated animals but if the game is only desert you will need to fight like **** it will be hell

+1 vote     reply to comment
GroundWaIker Feb 13 2011 says:

Hmm, looks interesting. Tracking this.
Will give it a go tomorrow after school.

+1 vote     reply to comment
TheLeadHead Feb 6 2011 says:

Hey people, I'm working on some 3D models for FOnline, check my profile, I will update it from time to time.

+1 vote     reply to comment
Big_Bone Feb 5 2011 says:

I would expect Bethesda to shoot this with a cease and desist. Have you guys taken any specific precautions to not be within copyright infringement or have they just not picked you up on their radar yet?

+1 vote     reply to comment
Ztormi Feb 14 2011 replied:

I think the point why this game haven't got to any problems is that you still need the Fallout 2 to play this.

+2 votes     reply to comment
TehGuy Feb 11 2011 replied:

I doubt they'd care considering how old the game is to begin with and how to play this, you would need to have bought the game to begin with.

+1 vote     reply to comment
Big_Bone Feb 6 2011 replied:

Also i just now downloaded it and it is AMAZING! Excellent work!

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

FOnline: 2238
Developer & Publisher
Send Message
Official Page
Release Date
Released Aug 2009
Game Watch
Track this game
Community Rating



194 votes submitted.

You Say


Ratings closed.

Highest Rated (11 agree) 10/10

Fallout 2 has become the grounds of online multiplayer, a feature the Fallout series always seemed to need, and it works, and it's fun. What more is there to say?

Apr 16 2010 by HungerSTGF

Embed Buttons

Promote FOnline: 2238 on your homepage or blog by selecting a button and using the embed code provided (more).

FOnline: 2238 FOnline: 2238
FOnline: 2238
Last Update
2 years ago
536 members