FOnline: 2238 brings you back to the world of Fallout once you knew it, only this time as a MMO-RPG hybrid. Cross the border where the unique game setting of the original Fallout & Fallout 2 games meets the unique MMO design... FOnline: 2238 is awaiting you.

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3d model presentation
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Hang-Lip Mar 6 2010, 6:41am says:

Correct me if im wrong but these models look like there from Van Buren?

+1 vote     reply to comment
Lexx2k Author
Lexx2k Mar 6 2010, 6:50am replied:

Yes, check out the third developers video. There is explained how it works.

+4 votes   reply to comment
Hang-Lip Mar 6 2010, 7:10am replied:

I assume you will be using your own models in the future and not Van Burens BIS.

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Lexx2k Author
Lexx2k Mar 6 2010, 7:40am replied:


We have to create more models to fill the gaps from the still missing critters, etc.

+4 votes   reply to comment
fdslk Dec 6 2010, 2:40pm replied:

Did you ring a bell for any modelers?

+1 vote     reply to comment
altercuca Mar 6 2010, 8:59am says:

good job guys!!

+4 votes     reply to comment
Spartan69 Mar 6 2010, 2:32pm says:

Awesome work, but did you intend to extend the 3d graphics also to buildings, things and so on?

+3 votes     reply to comment
TheLeadHead Jul 14 2010, 2:06pm replied:

Nope, they have said it about 10 times.

+1 vote     reply to comment
lizard93 Jul 1 2010, 3:52pm says:

But don't worry they never goes to game, because Dev's are lazy old farts.

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Lexx2k Author
Lexx2k Aug 17 2010, 7:17pm replied:

You know, we are not your working slaves.

+1 vote   reply to comment
FlySpyGuy Dec 3 2010, 8:46pm replied:

You are too.

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unknow5763 Aug 21 2010, 10:32am says:

cool will this mean fallout online will be full 3d ? or still fixed viewpoint ? either way pretty awsome !

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raynor009 Dec 26 2010, 3:26am says:

Why not implemet what we seen in this pictures.I mean last time i played VB i was able to spawn all of the helmets so if the moddels are there why not use them.

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The FOnline engine moved from a 2d to a 2.5d engine.

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Mar 6th, 2010
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