Folk Tale is a sandbox fantasy city builder strategy game in which you lead a ragtag band of peasants in growing a small settlement into a thriving market town, while the dastardly Slavemaster Urzal and his minions plot your downfall. Sound the rallying call and head out into the wilds with parties of heroes and fight back the tide of evil in a game of endless possibilities.

Rule with tyranny and oppression, or liberalism and justice. Play as a merciless expansionist hell-bent on destruction, or as a gold-hoarding mercantilist who'll sell their own grandmother. With random events and dynamic story, in Folk Tale you never know how the story will unfold.

Folk Tale
 for PC, Mac and Linux is developed by indie collaboration studio Games Foundry. Our small team spans 13 time zones and is yet to meet face to face, but talk every day to bring you a refreshing and exciting break from conventional gaming.

Folk Tale Alpha will be available on Steam Early Access on May 31st ( May 30th in the USA ). Please visit Store.steampowered.com for more information on Early Access.

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0 comments by GamesFoundry on Apr 20th, 2014

Today we're going to be taking a look at the Sandbox Player, accompanied by some of the composition work for the soundtrack. Not all the tracks used will make the OST, but are nice to listen to during longer videos.

We hoped to have the Patch 0.2.4 live by now, but at the eleventh hour as we were packaging and testing the patch to upload to Steam, we discovered a bug in the engine build we've been using. That bug was very quickly fixed by the engine developer. Unfortunately we now have to wait around 9-14 days for the next build to become available. You can track the latest status over on the Steam Forum.

For larger screenshots and more info, please visit Blog.gamesfoundry.com.

Sandbox Player
In the month since the last blog a lot has been added, and Sandbox is really starting to come together. For the first time we're able to "play" maps designed in the Sandbox Editor. I say "play" loosely at this stage, "mess around with systems" might be a more accurate description.

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Construction is up and running, with several level one buildings and their associated professions available for Peasant training. Character's have unique faces, varying skin tones, and a few dodgy haircuts. Females are now fully trainable in all available professions. Lobbyists for the Campaign to Stop Female Peasants Being Used As Cannon-Fodder can lay down their protest billboards, as equal opportunities are finally with us.

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To help get everyone started when Patch 0.2.4 arrives, we've published the Sandbox Player Guide on Steam, which we'll continue to update as development progresses.

City Walls
One of the most significant additions is the revised City Walls system, which can now traverse steep cliffs and rivers. Gatehouses, stairs, and tower siege defences are all in, but we'll leave those for you to uncover once the patch is published.

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Hovering the mouse cursor over sections of wall and repeatedly hitting U on the keyboard simulates the impact of boulders from Goblin Trebuchet. Any idle Peasants will run to the wall and do their best to repair it before any larger enemies breach the walls.

Workshop and Engineer
The final profession for inclusion in Patch 0.3 ( we'll be adding more thereafter ) is the Engineer, capable of constructing ingenious traps and turrets in the fields around your village to help fend off any raiding parties. Engineers can be trained by building a Workshop.

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LOD Models
Level of Detail models are a trick developers use to boost frame rate performance by reducing the complexity of 3D models as they move further away from the camera. We've now added in LOD models for all three tiers of building upgrades, and incorporated LOD into the character customization system. There's more work to do, for example on the terrain, but it's already starting to have an impact.

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Post comment Comments  (10 - 20 of 28)
Bigpather12
Bigpather12 Feb 15 2013, 4:43am says:

Awsome jsut signed up for the beta two questions

1.Will there be a Skermish mode as well as the campaign?
2.ifm you do have a skermish mode howe many factions are going to be playble?
3.Will there be nutural faction whitch are exulsiver to the campaign and that you can play them in the skermish mode?
4,.Will the campaign be long?

5.wILL you be haveuing hero's for the factions?

6.wILL YOJU BE RELEASEING alphas for everyone to try out?(to se e the devlopment of the game)

7.If nmot will there be a demo or something liek that?
8.Will you need a high end gameing machien in order to run it and get snmoth fps?
Thanks for answering!!

+2 votes     reply to comment
ceriux
ceriux Feb 14 2013, 11:12am says: Online

this looks pretty awesome i thought it was an rpg at first. great art work.

+2 votes     reply to comment
d10sfan
d10sfan Jan 12 2013, 1:27am says:

is a linux version planned?

+3 votes     reply to comment
GamesFoundry
GamesFoundry Feb 11 2013, 9:45am replied:

Indeed we do have plans to release this for Linux:
Overclockers.com

+3 votes     reply to comment
Evropi
Evropi Dec 30 2012, 1:23pm says:

Can haz Linux version?

+3 votes     reply to comment
GamesFoundry
GamesFoundry Feb 11 2013, 9:45am replied:

Indeed we do have plans to release this for Linux:
Overclockers.com

+3 votes     reply to comment
Roh
Roh Dec 30 2012, 11:00am says:

Interesting looking game! Watched!

+3 votes     reply to comment
Fully-Metal
Fully-Metal Oct 21 2012, 6:06am says:

Been watching this project for a while and it's looking better and better cant wait for the final product...or beta ;)

+4 votes     reply to comment
Kandelwetzer
Kandelwetzer Sep 27 2012, 9:59am says:

It's hard to wait till the game come out. When it will be?
From Germany you get 1 Million Points !!!

+4 votes     reply to comment
GamesFoundry
GamesFoundry Feb 11 2013, 9:47am replied:

Blog.gamesfoundry.com

You might be interested to know we have just opened the Community Translation Tool alpha, including support for Deutsch:

Facebook.com

+2 votes     reply to comment
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Folk Tale
Platforms
Windows, Mac, Linux
Developed By
GamesFoundry
Engine
Unity
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Official Page
Gamesfoundry.com
Release Date
Released May 30, 2013
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Style
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4X
Theme
Fantasy
Players
Single Player
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Indie
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