A little girl was sleeping peacefully with her Teddy bear, when suddenly, a monster popped out from her cupboard then stole her favorite plush. When closing the door, the little girl awoke then got inside the cupboard. She's projected in a magical world, full of monsters and oddities where she has to discover the place and help their beings and find back her Teddy. Still one question remain : will she be able to go back to the real world ? In a very traditional point'n'click way, the inventory is very easy to use. Just drag'n'drop the items where you want. You can also click everywhere on the screen to interact with the environment. You will meet two characters who'll help you in your periple. You can save the game anytime, if you get killed, you'll go back to the same place, no need to load your game. No dialogue. Riddles are the main point of the game.

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Post comment Comments  (40 - 45 of 45)
UrielCorinthian Oct 11 2013 says:

This looks so cute! Must have it!

+4 votes     reply to comment
shmibs Oct 10 2013 says:

i love the art style, and the game is pretty fun thus far (~15 minutes in) as well!
one thing i'd suggest would be adding just a bit more movement to each scene. a little bit goes a long way in making an environment feel alive rather than just a series of pictures.

+4 votes     reply to comment
womow Oct 10 2013 says:

A beautiful adventure in a strange world, a really good experience!

+4 votes     reply to comment
CoderDude Oct 10 2013 says:

This game looks great! I especially like the smooth animations on the character!

+4 votes     reply to comment
Toyotame Oct 8 2013 says:

Looks very great.
Hope to see it on IndieGameStand one day - Indiegamestand.com

+3 votes     reply to comment
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Finding Teddy
Windows, Mac, Linux
Plug In Digital
Custom Built
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Release Date
Released Oct 3, 2013
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25 votes submitted.

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Ratings closed.

Lowest Rated (3 agree) 1/10

This game could be so much, but... 1) It seems to be extremely poorly coded: 1.a) the game has major screen resolution problems. having to turn of auxiliary screens and setting a lower screen resolution before starting the game to make it even playable. This is not acceptable. 1.a.i) If this is not done, it will try to use the whole display (not only the screen) as its drawing area. 1.b) The pointer in-game does not reflect the "real" OS pointer. The in-game pointer seems to be tied to a percentage…

Oct 30 2013 by gegoxaren

Point and Click
Single Player
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Finding Teddy
Last Update
1 year ago
143 members