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Feudums follows the story of your aspiring Noble House through the arc of games, from gaining rulership over your first, tiny feudum, onto your epic journey to forge your legacy in a medieval realm being ripped apart by political intrigue.

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Real life is tough!

News


Wow, has it really been six+ months since our last update? It's weird how time just gets away from you when life happens - whether it's things heating up at your bill-paying job, a team member getting sick for an extended period of time or family duty calling you away. Whatever the issues, real life always will have a bigger effect on Indies. That's what has happened here, but the good news is Feudums continues its' development, albeit, a little more under the radar from where we have been.

First off, you need to be following us on Twitter and Facebook. Go out and hit follow/like/whatever. No, seriously, go out and do it. I'll wait. And if you had already been following us or checking in at the website, you would know that we've been updating regularly (well, irregularly) there!

All done? Good, cause I find out eventually if you haven't. And don't think that I won't give a head's up to Santa letting him know you've been naughty if you lie to me. I'm petty like that. Don't worry, we haven't updated here in six months; I'm not going to blow up your Twitter feed. Geez.

OK. So, what have we been up to? week34


We've put in place a player module which is working behind the scenes at www.feudums.com, an admin back end for managing our users and our collectibles and their rules, plus a working, full-duplex communication module between our clients and our (brand new) cloud-based server! Whew! We've done other stuff too but this is the big stuff.

Basically, we've done all the really boring stuff that no one can see but is critical for any game to function properly. Unfortunately, none of those great accomplishments lends itself to bells and whistles that I can show you. :( Hey, it's not all a downer, check out this cow:

cow anim


And I've got some other cool images too. Like some of the pics we're creating for game events. Here's our plague event! I've got more but if I show them all to you now I won't have anything to update you with later.

plague


So, let me recap. It's been awhile. Sorry about that. Real life stuff. Like us on Facebook and follow us on Twitter (or else). We've made progress on the boring, behind the scenes stuff. Look, a cow! We've got some other images too that I'll share with you later.

That's it for now. I promise we'll post again before another six months roll by. Really, I promise!

Feudums Releases Coat of Arms Creator

Feudums Releases Coat of Arms Creator

News

What's a knight without a coat of arms? Feudums releases its Coat of Arms Creator!

May Update

May Update

News 1 comment

All great campaigns recognize when it's time to re-group before blitzing ahead.

Feudums is Greenlit!

Feudums is Greenlit!

News

Excellent News! Feudums joins the ranks of the Steam Greenlit.

Man vs. Machine

Man vs. Machine

News

Stellaris is a new space strategy game and has a slight resemblance to Feudums in a way most people may not get.

RSS Files
Feudums Preview 0.1.2.3 (x64)

Feudums Preview 0.1.2.3 (x64)

Demo

A Coat of Arms in the Feudal Age was more than decoration. It told a story and the character of the bearer through the language of Heraldry. With FEUDUMS...

Feudums Preview 0.1.2.3 (x86)

Feudums Preview 0.1.2.3 (x86)

Demo

A Coat of Arms in the Feudal Age was more than decoration. It told a story and the character of the bearer through the language of Heraldry. With FEUDUMS...

Comments  (0 - 10 of 16)
Sasuna_Tenachi
Sasuna_Tenachi

question... is this game like one of those games for your phones? like clash of clans and such? or something more along the lines of crusader kings? can i play by myself with a bunch of ai?

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markjohnelliott
markjohnelliott

Hi Sasuna!
Great question. This game is being designed so you can play on your PC, Mac, tablets and phones. You'll use one password and account name for access across all platforms. Initially, it will be released as a MMO but eventually multi- and single-player versions will be released. So, yes, you'll be able to eventually play as a single-player against AI opponents but you'll have to wait just a bit longer for it. :)

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Guest
Guest

when we can test it??? Looks great!

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markjohnelliott
markjohnelliott

The complete playable game will not be ready for a little while yet. But, we have just finished the Map Creator, and are planning to let our early backers take a look at it as soon as we can verify its "bug-free" ... probably another week or so. After that, we'll allow everyone to take a look at it. Our programmers have moved on and are currently working on adding the different modules needed to make the game run -ie... economics, diplomacy, and warfare. Right now, we're hoping we'll be ready for a beta test in mid-December or so. I'm sure we'll need additional testers so if you haven't liked our Facebook page, you should since we'll post invitations to join the beta test there. As of right now, we're still on schedule for a February general release.

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markjohnelliott
markjohnelliott

Looking forward to this adventure!

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Fruziek
Fruziek

i signed up today for the 1$ backing today is it not to late? IS it still active yeat?

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.MM. Creator
.MM.

Hi Fruziek, of course it's still active :)

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Thraxas44
Thraxas44

I love some of the ideas in this game, theres enough thats familiar that it feels comfortable but with enough new twists that it's something new

When comparing to games in a similar genre the graphics are nice, and fits nicely with the music to give a good atmosphere - I thought it interesting that the once youtube with no music felt far flatter than the rest.

I love the idea of gifting land in return for vasslage / alliance, I dont know how it will work in practice - it might be nice to give a friend a leg up into the game but beyond rl friends I'm interested to see how the social aspect will work ... for me the best online games get strangers working together as a team building personal and team loyalties.

I'm a little chilly on the name though - its sounds like baby feudalism - a portmanteau blend of feudal and diddums perhaps ...

I cant wait to see more details of the actual gameplay mechanics ...
- is there any game objective other than conquest & world domination?
- what will be the non-militaristic aspects to the game
... theres obviously some resource gathering element & levels of diplomacy
... will there be non-battle magic?
... will there be espionage aspects?
... will there be any requirement for governance of your population?
-Am I overthinking this in asking these questions? :)

Thraxas

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.MM. Creator
.MM.

You aren’t overthinking anything - these are great questions, which I’ve tried to briefly answer in the forum section: Indiedb.com

Please check them there and feel free to comment!

Reply Good karma+2 votes
Thraxas44
Thraxas44

It all looks very exciting and impressive.

I'd agree that many many in the past have promised F2P and even meant it but ended up delivering P2W ... that said none of those developers were MM, my memory of MM is that he's a man of his word and I trust him.

I'm definately going to show my support and be a donator.

Thraxas

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.MM. Creator
.MM.

Thanks for your trust. But don’t just take my word for it - we’re completely committed to genuine F2P, and we’re already making efforts to make sure this happens. Letting our community discuss our monetization strategy and suggest changes if they have better ideas, offering votes to all our Backers on design choices and generally having all our cards laid out on the tables are fundamental parts of the guarantees we developed to keep the game on the right track.

It is our understanding that - even accidentally - turning FEUDUMS into P2W is as disastrous to us as our players - we know that would be a fast-track to losing our community, erasing our small studio from the game-makers’ map and losing all the time and assets we’ve so far invested into the title. Guarantees serve both the players and us. We’re in this together! :)

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Feudums
Platforms
Windows, Mac, Linux, iOS, Android, Metro
Creator
.MM.
Engine
Unity
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Feudums.com
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4X
Theme
Medieval
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MMO
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Latest tweets from @feudums

Latest #Feudums News Update now up! What have we been doing lately? Check it out here: Feudums.comT.co

Feb 18 2018

#Feudums is burning up! Our January #DevBlog post is now up: Feudums.com #indiedev #GamedevT.co

Feb 13 2018

#Feudums is burning up! Our January #DevBlog post is now up: Feudums.com #indiedev #GamedevT.co

Feb 11 2018

Is this the week 39 or 47 #Feudums update? Yes. Feudums.com #devblog #indiedev #indiegame #gamedevT.co

Jan 16 2018

RT @Medievalists: Medieval Hangover Cures Buff.ly

Jan 1 2018

RT @Medievalists: #Castle for Sale in Tuscany Buff.ly

Dec 17 2017

*Cough* #Feudums is still alive *Cough* and kicking! *Cough* Feudums.com #devblog #indiedevT.co

Nov 20 2017

Our week 35 #Devblog has a shock in it! Check it out: Feudums.com #Feudums #indiegamedev #GameDevT.co

Nov 1 2017

Our week 35 #Devblog has a shock in it! Check it out: Feudums.com #Feudums #indiegamedev #GameDevT.co

Oct 31 2017

Halloween .... medieval style! T.co

Oct 29 2017

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