As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain the crisis before it spirals out of control.

F.E.A.R. is Monolith's ultra-high, gorgeously stylized horror game putting you in control of a special operative on one scary operation.

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Blog RSS Feed Report abuse Latest News: F.E.A.R. : MMod - Release

About F.E.A.R. : MMod with 5 comments by ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ on Dec 19th, 2014


F.E.A.R : MMod - Release!

Hey F.E.A.R. Fans, this is Gunship Mark II, again.

It's finally done, let me get you on course what's new!

It's been a while since last update, but as i promiced i finally pushed it to release, becuase of 2 reasons - There's nothing left to "hack" and pretty much all stuff i wanted to implement i already implemented. I was genuinely impressed by positive feedback from you guys, i am glad you still love this game as much as i do, i had fun making this mod, i hope you will have fun playing it.

I've changed a lot of stuff since latest media release, some of them i got as feedback, which i really appreciate, here list of what's new :

1) Even more muzzle flash hacks, added smoke and sparks.
2) More gore hacks, more blood.
3) Pistols won't make whole body explode, but will dismember it, just for fun sake.
4) All previous sounds were replaced.
5) AI tweaks, now it's more tough and agressive on higher difficulties
6) Some "effect hacks" were retextured.

So all in all here's what differs original game from mod :

1) More gore : bodies are easier to dismember, better blood decals, better blood effects for headshot, blood bursts when you dismember a part of a body, number of dismembered body parts increased, number of bodies on levels increased, lifetime of blood decals increased and more.
2) New sounds for almost all weapons.
3) New dust effects, replaces old boring texture.
4) Better spark effects.
5) Enhanced muzzle flash effects, gives more cinematic feel.
6) Hardened AI on higher difficulties.
7) You can now carry all guns, don't forget to bind all 9 slots for guns!
8) You can carry twice more of ammo, for fun sake.
9) You can carry more grenades.
10) You can place more proximity and mines at the same time.
11) New sounds for physics.
12) More bullet time and it recharges faster.
12) Optional new shader effects from Sikkpin.


And much more of which i forgot about, just play the mod and you maybe find which i forogt!

F.E.A.R. : MMod - Release v1.0

Installation instructions are in download, so read them carefully how to install and play this mod!

Let's finally go to media.


F.E.A.R. : MMod - Release MediaF.E.A.R. : MMod - Release Media

F.E.A.R. : MMod - Release MediaF.E.A.R. : MMod - Release Media

F.E.A.R. : MMod - Release MediaF.E.A.R. : MMod - Release Media

F.E.A.R. : MMod - Release Media

That is all, Happy Holidays and have tons of fun!

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F.E.A.R. : MMod - Release v1.0
F.E.A.R.

F.E.A.R. : MMod - Release v1.0

Dec 19, 2014 F.E.A.R. : MMod Full Version 5 comments

F.E.A.R. : MMod will follow my MMod series approach : new effects, weapon replacements, lots of tweaks, gameplay tweaks, graphics enhancements, updated...

Demo Pack (13/12/2013)
F.E.A.R.

Demo Pack (13/12/2013)

Dec 13, 2013 F.E.A.R Texture Overhaul Demo 1 comment

This is just a little something before i stop work on this mod for xmas. From around the 15th i will not be working on this mod un till the 1st, then...

FEAR_Tutorial2
F.E.A.R.

FEAR_Tutorial2

Oct 31, 2012 F.E.A.R. Tutorials 0 comments

Еще некоторые нюансы в работе с редактором, будут полезны я не сомневаюсь.

Fear_tutorial_1_простая геометрия, самое начало
F.E.A.R.

Fear_tutorial_1_простая геометрия, самое начало

Oct 24, 2012 F.E.A.R. Tutorials 3 comments

Первый туториал по FEAR SDK, начальная работа с геометрией.

Masada
F.E.A.R.

Masada

Jul 11, 2012 Masada Full Version 0 comments

Try out this F.E.A.R. map contest submission by VMan called Operation Masada. A weapons testing facility in a desert seemed like a normal op, until you...

Clone Crisis
F.E.A.R.

Clone Crisis

Jul 11, 2012 Clone Crisis Full Version 0 comments

Primary objective is to verify the location of a clone lab and destroy the facilities. Effort should also be made to recover evidence of ATC wrongdoing.

Post comment Comments  (40 - 50 of 73)
Aurel_Tristen
Aurel_Tristen Dec 18 2005, 7:50pm says:

I was blown away by the video, then I was blown away by the demo, and when I finished it, I was blown away by the game (Note the pun in there if you have beat it). It takes alot to impress me now days but when a game has Doom 3 lighting, Resident Evil scaryness, and Max Payne like action all together and runs wonderfull on a computer that laggs on Doom3, I am impressed.

My only complaint is that it WAS a little short, and it did get kinda old fighting the same solders over and over, but all in all, it was worth my money. The AI on the soldiers was exilent most of the time. I dont think you see enough of that in games today.

+2 votes     reply to comment
SuperRad
SuperRad Nov 23 2005, 3:10pm says:

The SDK is out im getting it now

+2 votes     reply to comment
betabob
betabob Nov 5 2005, 1:21pm says:

I've used Arche Noah to dig out sounds and got lost on the dds things i really wanted to learn how to work with this stuff after beating it....
"Arche Noah is a full featured Arch-file tool for F.E.A.R. intended for use in modding projects by the community."
google esp mod u should find it;) u neeed an lab rats boom useless :O

+1 vote     reply to comment
Koroshiya_Ichi
Koroshiya_Ichi Oct 30 2005, 5:19pm says:

VprDmnd - to be honest dude i think that's part of it. Alot of Japanese horror (like the original ring) base themselves on using 'what you don't know' as a tool. You see it all over Silent Hill games, and it adds a new dimension in that it lets gamers come up with their own interpretations on what goes on. If F.E.A.R. tried it's utmost to explain everything in point blank simple fashion, it really wouldn't be the same game.

And SuperRad, just wait lol Im just as anxious as you are :D

+1 vote     reply to comment
SuperRad
SuperRad Oct 29 2005, 3:30pm says:

I really want to mod this!

+1 vote     reply to comment
VprDmnd
VprDmnd Oct 29 2005, 1:22pm says:

Don't get me wrong though, the game was absolutely incredible.

+2 votes     reply to comment
VprDmnd
VprDmnd Oct 29 2005, 1:20pm says:

I'm just not sure I understood everything I (think) I found out.

+2 votes     reply to comment
Koroshiya_Ichi
Koroshiya_Ichi Oct 28 2005, 11:06am says:

Superrad - yes, expect an update on here when more news arrives

VprDmnd - lol! What's there to be confused about??

+2 votes     reply to comment
VprDmnd
VprDmnd Oct 27 2005, 6:53pm says:

Just finished it and I am left with a ton of unanswered questions. Is there some sort of story line or back story something like that anywhere to read?

+2 votes     reply to comment
SuperRad
SuperRad Oct 26 2005, 7:19pm says:

Great game but has any one heard news for an SDK?

+2 votes     reply to comment
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F.E.A.R.
Platform
Windows
Publisher
Vivendi
Engine
LithTech
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Official Page
Whatisfear.com
Release Date
Released Oct 11, 2005
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Highest Rated (4 agree) 10/10

Fantastic game with terrifying atmosphere and gameplay.

Dec 31 2011, 6:42pm by returpack

Style
Genre
First Person Shooter
Theme
Horror
Players
Single & Multiplayer
Project
AAA
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F.E.A.R. 3, Released Oct 19, 2010
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F.E.A.R. 2, Released Feb 9, 2009
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F.E.A.R., Released Oct 11, 2005
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