FATIGUE is an experimental black/white platformer, with the most challenging levels, mind blowing story and rude pixel art. What's interesting in this game is that it is told by game backgrounds and narration by This game is being developed by Team Apartment.
Currently working on a checkpoint system and new features
Posted by ecopipe on Jan 19th, 2013
So, i've recently decided that i may need an a checkpoint system for my game, because it's really, REALLY hard. My beta testers could complete the first few levels with more than 200 deaths(I could with 11 deaths). Oh and lots of awesome features are coming up, like gravity changing and few other stuff. Still waiting for my xbox 360 controller, so i can make game controller friendly. :)