Fate of the Galaxy is a Space Simulator game, where the player takes the role of a starfighter pilot through a series of missions in a story campaign. A multiplayer mode will also be available. The game is primarily played through the perspective of single-manned craft, and there are no plans for control of capital ships or multi-player vehicles. Most missions will be set in space, though atmospheric missions are planned as well in later releases.

The player will choose to play as either a pilot for the Rebel Alliance (later the New Republic) or the Galactic Empire. Each side will have its own unique ships to control. Story missions will also include neutral factions such as pirates or smugglers.

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Blog RSS Feed Report abuse Latest News: Voice Acting Auditions open!

4 comments by chief1983 on Mar 18th, 2013

From our forum:

Fate of the Galaxy has reached the stage of development where we need voice acting for our pilot personas! These are the automatically triggered lines that wingmen deliver in the heat of battle or when the player issues orders.

If you are interested in helping us out with your voice, please record these lines:

• All Clear - "We're all clear."
• Arrive Enemy - "Enemies on scope."
• Attack My Target - "Copy, engaging target."
• Backup - "Backup standing by."
• Red/Beta Arrived - "Red group, standing by." / "Beta wing on station."
• Check your six - "You've got one on your tail!"
• Death - "Aaaaaaaah!"
• Gold/Delta Arrived - "Gold group, standing by." / "Delta wing on station."
• Depart - "Acknowledged. I'm heading home."
• Disable My Target - "Targeting engines only."
• Disarm My Target - "Target acquired, disarming."
• Engage Enemy - "I'm going in."
• Gray/Epsilon Arrived - "Gray group, standing by." / "Epsilon wing on station."
• Green/Gamma Arrived - "Green group, standing by." / "Gamma wing on station."
• Help - "I can't shake him!"
• Ignore My Target - "All yours."
• No - "Negative."
• No Target - "My scope's clear."
• Friendly Fire - "Watch your aim!"
• Player Dead - "Pilot down!"
• Praise Player Kill - "Good shot!"
• Praise Own Kill - "I got him!"
• Praise Player Getting Multiple Kills - "The Force is with you!"
• Rearm - "Secondary banks depleted."
• Need Repair - "I've taken heavy damage!"
• Stray/AWOL/Desertion Warning - "You're headed the wrong way."
• Traitor - "Traitor!"
• Yes - "I copy."

Feel free to ad lib lines that could be used in place of these as well. If the team decides to use your voice, you will be contacted to record some alternate takes so that all of the pilots have a healthy number of unique messages. Please do record both the Rebel (colors) and Imperial (Greek letters) versions of the arrival lines so that we can use your voice for either side.

The team reserves the right to use any voice acting samples sent to us (with credit) in any way we see fit for the game. This is mostly important in case we can't contact someone who provided samples but want to use them in the game anyway.

Make sure that any voice acting you send to us is as clear as possible. Each of the lines should be in a separate 16bit 44khz stereo wav file. The entire set should then be archived (preferably rar or 7zip) before emailing them to fotgvoices [AT] googlemail.com. Please do not send mp3 files as the game doesn't recognize this format.

A big thanks to Karajorma for letting us rip this post off from the one he made on the Diaspora forum. Good luck everyone!

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Post comment Comments  (60 - 70 of 87)
NFSRacer
NFSRacer Jul 8 2008, 8:50pm says:

Quick question: what do you use to make user-made fighters and VP files?

+1 vote     reply to comment
Brand-X Creator
Brand-X Jul 10 2008, 4:32pm replied:

Not quite sure what you're asking. Do you mean what do we use to build our models?

+1 vote   reply to comment
NFSRacer
NFSRacer Aug 20 2008, 9:30pm replied:

yea

+1 vote     reply to comment
stormkeeper
stormkeeper Jul 6 2008, 4:17am says:

Oh yea. My ancient, creaking moddb account still lives!

+1 vote     reply to comment
johnny21
johnny21 Jul 2 2008, 2:16am says:

GOD DAMN BEAUTIFUL, when will it be ready??

+1 vote     reply to comment
Brand-X Creator
Brand-X Jul 2 2008, 3:27am replied:

When it's done... (TM)

+1 vote   reply to comment
tnathan475
tnathan475 Jul 1 2008, 11:59pm says:

Star Wars + Freespace 2 Engine = AWESOME

+2 votes     reply to comment
Brand-X Creator
Brand-X Jul 2 2008, 12:29am replied:

Sounds like something Yachtzee would say (Man I'd love for us to be reviewed by Zero Punctuation someday)

Of course, then we'd spend 6 minutes getting slammed by his complaints about everything, so perhaps not.

+1 vote   reply to comment
Nominee
Nominee Jul 2 2008, 4:32pm replied:

Yeah, no kidding. 3.6.10 zeta's stable though, right?
BTW, great mod. Can't wait!

+1 vote     reply to comment
colecampbell666
colecampbell666 Jul 6 2008, 8:59am replied:

You're getting confused. There are three main components to the SCP. Retail FS2, a FreeSpace Open .EXE, and the MediaVPs. (graphical enhancements). The current official release of FSO is the 3.6.9 .EXE, and the 3.6.8 _Zeta_ MediaVPs. Now the current Beta (unfinished) projects are the 3.6.10 .EXE, and the 3.6.10 MVPs, which are currently in _Beta_ stage.

+1 vote     reply to comment
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Fate of the Galaxy
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