Fate of the Galaxy is a Space Simulator game, where the player takes the role of a starfighter pilot through a series of missions in a story campaign. A multiplayer mode will also be available. The game is primarily played through the perspective of single-manned craft, and there are no plans for control of capital ships or multi-player vehicles. Most missions will be set in space, though atmospheric missions are planned as well in later releases.

The player will choose to play as either a pilot for the Rebel Alliance (later the New Republic) or the Galactic Empire. Each side will have its own unique ships to control. Story missions will also include neutral factions such as pirates or smugglers.

Come visit our forum at Hard-light.net

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Blog RSS Feed Post news Report abuse Latest News: Voice Acting Auditions open!

4 comments by chief1983 on Mar 18th, 2013

From our forum:

Fate of the Galaxy has reached the stage of development where we need voice acting for our pilot personas! These are the automatically triggered lines that wingmen deliver in the heat of battle or when the player issues orders.

If you are interested in helping us out with your voice, please record these lines:

• All Clear - "We're all clear."
• Arrive Enemy - "Enemies on scope."
• Attack My Target - "Copy, engaging target."
• Backup - "Backup standing by."
• Red/Beta Arrived - "Red group, standing by." / "Beta wing on station."
• Check your six - "You've got one on your tail!"
• Death - "Aaaaaaaah!"
• Gold/Delta Arrived - "Gold group, standing by." / "Delta wing on station."
• Depart - "Acknowledged. I'm heading home."
• Disable My Target - "Targeting engines only."
• Disarm My Target - "Target acquired, disarming."
• Engage Enemy - "I'm going in."
• Gray/Epsilon Arrived - "Gray group, standing by." / "Epsilon wing on station."
• Green/Gamma Arrived - "Green group, standing by." / "Gamma wing on station."
• Help - "I can't shake him!"
• Ignore My Target - "All yours."
• No - "Negative."
• No Target - "My scope's clear."
• Friendly Fire - "Watch your aim!"
• Player Dead - "Pilot down!"
• Praise Player Kill - "Good shot!"
• Praise Own Kill - "I got him!"
• Praise Player Getting Multiple Kills - "The Force is with you!"
• Rearm - "Secondary banks depleted."
• Need Repair - "I've taken heavy damage!"
• Stray/AWOL/Desertion Warning - "You're headed the wrong way."
• Traitor - "Traitor!"
• Yes - "I copy."

Feel free to ad lib lines that could be used in place of these as well. If the team decides to use your voice, you will be contacted to record some alternate takes so that all of the pilots have a healthy number of unique messages. Please do record both the Rebel (colors) and Imperial (Greek letters) versions of the arrival lines so that we can use your voice for either side.

The team reserves the right to use any voice acting samples sent to us (with credit) in any way we see fit for the game. This is mostly important in case we can't contact someone who provided samples but want to use them in the game anyway.

Make sure that any voice acting you send to us is as clear as possible. Each of the lines should be in a separate 16bit 44khz stereo wav file. The entire set should then be archived (preferably rar or 7zip) before emailing them to fotgvoices [AT] googlemail.com. Please do not send mp3 files as the game doesn't recognize this format.

A big thanks to Karajorma for letting us rip this post off from the one he made on the Diaspora forum. Good luck everyone!

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Post comment Comments  (10 - 20 of 89)
TaShadan Mar 22 2012 says:

i hope this is not dead

0 votes     reply to comment
Brand-X Creator
Brand-X Apr 10 2012 replied:

Most definitely not. Unfortunately, a lot of our art assets are complete now, and they're the most easily shown pieces of progress. Most of the work is going on behind the scenes now, coding, mission creation and editing, scripting, dialogue, etc.

+1 vote   reply to comment
TheUnabridgedGamer Oct 6 2011 says:

Pretty screenshots...

But are we any closer to a release? I'd take X-Wing Alliance's graphics at this point.

+2 votes     reply to comment
TopAce Nov 23 2011 replied:

Yes, things are progressing nicely. There have been many commits to our SVN recently. The Falcon is now in-game, some of our ships received some further graphical boost, we have our own menu interface now, and our hyperspace effect is better than ever. Maybe I can convince chief or brand to post some new screens.

+2 votes     reply to comment
TaShadan Jan 31 2012 replied:

More Screenshot PLZ

0 votes     reply to comment
TK-751 Jun 15 2011 says:

very nice, I liked the models, very detailed.

+1 vote     reply to comment
lol1234 Sep 22 2011 replied:

Though, the current trails (Engine failure trails? I dunno) leave a lot to be desired ;)

+1 vote     reply to comment
TaShadan Jun 12 2011 says:

stll waiting for something playable :D

0 votes     reply to comment
TopAce Jan 15 2011 says:

Though we haven't posted updates here for a good while now, it doesn't mean there isn't anything new. Keep visiting our website and our forum at Hard Light Productions. That's our primary place of residence.

+1 vote     reply to comment
TheUnabridgedGamer Jun 7 2011 replied:

Perhaps you could hire someone to parse your news together, and post it up on here when there's enough worthy of submitting it? Webmaster for your page or something like that?

+1 vote     reply to comment
Brand-X Creator
Brand-X Jun 8 2011 replied:

Yeah we've had a posting up for a position like that for, oh, 3-4 years or so, but nobody's ever applied for the job. So as it stands, it's just us technical guys who do our best to keep multiple sources updated to our status. Unfortunately, we're good at making games, not so great with publicity hehe.

+1 vote   reply to comment
TheUnabridgedGamer Jul 16 2011 replied:

Might I suggest make a tier plan? Just make a chart, and divide updates amongst your team members. Perhaps even have them take turns at doing each website.

+1 vote     reply to comment
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