Sumerian Blood: Gilgamesh Against the Gods, is a strategy+action game. You play strategy on a board but when pieces step on the same place a battle screen opens and they duel to the death. Sumerian Blood is loosly based on mesopotamian mythology and history. There will be both single player(Human Vs PC) and multiplayer(Over network or in the same machine).

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0 comments by PompiPompi on Mar 10th, 2014

Sumerian Blood is now free on Google Play.
It has also been updated to use the new framework and performance is a lot better.
So... give it a go you might like it(Or not and then you will come here and start swearing me... :P).

Android app on Google Play

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Post comment Comments  (0 - 10 of 11)
CJ_COIMBRA
CJ_COIMBRA Jul 13 2012, 8:30am says:

Are you planning for iOS?

+2 votes     reply to comment
PompiPompi Creator
PompiPompi Jul 17 2012, 1:02pm replied:

I would like to do that at smoe point, yes.

+2 votes   reply to comment
Smoth
Smoth Dec 5 2011, 9:01am says:

Since you asked, Fwiw, I don't think it is the graphics but the genre, Turn Based Strategy games are not very popular. People prefer to be more engaged.

-1 votes     reply to comment
HauntedFish
HauntedFish Mar 25 2012, 11:12am replied:

Not to butt in but, I beg to differ. Turn based strategy games are one of the most "engaging" forms of games for example: X com,jagged alliance,the Total war series, and them not being popular? look at civilization. just saying.

+3 votes     reply to comment
PompiPompi Creator
PompiPompi Dec 5 2011, 2:09pm replied:

Thanks for your feedback,
The thing is, this is not entirely a strategy game. It's a mix between strategy and action.
I think it's a very fun game once you get familiar with it. People might not understand what's the big deal before passing the initial learning curve.
Of course, multiplayer with an appropriate challange is what it's all about.

+3 votes   reply to comment
Helmlock
Helmlock Jan 5 2012, 8:54pm replied:

Do check your inbox, I have a piece of advice for you there.

+2 votes     reply to comment
loozzer
loozzer Nov 26 2011, 11:10am says:

So archon is not completely forgotten.. keep it up, ive been waiting for something like that for more than 20 years :P

+2 votes     reply to comment
PompiPompi Creator
PompiPompi Nov 26 2011, 12:56pm replied:

Great XD

+2 votes   reply to comment
Fib
Fib Oct 7 2011, 10:01am says:

If I may ask, what programming language and SDK do you use? C++ / DirectX?

+2 votes     reply to comment
PompiPompi Creator
PompiPompi Oct 7 2011, 11:59am replied:

It's C++ plus different replaceable modules(basically dlls).
So now I have for the(2D) graphics both an DX9 implementation and an SFML.
Someone without DX9 could use the SFML implementation and vice versa.

+2 votes   reply to comment
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Sumerian Blood: Gilgamesh Against the Gods
Platforms
Windows, Android
Developed By
PompiPompi
Engine
Custom Built
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Release Date
Released Dec 31, 2011
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Style
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Arcade
Theme
Fantasy
Players
Single & Multiplayer
Project
Indie
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Latest tweets from @pompipompi

Hmm, yea... #indiedev #gamedev #screenshotsaturday T.co

May 22 2015, 7:15pm

This track was created from this curve(and a small road patch) #indiedev #gamedev T.co

May 5 2015, 11:40am

Another demonstration of different Offscreen rendering resolutions #indiedev #gamedev T.co

May 3 2015, 11:59pm

Original Resolution, Resolution x 2(back buffer) and Resolution x 0.5(Back Buffer) #indiedev #gamedev T.co

May 3 2015, 11:40pm

Typical no clear buffer #BeautifulFails T.co #gamedev #indiedev T.co

May 3 2015, 10:01am

With and without smooth extruding curve: T.co

Apr 26 2015, 2:35pm

@McFunkypants @kinifi @tha_rami Personally I am going to export my game to a Chinese console and I translated my game to Japanese/Spanish

Apr 25 2015, 12:31pm

@McFunkypants @kinifi @tha_rami The numbers are huge indeed, but somewhere I saw that China has "only" 500 million smart phones(newer gen)

Apr 25 2015, 12:30pm

@kinifi @McFunkypants @tha_rami It is indeed worthwhile but those numbers are misleading when you think how many have relevant devices.

Apr 25 2015, 12:13pm

@ComputereGamePa Hi, yea, there are still many things to add and improve. :) I am more worried about the gaemplay and content right now.

Apr 24 2015, 5:52pm

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