Hello all! This is our official Fatal Velocity Kickstarter build. We hope you check this out and give it a go. The dev team will have hosting sessions...
A project that utilizes physics based game play to propel the player’s ability to overcome obstacles, environment hazards and other enemies. Each player will have to move fast, think with split second decisions, and be aware of their surroundings to truly dominate the field. Stream across the landscape with grapple abilities, devastate with a powerful push, reach in for the kill with pull mechanics and rack up that damage multiplier that will increase the severity of your mind shattering abilities. Each battle will never be the same as you customize your character with different abilities and weapons, facing against your foes in ever evolving deadly environments. Every battlefield will have it's own style from the skylines of tomorrow, energy containers spewing electricity everywhere or tons flying aircraft that will kill you on contact , prepare yourself if you can, it's going to be XTREME!
It's been a while but we've been digging in getting things done. The most notable update is the fact that we have started our Steam page and would love to have your support there!
If you'd like to follow us and keep up to date on the the development of Fatal Velocity: Vertical Combat here's yesterday's vlog! (I do daily vlogs on the development, it would be awesome to hear from you!)
By July 1st (First Public Demo)
- Public web demo (singleplayer testing grounds map)
- Public web demo (multiplayer map to smash your friends with physics!)
- Armor selection screen (Four complete armors total for now)
- Four solid environments to fight in, two for each faction (Gottliche and Audax)
- All particles emit from source accuractely (first and world perspective)
- In-game music
- Basic front end menu system
- Weapon and ability sounds
Latest tweets from @rangeplusone
Haaaaa right where's my flame thrower! T.co
Aug 16 2014, 9:18pm
PT ps4 such a cute fetus! T.co
Aug 16 2014, 9:11pm
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