Farm-Folks is a classic rpg farming simulator. Grow crops, raise livestock, build relationships, go adventuring and much more!
You have a run down old farm to clean up, it's full of rubble and mess! Clear your fields, plant your seeds, and nurture plants to life. Don't forget to take care of your animals! Feed them, milk your cows, collect chicken eggs, ride your llamas and more! Sell all of your resulting produce by dumping it in your produce bin, the distributor will collect it at the end of the day. If you're selling in bulk, you will need to load up your truck and transport it to the distributor's warehouse!
In your downtime, interact with townsfolk, build relationships or break them, why not get married while your at it? When you want some alone time, head off into the wilderness to explore, mine for ore, make friends with animals and much, much more in the up-coming rpg farming simulator, Farm-Folks!
What's a farm simulator without farming mechanics? Clear your farm of logs and other debris, till your soil, plant your seeds, and nurture them to life. Grow a range of seasonal crops from juicy carrots to the tallest corn, farm to your hearts content!
Raise all kinds of animals in Farm-Folks. Take care of Fluffy llamas, plump pigs, speedy ostriches and some fat cows! Each animal type produces different items which can be used in recipes, crafting, sold or just eaten to boost your energy!
Build friendships by bringing gifts to townsfolk, remember their birthdays, get married, attend special town events and more. High friendships may result in receiving special unique gifts from some townsfolk!
Features in the works:
Hey guys! we're back as always with our 12th dev blog. No super-duper exciting updates this week, but still some cool stuff to look at!
Here are the very first work-in-progress interior shots! They're obviously not super pretty just yet, but these shots give you a general idea for what the interiors of the town will feel like. Every building is enter-able, so far we have over 40 buildings planned! Each and every one of these will house unique characters, each with their own backstories, personalities and quests.
Take a look at the blacksmith's shed, this is where he will be spending most of his time!
The blacksmith will sell you new tools and other knick-knacks, along with upgrading your existing ones!
We are unsure on what types of metals to use for the tool upgrades, if you have any ideas, jump on the Discord and let us know your suggestions!
As you can see here, the blacksmith shed can be snapped onto the side of the new building pieces. Ethan will be creating a bunch of cool character specific building pieces that will snap onto the new modular building pieces.
Eventually, there will also be some variation in these building pieces, like new roof tiles, windows, materials and so on!
This town should turn out to be pretty beautiful, be sure to join the Discord to share any of your ideas for town features and characters!
That's all for now, see ya next week guys!
Welcome back guys to our weekly dev blog, we've got some cool stuff to share!
We have just posted our 10th weekly development blog!
Hey everyone, we are 28% of the way to the top 100 of Greenlight!
We have posted our 8th development blog! This weeks dev blog doesn't show off many new visuals, but be sure to check it out!
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