Farm-Folks is a classic rpg farming simulator. Grow crops, raise livestock, build relationships, go adventuring and much more!

You have a run down old farm to clean up, it's full of rubble and mess! Clear your fields, plant your seeds, and nurture plants to life. Don't forget to take care of your animals! Feed them, milk your cows, collect chicken eggs, ride your llamas and more! Sell all of your resulting produce by dumping it in your produce bin, the distributor will collect it at the end of the day. If you're selling in bulk, you will need to load up your truck and transport it to the distributor's warehouse!

In your downtime, interact with townsfolk, build relationships or break them, why not get married while your at it? When you want some alone time, head off into the wilderness to explore, mine for ore, make friends with animals and much, much more in the up-coming rpg farming simulator, Farm-Folks!

We've made it to Steam Greenlight, be sure to vote!

Grow Crops
What's a farm simulator without farming mechanics? Clear your farm of logs and other debris, till your soil, plant your seeds, and nurture them to life. Grow a range of seasonal crops from juicy carrots to the tallest corn, farm to your hearts content!

Raise Livestock
Raise all kinds of animals in Farm-Folks. Take care of Fluffy llamas, plump pigs, speedy ostriches and some fat cows! Each animal type produces different items which can be used in recipes, crafting, sold or just eaten to boost your energy!

Build Relationships
Build friendships by bringing gifts to townsfolk, remember their birthdays, get married, attend special town events and more. High friendships may result in receiving special unique gifts from some townsfolk!

Features in the works:

  • Many more seasonal crops added
  • A full mining system implemented
  • In-depth fishing mechanics
  • Vehicle system
  • Full character customization - hair styles and color, skin tone, complete clothing system and more!
  • Main story line, along with many smaller side questsMUCH MUCH MORE!
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It's Dev Blog 12!



Hey guys! we're back as always with our 12th dev blog. No super-duper exciting updates this week, but still some cool stuff to look at!

blacksmith shed


  • Added a node spawner that will spawn ore nodes each day based on weighted chance
  • Added a prototype copper node that spawns copper ore when you destroy it
  • Added a prototype copper ore item
  • Added a prototype copper ingot item
  • Added a prototype furnace that converts 5 copper ore into 1 copper ingot
  • Added the prototype furnace to the scene next to the player house
  • Added a prototype blacksmith that upgrades tools for 5 copper ingots and 5000 gold
  • Added a prototype cheese maker
  • Added a prototype Mayo Machine
  • Added the prototype cheese maker and mayo machine to the scene
  • Added a cheese item
  • Added a mayonnaise item
  • Added NPC gifting
  • Added NPC dialogue upon receiving a gift


interior 1

Here are the very first work-in-progress interior shots! They're obviously not super pretty just yet, but these shots give you a general idea for what the interiors of the town will feel like. Every building is enter-able, so far we have over 40 buildings planned! Each and every one of these will house unique characters, each with their own backstories, personalities and quests.

interior 2



Take a look at the blacksmith's shed, this is where he will be spending most of his time!

The blacksmith will sell you new tools and other knick-knacks, along with upgrading your existing ones!

We are unsure on what types of metals to use for the tool upgrades, if you have any ideas, jump on the Discord and let us know your suggestions!

blacksmith shed

As you can see here, the blacksmith shed can be snapped onto the side of the new building pieces. Ethan will be creating a bunch of cool character specific building pieces that will snap onto the new modular building pieces.

Eventually, there will also be some variation in these building pieces, like new roof tiles, windows, materials and so on!

This town should turn out to be pretty beautiful, be sure to join the Discord to share any of your ideas for town features and characters!

That's all for now, see ya next week guys!

Be sure to follow us on Twitter in the meantime!

We're Back With Dev Blog 11!

We're Back With Dev Blog 11!


Welcome back guys to our weekly dev blog, we've got some cool stuff to share!

Dev Blog 10!

Dev Blog 10!


We have just posted our 10th weekly development blog!

Farm-Folks is on Steam Greenlight!

Farm-Folks is on Steam Greenlight!


Hey everyone, we are 28% of the way to the top 100 of Greenlight!

Our 8th dev blog!

Our 8th dev blog!


We have posted our 8th development blog! This weeks dev blog doesn't show off many new visuals, but be sure to check it out!


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Is it out for early access today??

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Latest tweets from @farmfolksgame

Hey Everyone! We've been quiet, but we've been here chugging along in the dark this entire time. A big announcement…

Mar 31 2018

Wish you were here! Sign up to our newsletter: #screenshotsaturday #indiegame

Sep 30 2017

You are free to choose how your character should look like #indiegame #gamedev #customization

Sep 28 2017

We just bought a brand new sofa for our home 😉 #screenshotsaturday #gamedev #indiegame

Sep 23 2017

Is this a magic bean? Is there a giant waiting at the top? #indiegame #IndieGameDev #gamedev #indiedev

Sep 19 2017

Playing around with some extra grass textures. How do you like it? #indiegame #IndieGameDev

Sep 16 2017

Coming back home on Friday be like: #indiegame #IndieGameDev #gamedev

Sep 15 2017

With all that hard work around, don’t forget to take a rest 😉 #gamedev #indiegame #sleeping #comfy

Sep 12 2017

They look almost ready. Can’t wait to make a fresh grape juice :) #screenshotsaturday #indiedev

Sep 9 2017

Don’t forget to regularly mow the lawn in front of your house. Or simply leave few cows in there ;)

Sep 6 2017

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