Once I laid out a screenshot with the changed skin of the mercenary. Changes were that hands at "black" mercenaries became rather black. I know, not one...
Jack Carver is cursing the day he ever came to this island. A week ago Valerie, a brash newspaper reporter, offered him an incredible sum of cash to sail her to this unspoiled paradise; but shortly after docking he was greeted by artillery fire from a mysterious militia group swarming over the island. With his boat destroyed, his money gone, and Valerie suddenly missing, Jack now finds himself facing an army of mercenaries amidst the wilds of the island with nothing but a gun and his wits to help him survive. And the further he pushes into the lush jungle canopy, the stranger things become...
The meticulously designed next-generation CryEngine pushes the threshold of action gaming with proprietary Polybump mapping, advanced environment physics, destructible terrain, dynamic lighting, motion-captured animation, and total surround sound.
Unique game design encourages a combination of pure reflex shooting as well as intelligent stealth. Draw out your enemies or perform a full-on assault. It's up to you to use the vast environment to your own advantage.
Thanks to the Sand Box Editor, you can easily create and edit your own terrain, foliage, textures, lighting effects, vehicles, missions, etc. Place enemies, build maps, and construct the world in which you want to play.
Took me long enough to finally start to mess around with the HUD and visor, but i like what ive made, and thanks to pvcf it has a cool shaking effect as well.
Now, with a lot of game visors there are some problems, namely, there is too much **** on the screen and it more or less affects the gameplay, yes, it looks good, but player cant really see 100%, with this HUD its the same, player cant see 100% and i made the hud with this on mind, the concept art isn't mine its from Halo 4, however there are some little extras on the HUD and some extra lines, what i designed and placed on the HUD. I will be honest on one thing, the thing isn't still not ready, one of the main problems is the weapon templates, i'm using very old and outdated version of em (too lazy to make em from scratch) and they look...well, bad another problem is the coordinate placement and the amount of weapons player has, personally i would stay with 2 weapons on hand like in all halo games, since there just inst enough weapons to go around.
I have no idea how many weapons there will be like in halo reach if im not mistaking there are about 22 weapons, and trust me, animating, rigging, coding, fx, and particle effecting 22 weapons would take me forever the problem however isnt the amount of weapons, but the technical properties with every weapon that includes grenades.
For example, needle rifle and needler, are impossible to put into game because of those needles sticking out of em the animations wouldn't go together.
Then there are the problems with spartan laser, plasma launcher and plasma pistol, since they recharge before shooting (depending on the firemode for some) its technically impossible for now to get em into game, yes there are some weapons coded in Far Cry what recharge, but contacting those coders has been impossible, and ive given up on the idea.
It is coded into the mod, but its still glitchy and doesn't work on the way i would like to thus ive given up on plasma pistols because of it.
Impossible to do it the same way like in Halo 3, the reason is the amount of animation work and coding it would require, its not worth the effort, i', still planning on making some dual wielding weapons, like dual magnums and dual SMG's.
Alright, that's all from me, if you have any questions, drop em into comment section.
Highest Rated (4 agree) 10/10
Far Cry is definitely a great game. I can say that its a real masterpiece of Crytek which has everything - the best ever seen graphics by that time, interesting and challenging gameplay, and of course its story. You feel yourself like in a tropical paradise which hides something terrible inside. The game is quite long in compare with other FPS games, and it consists of 20 Single player levels and 8 multiplayer maps. Finally I just want to add that the only thing I dislike is a game difficulty. IF…
Jun 3 2009, 3:31pm by Alex626