New version of Night Vision Mod. Add new dll, screenshots and my settings.
Discover one of the most beautiful but also most hostile environments in the world, Africa. You are sent to this war-torn region to assassinate the Jackal, a mysterious arms dealer who has rekindled conflict between local warlords, jeopardizing thousands of lives.
In order to fulfill your mission you will have to become a gun for hire, trapped in a war-torn African state stricken with malaria, and forced to make deals with corrupt warlords on both sides of the conflict in order to make this country your home.
Play the warring factions against each other, identify and exploit their weaknesses, and neutralize their superior numbers with surprise, subversion, cunning and, of course, brute force.
I'm still waiting to start my new job so spent 5 hours today updating to v1.1
There are some big changes in v1.1 over v1.0. There is now a config.txt file that once setup per installation instructions will execute console commands upon launch. These are tweaks and adjustments to prevent in-game setting conflicting with the mod.
Secondly, there has been an overhaul to the HDR so the extremes shouldn't be so bright/dark as many users commented. The difficulty with tweaking this game is that you need to be able to show bright desert, shadowy plains and lush jungle in the viewable spectrum of light. I was able to make tweaks through SweetFX to shadow gamma that allowed me to keep the mod colourful and bright during the day but lift the darkness of the shadows and indoors. Also, the desert should not be blindingly bright anymore - still bright but you should be able to see where you are going!
Let me know thoughts!
Changes are numerous but primarily the mod now includes a config.txt that once setup per instructions will execute console commands upon launch. Other...
Install by placing all of the files and folders into Far Cry 2/bin directory.