You are sent to war-torn Africa to assassinate The Jackal, a mysterious arms dealer who has rekindled conflict between local warlords, jeopardizing thousands of lives. In order to fulfil your mission you will have to play the warring factions against each other, identify and exploit their weaknesses, and neutralize their superior numbers with surprise, subversion, cunning and, of course, brute force.
Category: What the..!? Gametype(s): CTD How many players: anything from 2-16 but 8 is recommended Description: This map is located inside of a canyon. In this canyon are 2 cliff walls which the playing teams are able to travel along in order to get to the other side. The map is designed to have a clockwise style of play, where players have to move from one end of their cliff face from the spawn point up to the other end before they can cross over, they cannot jump back over at the same point and so they have to run along the opposite side to grab the diamond, then keep running up to the end of the cliff so that they can cross back over and return the diamond to their side. (difficult to explain) There is not a whole lot of cover, however there is enough for both teams to fight one another without it just being an absolute spam fest of bullets and death, so tactics will need to be used in order to get to the other side and back safely with the diamond.