Experience all the sights and sounds of fabulous New Vegas, brought to you by Vault-Tec, America's First Choice in Post Nuclear Simulation. Explore the treacherous wastes of the Great Southwest from the safety and comfort of your very own vault: Meet new people, confront terrifying creatures, and arm yourself with the latest high-tech weaponry as you make a name for yourself on a thrilling new journey across the Mojave wasteland.

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Blog RSS Feed Report abuse Latest News: [Fallout: Project Brazil] Probably Our Last Update Before Release

About Fallout: Project Brazil with 9 comments by Thaiauxn on May 1st, 2013


Line Art by Joshuah Meehan

As anyone following us knows, we've now been at this WAY longer than we anticipated, through international intrigue, Hollywood Feature Films, chasing Bear Grylls up mountains, data management shit-thundercanes, and our BETA has been stuck on hold while we finish up the scripting on the last quests, re-do the LOD, and fix broken voice files.
Our finished release still won't be 100% perfect - there will always be annoying bugs that we just can't account for reasonably with the 3 (now 4) of us on the project. But luckily, they aren't game stopping, quest breaking, or quest loop hole bugs, they're just dumb little cosmetic or NPC behaviour glitches. Most are because the Gamebryo engine is held together with prayers, melting duct tape, and the Spirit of Morrowind. Some are because they are like fixing grains of sand on a beach. ;)


Because we kindof have the look of a pro-DLC, I decided to go ahead and rework our Intro Video one last time. The old Version 2, which was posted on PC Gamer and went everywhere, was never meant to be the finished product. :p We're replacing the old fallout commercial parts with our own work, since the lot of us, in addition to being programmers and professional (ie. working) graphic artists & environment artists, and camera operators...  also work in the film industry and do animation for features. We decided to really showcase our work with the BINK video at the start of our game by making it truly unique, original content related to our version of Fallout's lore.

Kaz is helping us out with the 2D vector art, and I (Brandan Lee) am the compositor, with additional assets from Joshuha Meehan recycled from our last project (thanks Josh. :p) We're about 1/5th done as of right now, now that the animation for The Dark Prince is wrapped up, we can focus on getting our other projects finished! I'm going back with my new PC rig and reshooting the in-game material, gathering stock video, and reworking audio to sound more clear.

RickerHK says two and a half weeks are left on his scripting, then we can release (hopefully.) Freddie has also wrapped up his navmesh duties and the new LOD looks amazing.

Images of the Finished Wasteland

We also reworked the Weather!

Images of the Finished Wasteland

And the environment's Specular Maps & Textures!

Facebook Photos Pre Release

And frackin' bad guys - with Armour from Dragbody & Andersh!

Our first release has more NPCs than you will know what to do with. There are lots of fun quests in Vault 18, tons of terminals to read (or ignore) and many interesting dramas to unravel and companion characters to sort out:

Facebook Photos Pre Release Facebook Photos Pre Release  Facebook Photos Pre Release Facebook Photos Pre Release
Facebook Photos Pre Release Facebook Photos Pre Release
Facebook Photos Pre Release Facebook Photos Pre Release

And robots. And the Enclave. And explosions...

Facebook Photos Pre Release

And one crazy fever dream with gratuitous panty shots...

Facebook Photos Pre Release

And foam rubber swords from a 90s TV show...

Facebook Photos Pre Release

And Mini Golf.

I'll be uploading a pre-release trailer about 1 week from the official (real) launch date, so keep your eyes out. If our community reviewers want to get an early copy, send us a message on modDB, Facebook, or at our gmail address which you can find on this site.

No conspiracy theorists, plskthx. :p

Until then, keep track of us on facebook:


and
New Vegas Nexus
Brandan Lee
Project Leader

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Goodsprings home 3.5
Fallout: New Vegas

Goodsprings home 3.5

Dec 29, 2012 Goodsprings Home Full Version 0 comments

Well, in the game there is no home in Goodsprings, which made me a little sad considering it was my favorite town, so I made my own. This is not one of...

New Vegas 40k Patch
Fallout: New Vegas

New Vegas 40k Patch

Jan 11, 2012 Warhammer 40k Conversion Patch 2 comments

a small patch which fixes a crash when entering the administrative building as well as fixing the bloodravens space marine addon

HiVEnv - V.0027
Fallout: New Vegas

HiVEnv - V.0027

Dec 23, 2011 HiVEnv - Mobile Player Compound Full Version 0 comments

Installation Instructions, GamePlay Instructions, FAQ, and important secrets in README

NewVegas 40k Embassy Crash fix
Fallout: New Vegas

NewVegas 40k Embassy Crash fix

Nov 30, 2011 Warhammer 40k Conversion Patch 2 comments

this should fix the crashing that occurs when entering the embassy

New Vegas 40k Fullversion
Fallout: New Vegas

New Vegas 40k Fullversion

Nov 14, 2011 Warhammer 40k Conversion Full Version 14 comments

i have finally got it up onto moddb thank you for your patience

CaliberX v3.18 FOMOD ready
Fallout: New Vegas

CaliberX v3.18 FOMOD ready

Oct 24, 2011 CaliberX Full Version 0 comments

The definitive ammo expansion pack for Fallout New Vegas. * Enhanced graphics and models for projectiles, shells, and boxes. * Expanded ammo types tons...

Post comment Comments  (10 - 20 of 83)
OrangeNero
OrangeNero Jan 21 2012, 4:38pm buried:

(buried)

Anyone got a clue how to get the nude patch enabled? FOMOD gives me an error message.

-5 votes     reply to comment
AudioGhostX
AudioGhostX Jan 30 2012, 8:16pm replied:

who cares, you want nudity, go get a girlfriend, or at least get a life. Lol sorry but I hate nude mods, so stupid...

+1 vote     reply to comment
tsfan
tsfan Feb 4 2012, 1:26pm replied:

same here
I don't really care about them

0 votes     reply to comment
Thaiauxn
Thaiauxn Jan 4 2012, 7:47pm says:

I'm looking for a few talented Writers, Scriptwriters, Artists and Quest makers for Fallout 3: Project Brazil Moddb.com now ported to New Vegas.

We have a very through Development Bible and release plan, as well as a refined vision and tons of work already done. We aren't close to release yet, but after a few months of work from a small team, we can probably get the first two chapters ready and up for download!

+3 votes     reply to comment
DUBONTIME™
DUBONTIME™ Dec 19 2011, 3:46pm says:

i just bought this game

+3 votes     reply to comment
Akalonor
Akalonor Aug 19 2011, 11:55pm says:

Ave, True to Ceasar.

+1 vote     reply to comment
René_Descartes
René_Descartes Aug 13 2011, 10:56pm says:

Strange, I can't recruit Lily as a companion...

+2 votes     reply to comment
☢WarMonger1396
☢WarMonger1396 Jul 16 2011, 10:39pm says:

Hey guys, I'm having some issues with the G.E.C.K. Some interiors, such as the Hidden Valley bunker (The BoS one) and the mojave outpost HQ show up half completed. I've searched every corner of the internet for an answere or a fix to this, but I can't seem to find anything. Anyhelp is appreciated.

+2 votes     reply to comment
kjfytfkytfyt
kjfytfkytfyt Jul 21 2011, 11:57pm replied:

idk why that is, does the same thing with me.

+2 votes     reply to comment
GordonCalhoun
GordonCalhoun Jul 25 2011, 12:34pm replied:

Same with me in certain areas, I thought it had to do with optimization, but what do I know??

+2 votes     reply to comment
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Fallout: New Vegas
Platforms
Windows, PS3, X360
Publisher
Bethesda Softworks
Engine
Gamebryo
Contact
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Official Page
Fallout.bethsoft.com
Release Date
Released Oct 21, 2010
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Community Rating

Average

9.3

161 votes submitted.

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Ratings closed.

Highest Rated (7 agree) 10/10

Interesting plot
The return of the companion system is great specially making their related quests.
Better developed environment compared to FO3.
The Karma and reputation being separated makes the player decisions more simple when facing relationship and moral issues.
Hardcore mode for the win.
Weapons, lots and lots of them.
Consistent fluff with previous FO games, unlike FO3 (eg. NCR expansionism and BoS being the dicks they always were).
Combat armor is awesome once again.

Nov 16 2010, 8:17am by SlayerX3

Style
Genre
Role Playing
Theme
Sci-Fi
Players
Single Player
Project
AAA
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Boxshot
Sequels
Fallout: New Vegas, Released Oct 21, 2010
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Fallout 3, Released Oct 27, 2008
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Fallout Tactics: Brotherhood of Steel, Released Mar 13, 2001
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Fallout 2, Released Sep 28, 1998
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Fallout, Released Dec 28, 1996
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Statistics
Rank
219 of 12,375
Last Update
3 weeks ago
Watchers
244 members
Mods
33
Addons
15
Files
65
News
48
Tutorials
4
Reviews
28