Experience all the sights and sounds of fabulous New Vegas, brought to you by Vault-Tec, America's First Choice in Post Nuclear Simulation. Explore the treacherous wastes of the Great Southwest from the safety and comfort of your very own vault: Meet new people, confront terrifying creatures, and arm yourself with the latest high-tech weaponry as you make a name for yourself on a thrilling new journey across the Mojave wasteland.

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[Project Brazil] 1 Year Development Milestone

[Project Brazil] 1 Year Development Milestone

Oct 8, 2010 Fallout: Project Brazil 11 comments

Celebrating 12 months of work - and a few months more?

[Project Brazil] New Alliance Formed with PsyOdyessy

[Project Brazil] New Alliance Formed with PsyOdyessy

Oct 12, 2010 Fallout: Project Brazil 14 comments

At out 12 month milestone, we announce our sister project.

[Project Brazil] A World Map and Updates

[Project Brazil] A World Map and Updates

Oct 21, 2010 Fallout: Project Brazil 11 comments

A few changes in how the atmosphere of Project Brazil is handled - the progress porting from Fallout 3 to New Vegas - as well as our freshly minted Lore...

Vault 24 Alpha 0.3 Released

Vault 24 Alpha 0.3 Released

Feb 13, 2011 Vault 24 3 comments

Vault 24 Alpha version 0.3 has been released. It adds the Reactor level and optimizes the Main Atrium level.

Vault 24 Alpha 0.4 Released

Vault 24 Alpha 0.4 Released

Feb 27, 2011 Vault 24 5 comments

Vault 24 Alpha version 0.4 has been released. It details the Reactor level and optimizes the Entrance level. Several other levels have been tweaked/bug...

Vault 24 Alpha 0.5 Released

Vault 24 Alpha 0.5 Released

Mar 14, 2011 Vault 24 8 comments

Vault 24 Alpha version 0.5 has been released. It details the Waterworks and Lower Stairwell levels, and optimizes the Upper Stairwell and Apartments A...

Vault 24 Alpha 0.6 Released

Vault 24 Alpha 0.6 Released

Mar 27, 2011 Vault 24 4 comments

Vault 24 is moving into some of the final necessary, though dreary, work required for completion. Specifically navmeshing. A huge start has been made...

11th Doctors Console Room

11th Doctors Console Room

Apr 7, 2011 Fallout: Who Vegas 4 comments

We've been quite busy working away to bring you the next exciting rendition of the console room. Matt Smiths. Below are a few screenshots for you to sink...

Vault 24 is Really Big

Vault 24 is Really Big

Apr 10, 2011 Vault 24 5 comments

While labouring away at completing the navmeshing for Vault 24 I did a quick check of the rest of New Vegas, and discovered that when finished, Vault...

The Last Teaser.....

The Last Teaser.....

Apr 10, 2011 Fallout: Who Vegas 2 comments

Well we've been showing off the 11th Doctors console room lately and we've decided that you all get one more peek then the Fallout Who doors are closed...

Introducing... Fallout: Who Vegas - Out of Time "Preview"

Introducing... Fallout: Who Vegas - Out of Time "Preview"

May 18, 2011 Fallout: Who Vegas 0 comments

Evening all, Well, as promised, here's the anticipated Preview you've been waiting to sink your teeth into. I hope you treat your TARDIS as nicely as...

Vault 24 Alpha 0.7 Released

Vault 24 Alpha 0.7 Released

May 28, 2011 Vault 24 2 comments

Vault 24 Alpha version 0.7 has been released. It adds navmeshes for every cell in the entire vault. The Storage level has also been split into 4 separate...

English release of the mod!

English release of the mod!

Jun 1, 2011 Chryslus corvega - Post-Nuclear edition 0 comments

Greetings everyone! We are proud to announce you that the english release of the mod is today out and available!

Monster Showcase: Legion Auton

Monster Showcase: Legion Auton

Jun 7, 2011 Fallout: Who Vegas 3 comments

Monster Showcase: Legion Auton An exciting sneak new teaser on one of the new villians in the mod!

Out of Time: Dev News 1

Out of Time: Dev News 1

Jun 22, 2011 Fallout: Who Vegas 6 comments

Very excited to bring news about the upcoming quest, Out of Time, to launch Fallout: Who Vegas into release.

Vault 24 Alpha 0.8 Released

Vault 24 Alpha 0.8 Released

Jul 3, 2011 Vault 24 8 comments

Now that Vault 24 is structurally complete, and navmeshed, it is just coming down to some final, nit-picky detailing. Version 0.8 contains a complete...

Monster Showcase: The Dalek Supreme

Monster Showcase: The Dalek Supreme

Jul 26, 2011 Fallout: Who Vegas 2 comments

It's deathcry rallies out across the Universe. A thousand Drones at its command and the powerful ruling fist of species wide Alliance, the Supreme Dalek...

Vault 24 Alpha 0.9 Released

Vault 24 Alpha 0.9 Released

Aug 20, 2011 Vault 24 3 comments

Vault 24 Alpha version 0.9 has been released. Several levels have had a complete set of dynamic clutter added. Containers throughout the vault have been...

Project Reboot after 1 year on the Shelf

Project Reboot after 1 year on the Shelf

Dec 25, 2011 Fallout: Project Brazil 5 comments

A quick update of 2011's crazy year, announcing the return to work on Project Brazil.

2 New World Maps & Updates

2 New World Maps & Updates

Dec 30, 2011 Fallout: Project Brazil 5 comments

Just a quick weekly Development Journal showing off two of our new world spaces and their Work in Progress.

[Project Brazil] New Downloads & Music

[Project Brazil] New Downloads & Music

Jan 10, 2012 Fallout: Project Brazil 0 comments

Introducing the first 4 songs in our Original Sound Track by Kummelgast, our Development Bible up for Download & an announcement.

Project Brazil Progress Updates and Download

Project Brazil Progress Updates and Download

Feb 9, 2012 Fallout: Project Brazil 2 comments

A summary of the past month's significant progress, a File of the Month award, and a look at our Worldspace development.

[Project Brazl] Progress Update

[Project Brazl] Progress Update

Feb 20, 2012 Fallout: Project Brazil 7 comments

A quick highlight of our progress on the Black Bear Worldspace, and Chapter 1 &2's story.

First Environmental Showcase

First Environmental Showcase

Feb 29, 2012 Radiant Flux 2 comments

Here's a quick update on the mod's development. The first one, in fact.

[Project Brazil] Progress Goal Met for March, Already

[Project Brazil] Progress Goal Met for March, Already

Mar 9, 2012 Fallout: Project Brazil 8 comments

We are finished with the level design for Vault 18, as of tonight. Check out these new screen shots and read the story material posted in our updated...

[Project Brazil] New Start & Character Highlight

[Project Brazil] New Start & Character Highlight

Mar 30, 2012 Fallout: Project Brazil 6 comments

This update shows off how we start Project Brazil, how it works within New Vegas, and a couple of our main characters!

The Weapons of Avalon:  Drome Corporation

The Weapons of Avalon: Drome Corporation

Apr 4, 2012 Radiant Flux 2 comments

Discussing the planned weapon system. Details on the Drome Corporation, one of many factions that sells you the tools of destruction you'll need to traverse...

The Weapons of Avalon: Xinc Corporation

The Weapons of Avalon: Xinc Corporation

May 25, 2012 Radiant Flux 3 comments

Details on the Xinc Corporation. This corporation sells quality laser weapons with high precision.

[Project Brazil] Progress Update and Other Notes

[Project Brazil] Progress Update and Other Notes

May 26, 2012 Fallout: Project Brazil 7 comments

A quick update on what's been going on since March, why the recent silence, and thought on modding.

We're not dead!

We're not dead!

Jun 10, 2012 Coyote Springs Express 0 comments

in case you're wondering why nothing's happened in about forever. Though I suspect you're not...