Experience all the sights and sounds of fabulous New Vegas, brought to you by Vault-Tec, America's First Choice in Post Nuclear Simulation. Explore the treacherous wastes of the Great Southwest from the safety and comfort of your very own vault: Meet new people, confront terrifying creatures, and arm yourself with the latest high-tech weaponry as you make a name for yourself on a thrilling new journey across the Mojave wasteland.

Description

More guns then guns can have guns... because guns. Also adds a new room to the lucky 38 with a massive armory and a new vendor to freeside.

Preview
Shrapnel / Ahztek's Weapon Overhaul v4.1
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Comanche_Prime
Comanche_Prime - - 1,926 comments

Well, there is HUGE list of weapon)

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Guest
Guest - - 688,627 comments

please add a leveled item list for vendors and containers

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myrkik
myrkik - - 1 comments

how do i get into the armory?

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Guest
Guest - - 688,627 comments

how do you fliping get into it

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NILLOC916
NILLOC916 - - 3 comments

you have to buy weapon chest for the 38 suite, in the chest is the key to the armory, which has a door to it in the bathroom. Probably won't work well if you have a mod that edits the 38, so you may want to wait until you enter the armory before using any suite editing mods.

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Guest
Guest - - 688,627 comments

This mod is missing the script and meshes so it doesn't work. Anyone know where to find the script and meshes. when i installed all the weapons were red triangles but the armory worked. Any help would be awesome

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austink98
austink98 - - 2 comments

mine came with the scripts textures and meshes but they just dont work...

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austink98
austink98 - - 2 comments

its almost as if the game cant read the files. anyone have any experience with this??

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MrHell26
MrHell26 - - 2 comments

Hi, yea so I downloaded this mod, installed it and it seems to work except that the key inside the box you purchase in that console at the Suite in Lucky 38, isn't there nor the added room or the shop in freeside. I'm kinda lost on what to do next or is the mod incomplete?

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Guest
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ThatGuy565
ThatGuy565 - - 3 comments

All The Textures Are Green, Blue, And Red Squares. How Should I Fix This???

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Guest
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Hawkeye1647
Hawkeye1647 - - 6 comments

Getting a texture problem on all the guns anyone know how to fix?

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keijiro44
keijiro44 - - 1 comments

All The Textures Are Green, Blue, And Red Squares. How Should I Fix This???

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SpartansNeverDy
SpartansNeverDy - - 1 comments

My game crashes when i try to open it!!! How do i fix this???

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Guest
Guest - - 688,627 comments

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Guest
Guest - - 688,627 comments

Maybe get CaliberX, NVSE, or get a better computer.

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Brandon42364
Brandon42364 - - 6 comments

does anyone have the leveled list for me to download... kind of dumb you cant use the mod without it

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CZukoff
CZukoff - - 5 comments

Get a program called "FNVEdit" from New vegas nexus, and after extract the program run it, load ALL of your active plugins. Once the program reads all of their data (My PC takes ~20-23 seconds to do this with some 120+ mods, results will vary ;)

Right click anywhere on the left pane with all the loaded mods. In the menu that pops up at the bottom there will be an option called "Other" with a submenu with 4 options, click "Create Merged Patch" This will create a leveled list for ALL your mods. Name the file whatever floats your boat (I just use "Master Merger") and in your load order have it at the VERY bottom.

It's the same thing as a "wyre-bashed" patch but 5,576x simpler because you DON'T NEED TO KNOW GOD DAMN PYTHON TO EDIT ANYTHING. Or go through the nightmare of installing 3-4 extra programming langues to do 1-2 rather simple functions.

So if you have 4-5+ weapon packs with leveled lists like say, this, Classic Fallout weapons, Book of Earache, Weapons of the New Millennium, Eternal Silence, etc they will ALL be added to the distribution system.

As a nice side note with FNVEdit, it also serves as a slimmed down "G.E.C.K." so you can easily tweak various settings in the game/mod through its use.

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Guest
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DanGlysax
DanGlysax - - 1 comments

aahhhh whys it an .exe?! this download's getting canceled

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noahn81
noahn81 - - 12 comments

its the installer

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devildog875
devildog875 - - 4 comments

Im begging, can somebody please provide/point me towards a solution for this mod having messed up textures!! I friggin love this mod, it has so many beautiful guns AND a sig 552!!!

but the textures are all different coloured squares on nearly all of the guns.

It's not the texture paths, i opened them in nif skope and they all seem to be in the right places in my data folder.

I have archive invalidation blah blah on, clicked it on and off a hundred times in fomm.

I got some progress when i unselected 'read only' on the textures ('weapons' - 'ahztek')folder properties and a little bit of grey is now visible on the sig.

The m249 saw, g36c and jericho pistol however are fine, their textures are perfect...

Somebody has to know a solution, i've run out of ideas..

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devildog875
devildog875 - - 4 comments

FIXED:
Install the mod properly, open FOMM and go 'game settings' - 'graphics settings' - click on the 'detail' tab and set texture setting to high.

If that doesn't work then you probably installed the mod wrong or haven't made a save, exited, click archive invalidation off then on again in FOMM.

I spent ages trying to figure this solution out and feel so annoyed it was so simple as i now have to reinstall every mod all over again -_-

Do note though that because I reinstalled the game completely to get the original textures for everything back, i don't know if millenia's weapon retexture pack was screwing with this mod. If i install it again in the future and have problems, i will post an update for the people that care.

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devildog875
devildog875 - - 4 comments

UPDATED:
Just installed Millenia weapon retexture project and can confirm it doesn't affect this mod's guns or textures or mess with it in any way.

My fix I posted above would have probably worked without uninstalling the game.

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Legion2552
Legion2552 - - 99 comments

The original was on the Nexus and this looks like a Ripoff copy. It used to require XCaliber, now it requires CASE which requires ModFusion. Someone is an asshat.

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Adviser69
Adviser69 - - 1 comments

Agreed. I don't know where TheUnbeholden got this file, but I can say I wish it was reverted back to CaliberX, as CASE's mod author Cyberlazy is a complete *******. Insists that all his mods be installed through his mod installer, and doesn't even include the level lists in the same file. He even separated being able to craft the ammo into a separate mod. I'm gonna see if I can take the current version for Shrapnels and revert it back to CaliberX.

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devildog875
devildog875 - - 4 comments

there's a caliber x patch for this on the nexus:

Nexusmods.com?

1: Install Caliber, and all patches.

2: Install Shrapnel 4.1. The .exe will place the downloaded file wherever you tell it.

3: Install the Shrapnel patch on CaliberX's page on the nexus, and overwrite.

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Guest
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AdamPurtee
AdamPurtee - - 29 comments

AWoP has updated. Will you make a patch?
I can't/won't play without this mod. The Steyr Aug is the best.

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G-RALD
G-RALD - - 114 comments

Leveled list or not?

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pigbenis80
pigbenis80 - - 13 comments

Having issues with the VSS Vintorez. Rate of fire is extremely slow and many times I can't fire it, can't open my Pip-boy, can't interact with ANYTHING and can't even hit "esc" to get into the menu to load a save. What's the deal with that? Anyone else have that issue

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