This Mod was inspired by The Never Leave Sanctuary Challenge, and can be used to accomplish said challenge much more easily and enjoyably. Or you can just use it for a normal playthrough, either way works. =)
This Mod was inspired by The Never Leave Sanctuary Challenge, and can be used to accomplish said challenge much more easily and enjoyably. Or you can just use it for a normal playthrough, either way works. =)
Installation: Simply copy the files contained within the Data folder in this mod to the Data folder in Fallout 4, then enable the appropriate mod file in the Load Order, via the in-game Mods Menu.
For those of you who don't already know, The Never Leave Sanctuary Challenge is a Challenge issued to Fallout 4 players, shortly after the game was released. It requires the player to restrict themselves entirely to Sanctuary Hills for an entire Fallout 4 playthrough. In doing this, players often had 10+ videos in a 20+ video playlist that were nothing but them gathering scavenged materials, bartering with their own assigned settlers, and waiting for new settlers to arrive/settlement raids to occur. This mod aims to fix many of these issues.
⦁ The Sanctuary Root Cellar now contains a renamed Wooden Crate, entitled, Sanctuary Hermit's Stash Crate. Contained inside are all the items you should need to get your settlements going and help survive the extreme enemy buffs given by my other mods. The 750 Packs of Shipments of Crafting Materials can take up to 2-3 minutes EACH to transfer from the crate, into your inventory. Be patient, your game is NOT crashing. However, taking all items in the stash chest at once WILL crash the game. ONLY take the items ONE at a time, and you will be fine.
⦁ I have added new, custom NPCs, The Sanctuary Neighborhood Watch, to Sanctuary Hills, in order to better help defend Sanctuary from incoming attacks. They all wear T-51C Power Armor, which was taken from the mod, T-51C AirForce Power Armor. ALL Credit for this Power Armor, goes to Mod Author, newermind43
⦁ The Mutbud Crop, which can be crafted using a single bottlecap, and produces a usable product and 2 food per crop, was taken from the Mod, Shitty Weed Plants, and ALL credit for this crop goes to
Mod Author, naervae
⦁ Sanctuary's Damaged Bridge has been completely deleted from the worldspace, making it harder for incoming attackers to reach your settlement.
⦁ I have replaced one of the broken houses that was no longer inhabitable with 6 Small Power Armor Stations, and 6 Full Suits of Fully Repaired, T-51C Power Armor. To top that all off, the entire setup is surrounded by Friendly, Tri-Laser Bubble Turrets!!!