A small patch addressing the EMP rifle scope. Overwrite when asked.
Vault-Tec engineers have worked around the clock on an interactive reproduction of Wasteland life for you to enjoy from the comfort of your own vault. Included is an expansive world, unique combat, shockingly realistic visuals, tons of player choice, and an incredible cast of dynamic characters. Every minute is a fight for survival against the terrors of the outside world – radiation, Super Mutants, and hostile mutated creatures. From Vault-Tec, America’s First Choice in Post Nuclear Simulation.
dont forget to check it out, its coming along nicely... work continues, because of upgrades to CryEngine thing have stopped working in-game.
he could use some help, encouragement, and support (moral and other).
if you want to lend a hand with ESL you need to be able to work with CryEngine as it is now, and you will need to contact Slayer_2 for the rest of the information/discussion/etc..
other information/news that pertains to everything else that is going on more or less.
new site is up for the team, and those who want to join:
there is some content on there, not much but some:
- Reborn mods have been uploaded to the site and can be found in the downloads section of the site
- Game Mod Teams have been added for you to join (if you want to participate in modding those games)
- in process of uploading images/pics/etc. that i have collected over the past several years and months for people to look at.
looking for modders to join up and help make games like Rage, Fallout 3/Fallout: New Vegas, and Skyrim better games...
I understand that most people haven't a clue on how to mod Rage, I might have some incentives for you if you can learn enough (or help encourage/get more people involved) to work on creating mod(s) for this excellent game.
(we need to get people interested in modding this game somehow, its too awesome of a game to not take advantage of modding it)
if you just don't want to feel alone while working on the game mods, we would appreciate your help there too.
looking for people to maybe start working on the Reborn mods again for FO3/FNV, specially FO3.
general modding, helping to get permissions, merge other mods into it, rename it maybe, creating something like MCM for FO3, and similar. (the usual suspects, lol)
finally, looking for people to join in Modding Skyrim:
most of the work will be removing invisible walls and opening up all of Tamriel to be explored, adding Races that still exist in canon, creating a dynamic body system, finding ways to get animations into the the mod or game, updating/fixing/adding too Character Creation, make use of boats and other forms of transportation available or better (modder for working wagon, and mod would be nice here), getting permissions to use other mods/etc., merging mods into a single mod or something like a DLC for the game.
(some other stuff maybe)
thanks for reading this, if nothing else... if you like any of these ideas, have ideas of your own, want to get involved; feel free to join our site, teams, and make comments on this stuff.
last: thanks for downloading previous mods and using them.
its nice to have whatever you worked hard on be appreciated by being played and used... thank you.
from all of us.
Highest Rated (6 agree) 9/10
I have to give credit where credit is due, and Bethesda are to be congratulated on making a worthy follow up to the first two classic Fallout games, with more content in the vanilla version than you could shake a Radscorpion tail at, and especially for making it immensely modifiable, increasing the time I've spent with it from the dozens of hours to the hundreds. That being said, Fallout 3 is arguably much more than the sum of its parts. From the mediocre game engine with its endless bugs, some…
Dec 23 2010, 9:27pm by Quogu