About Weather for ENB - URWLENB FO3 with
by Marcurios on May 17th, 2013
You can now enable/disable each individual weather in the climate weather cycle, this means that you have total control over the weathers that are chosen by the game in the climate, so you can construct your own climate.
The sandstorm/snow/special moods can also be enabled in the normal climate so it gets chosen randomly by the game's weather engine, alternately you can leave the scriptroutine running also to make sure you see these weathers as often as you set them in the frequency menu.
you can choose any combination of special weathers in the menu, so you can switch off snow and leave duststorms and rain on, or any other combination you like.
don't forget that you can force weathers on the fly with hotkeys, the combinations are Left-Alt + Numpad1, Left-Alt + Numpad2, Left-Alt + Numpad3, Left-Alt + Numpad4, Left-Alt + Numpad5, Left-Alt + Numpad6.
For the next version i plan to make 10 additional Special Moods weathers with extreme color values,
much like in Nevada Skies for Fallout New Vegas.
Thanks for reading, hope you enjoy the fruits of my labor.
Looks like this game is going to be very disappointing
As long as it aint gonna suck like STALKER IMHO, the game was nice but it was a ******* bad drag after 1 hour of playing...
whereas, oddly, Oblivion for example, was refreshing, STALKER had the same things over and over and over...
I strongly disagree with you.
In b4 shitstorm off angry FO fans...
Woot! first comment
Lol, anyways, this game is starting to shape up pretty well, I havent played Fallout 1 or 2 but this certainly looks awesome.
If you have not played Fallout 1 and 2 you should do it, both are one of the greatest RPGs of all time.
yeh, i was thinking of getting both of them.