http://www.moddb.com/games/fallout-3/news News RSS feed - Fallout 3 - Mod DB Subscribe to the Mod DB Fallout 3 news feed, and get the latest updates as they are posted. en-us Wed, 27 Jul 2016 04:08:42 +0000 Copyright 2016, DBolical Pty Ltd Articles 180 News RSS feed - Fallout 3 - Mod DB http://static.moddb.com/cutoff/images/logos/rss.png http://www.moddb.com/games/fallout-3/news 120 90 Mod Article http://www.moddb.com/mods/grey-wolf-mercenary-corporation/news/mod-article1 Thu, 05 Nov 2015 03:22:00 +0000 articles198555
Anyone who likes playing with the latest technological gadgets and powerful war toys will enjoy this mod.]]>
Mod Article Anyone who likes playing with the latest technological gadgets and powerful war toys will enjoy this mod.
fallout 3 Project Omega http://www.moddb.com/games/fallout-3/news/fallout-3-project-omega Sat, 25 Jul 2015 17:08:02 +0000 articles190854
I've Been Working On This Mod For 2 Years And Its Time The World Found Out It all goes back to the vault tec corporation and project safe house but what if the vaults were just a cover story for something greater.]]>
fallout 3 Project Omega I've Been Working On This Mod For 2 Years And Its Time The World Found Out It all goes back to the vault tec corporation and project safe house but what if the vaults were just a cover story for something greater.
Escape: Sierra Leone (ESL), other news for the team/group/website http://www.moddb.com/games/fallout-3/news/escape-sierra-leone-esl-other-news-for-the-teamgroupwebsite Sat, 30 Nov 2013 08:14:42 +0000 articles144400
small Game being worked on by Slayer_2 (adam) ... - NEW Site up for your perusal. - Mod Teams - Etc.]]>
Escape: Sierra Leone (ESL), other news for the team/group/website small Game being worked on by Slayer_2 (adam) ... - NEW Site up for your perusal. - Mod Teams - Etc.
Vaultmp 0.1a snapshot "Gary 2" (release #9) http://www.moddb.com/mods/vault-tec-multiplayer-mod/news/vaultmp-01a-snapshot-gary-2-release-9 Thu, 17 Oct 2013 06:43:51 +0000 articles140692
A lot of fixes and improvements. Huge extensions to server-side scripting interface. Inventory now completely server-sided, resolving several issues. Foundational / default scripts for getting started. ]]>
Vaultmp 0.1a snapshot "Gary 2" (release #9) A lot of fixes and improvements. Huge extensions to server-side scripting interface. Inventory now completely server-sided, resolving several issues. Foundational / default scripts for getting started.
Update v2.0 for Weather for ENB is out ! http://www.moddb.com/mods/weather-for-enb-urwlenb-fo3/news/update-v20-for-weather-for-enb-is-out Fri, 17 May 2013 22:36:37 +0000 articles127985
OK, been working hard to finish up the mod, still not quite done yet, but made some significant progress. I added snow and duststorms in the scripted weather routine. Also cleaned up all scripts and totally rewritten the rain/snow/duststorm script. For more in depth info read below.]]>
Update v2.0 for Weather for ENB is out ! OK, been working hard to finish up the mod, still not quite done yet, but made some significant progress. I added snow and duststorms in the scripted weather routine. Also cleaned up all scripts and totally rewritten the rain/snow/duststorm script. For more in depth info read below.
vaultmp 0.1a snapshot "Gary 2" (release #8) http://www.moddb.com/mods/vault-tec-multiplayer-mod/news/vaultmp-01a-snapshot-gary-2-release-8 Mon, 29 Apr 2013 10:11:51 +0000 articles126477
This is a bugfix release ("gary 2.8") which resolves the following issues: Desync of alert / sneaking state "Radiation suit equipment bug" vaultgui no longer depends on VC++12 runtime Overall improvements and bugfixes New features: Item lists (scripting) Kick script function host parameter (vaultserver.ini) Command line argument overwrites (vaultserver) DOOR and TERM types in scripting records header Deletion of static in-game objects Proper support of moving items between cells via scripts]]>
vaultmp 0.1a snapshot "Gary 2" (release #8) This is a bugfix release ("gary 2.8") which resolves the following issues: Desync of alert / sneaking state "Radiation suit equipment bug" vaultgui no longer depends on VC++12 runtime Overall improvements and bugfixes New features: Item lists (scripting) Kick script function host parameter (vaultserver.ini) Command line argument overwrites (vaultserver) DOOR and TERM types in scripting records header Deletion of static in-game objects Proper support of moving items between cells via scripts
vaultmp 0.1a snapshot "Gary 2" (release #7) http://www.moddb.com/mods/vault-tec-multiplayer-mod/news/vaultmp-01a-snapshot-gary-2-release-7 Fri, 01 Mar 2013 12:16:47 +0000 articles121783
This is a bugfix release ("gary 2.7") which resolves the following issues: Client crash related to firing of weapons Overall improvements and bugfixes New features: 36 new scripting functions Game data records scripting header (C/C++ only) Synchronization of static containers Synchronization of doors / terminals (lock status) Synchronization of owner status Synchronization of 9 cells at a time instead of 1 New chat GUI 'keepalive' server setting]]>
vaultmp 0.1a snapshot "Gary 2" (release #7) This is a bugfix release ("gary 2.7") which resolves the following issues: Client crash related to firing of weapons Overall improvements and bugfixes New features: 36 new scripting functions Game data records scripting header (C/C++ only) Synchronization of static containers Synchronization of doors / terminals (lock status) Synchronization of owner status Synchronization of 9 cells at a time instead of 1 New chat GUI 'keepalive' server setting
Changes in v6.0 http://www.moddb.com/mods/ultra-realistic-wasteland-lighting-urwl/news/changes-in-v60 Sat, 23 Feb 2013 02:14:23 +0000 articles121306
Many changes have been made in this version of URWL Rain, added a night/interior brightness adjuster that remebers your settings, accessible through the menu. Rain can be controlled, extra weather types added, cinematic filters added that can be switched off and on, also DOF can be switched of and on in a menu.]]>
Changes in v6.0 Many changes have been made in this version of URWL Rain, added a night/interior brightness adjuster that remebers your settings, accessible through the menu. Rain can be controlled, extra weather types added, cinematic filters added that can be switched off and on, also DOF can be switched of and on in a menu.
Vaultmp updates straight from the source! 14-2-2013 http://www.moddb.com/mods/vault-tec-multiplayer-mod/news/vaultmp-updates-straight-from-the-source-14-2-2013 Thu, 14 Feb 2013 13:17:36 +0000 articles120625
Hello fellow vault dwellers, Volumed again with a news update. ]]>
Vaultmp updates straight from the source! 14-2-2013 Hello fellow vault dwellers, Volumed again with a news update.
vaultmp 0.1a snapshot "Gary 2" (release #5) 2.5 http://www.moddb.com/mods/vault-tec-multiplayer-mod/news/vaultmp-01a-snapshot-gary-2-release-5-25 Thu, 27 Dec 2012 00:06:11 +0000 articles117006
This is a bugfix release ("gary 2.5") which resolves the following issues: Some crashes related to pickup of items Several issues related to downloading of mods Client crash if actor in different cell fires weapon Client crash before respawn (Unknown object ID) OnClientAuthenticate callback in C++ scripts New features: Synchronization of NPCs and containers* Scripting functions to spawn NPCs, items and containers Synchronization of time Synchronization of weather Synchronization of age,.....]]>
vaultmp 0.1a snapshot "Gary 2" (release #5) 2.5 This is a bugfix release ("gary 2.5") which resolves the following issues: Some crashes related to pickup of items Several issues related to downloading of mods Client crash if actor in different cell fires weapon Client crash before respawn (Unknown object ID) OnClientAuthenticate callback in C++ scripts New features: Synchronization of NPCs and containers* Scripting functions to spawn NPCs, items and containers Synchronization of time Synchronization of weather Synchronization of age,.....