Still nothing interesting to show about game =P
I'll just inform you people that we're aiming to make this game completely moddable. Being someone who respects greatly the modding community, I think having the ability to mod will greatly improve the lifespan of our game. This is also the reason why I chose to use SlimDX instead of plain XNA, because SlimDX doesn't restrict us at all, it allows me to make our game engine as dynamic as possible.
Now that porting is finished, I can finally concentrate on implementing main gameplay elements.
Meh, just keeping this up to date otherwise it may appear like it's dead.
For even lamer updates, you can check them out on : RageEffect.com
Good news :)