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Abandon All Burning the Dolls Dolls
Blog RSS Feed Report abuse Latest News: Faceless ~ July 4th Mini-Update

23 comments by Sklarlight on Jul 3rd, 2014




Intro:

We know you have been craving an update, and whilst we cannot give you the update you want yet, we certainly didn't want to leave you in the dark, which is why we're releasing a mini-update instead! Of course, things have been quiet lately as development goes on in dark and secretive places, no, that's not where our people work, it just means we're keeping ourselves to ourselves.

We have a certain goal in mind where we would like to achieve everything on our checklist before releasing a major, and I mean major update. Of course, we get the incoming messages on the Steam Community Hub saying "Is this project dead? This project is dead!" And we all wish we could prove on the spot that we truly aren't, but we want to save that for a special day. And believe me when I say it will be a special day.


Non-game Updates:

Two new (non-game) Faceless related things have happened today, David Denyer, our composer, has released the game's Main Menu single for sale at £0.99p/$0.99c - And the reason for this is because of our previous project lead, the now-known scammer who unfortunately stole from the project, leaving David with unpaid studio expenses for the recording session and the talents of Jemma Cash (formerly Matthews) who provided her vocal talent for the game's soundtrack. This will also go towards helping the project as a whole after David has been reimbursed! We hope to expand upon the previous project leader in our major update, as we believe in the power of the internet to be able to grant justice, as we've tried to cooperate with him peacefully to retreiving the funds that rightfully belong to Faceless and to those who want their donations back, to no avail. Unfortunately, IndieGoGo is unable to assist on the matter. Luckily, as mentioned on our Facebook Page in this post, we managed to take down the previous project leader's latest campaign for an Indie game titled Prehysteria, of which he would have embezzled funds from the project once more, with the help of IndieGoGo, Prehysteria, as of this moment, no longer exists.

Here's what a few of your thought about the Demo piece that we showed you all a few months back!


We would've loved to wait until we had the entire OST to sell after the game, but unfortunately these circumstances have changed things, and we would absolutely love it if you all wanted to support David Denyer as a composer, and this project also, as the track is fantastic! It'll give you a hint of what's to come. This track was originally on Soundcloud and the videos tab here on IndieDB, but they have been removed as they were outdated demos of the Main Menu track, since then, the strings have been re-recorded, the quality upped and so on, it is a great overhaul of the demo that you have heard in the past. This is the final version of the Main Menu Dies Irae track for Faceless.


CLICK IMAGE TO VIEW AMAZON PAGE.
Not in the UK? Click here for Amazon.com

Onto the next piece of news, a book on the backstory of Faceless, titled Faceless: Deliverance will be surrounding the mysterious, supernatural adventure of Daniel North. A polite reminder is to state that this book is not for people who want to see more of the Slenderman, as The Being has a heavily modified lore/origins to the point that it is barely recognisable in that regard, and the story follows Daniel North, the mysterious and missing character from the game. Since the beginning of development, Daniel North was just going to be a missing character unrelated to anybody, one that the players of the game would attempt to find, this character has since grown into something far bigger to the point that an entire story has been structured around him. The story will take place before, during and after the timeline of the game itself.

Whilst this supernatural mystery doesn't have The Being as its pivotal focus, it certainly is a prominent figure throughout the whole book, and Daniel's main quest. This is certainly a must for book-readers and horror fanatics alike, as the story will expand upon a lot of mysteries that will be seen in the game itself. This will be published as an e-book, and will also be sold in print in the future!


Steam Trading Cards:

With the fantastic support of all our Greenlight voters from the birth of Faceless until now, we will be able to publish our game on Steam, and even though we still cannot promise a release date, we will be opening another campaign when we have our seriously major/packed update for those who still want to have a chance for Beta access. (Prior to Early-Access.) - With being on Steam, we are able to utilise the Steamworks functions, including that of creating Steam Trading Cards, which as many of you know the crafting of them results in backgrounds, emoticons and experience points. Even though this isn't a pivotal point to the game, we did want to share with you the designs for them.

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CLICK IMAGE TO VIEW FULL SIZE.


Badge Example:

CLICK IMAGE TO VIEW FULL SIZE.

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We also have some Profile backgrounds to show you, again, the artwork is to be confirmed as they may go through some changes or adjustments, but these are fairly close to being final.

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CLICK IMAGE TO VIEW FULL SIZE.

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CLICK IMAGE TO VIEW FULL SIZE.

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CLICK IMAGE TO VIEW FULL SIZE.

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Wallpaper:

We have two versions of a new promotional wallpaper created by Kevin Nielsen, a blurred and sharpened one of The Being with its new spider-like and fluid-like tentacles. (Downloads contain all Resolutions from 1280x720 up to 4k.)

Sharp Version:

Blurred Version:

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Download Sharp Version                         Download Blurred Version



Game Updates:

Now we did say we weren't going to be showing you any game updates, but we are going to show you a few images for the game. First off, from our modeller, Angel, we have two turntable previews of a couple of the dolls you will see in the game! We've taken a victorian inspiration for the costumes, and you will be seeing fairly creepy looking dolls that you wouldn't just be able to get in any store. It makes you wonder where The Being got them from?


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Also, this is the concept image for our main menu, which we are coming extremely close to achieving. We took a lot of inspiration from main menus in games such as Left 4 Dead (For the lobby) and The Haunted: Hells Reach as well as our own ideas. The background is not final, but the layout itself is one that is currently being made into our menu.


On top of that, we do want to tease you, we do love all of our fans, because you are what keeps us thriving to make the project better and better all the time, and we don't want to leave you without a good update, so here are a couple of images of a Doll being placed onto a Ritual Zone symbol in-game.



And finally, the last thing we'd like to leave you with...
What to expect in our major, major update:

We have a schedule. We have a checklist, we know exactly what we want to do before our next update, and we won't be letting you know all of what to expect otherwise that would completely ruin the surprise, but here are a couple of things to expect:

  • Publically demonstrating the Dolls gamemode on single AND multiplayer.
  • Showing the Being's behaviour ingame as the gamemode progresses.
  • Demonstrating voice proximity and chat commands.
  • The player models for the four selectable survivors.
  • And depending on how things go, there is a chance we may have a beta release date.

But until then:



Once again, thank you all for your support, and we do hope that we can keep you enticed throughout development, and our quietness never means we are dead or dying, this project will be done.


And as a final recap, Sam A. Mowry is voicing Elijah Grey in the playable prologue, this was announced a while back at the New Year of 2014, but I wanted to just remind people of that, it was an honour for myself and another developer to work with such an exceptional person and we hope to work with him again in the future. And for the final tease of this update that we've been hiding for a long time, the Being is not the only threat in the story, there are paranormal entities known as Anomalies which will haunt the player in the single-player Prologue and Epilogue chapters. Anomalies are naturally occuring monsters that live on the same plane/realm that The Being originated from. In the lore, anybody killed by The Being will turn into An Anomaly. A creature born with malevolent intent, they are the worst possible versions of the person they used to be, an almost malevolent ghost. However, when they cross over to our plane/realm, they have a loss of sentience, causing them to keep taking a repeated path over and over again, which makes them not so threatning in the Prologue and Epilogue, but just don't touch them... Ever...

CLICK IMAGE TO VIEW FULL SIZE.


Thank you all again for reading, we don't have a confirmed date for our major update, but please keep in mind that this project is definitely not dead. Many unreal changes are going to be happening over the course of time, and it's something that we want to show you as much as you want to see it.

Until then, all the best!

~Faceless



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Wallpaper 2 - Blurred Version

Wallpaper 2 - Blurred Version

Jul 3, 2014 Wallpapers 0 comments

July 4th Update Wallpaper of The Being. Includes all Resolutions from 1280x720 up to 4k.

Wallpaper 2 - Sharp Version

Wallpaper 2 - Sharp Version

Jul 3, 2014 Wallpapers 0 comments

July 4th Update Wallpaper of The Being. Includes all Resolutions from 1280x720 up to 4k.

The Being - Wallpaper

The Being - Wallpaper

Dec 30, 2013 Wallpapers 12 comments

A wallpaper of the Being, ranging in sizes from 1280x720 all the way up to 4K. Model created by Angel, Material/Pose and Wallpaper created by Flash

Post comment Comments  (30 - 40 of 1,262)
UltraLulz
UltraLulz Jan 31 2014, 11:00pm says:

Shame on them for leaking this mod. I was part of the development team a while ago as your decal artist, but I've been busy with college, which is why I dropped. :( I would NEVER dream of leaking! Shame on them!

But I remembered about this mod a couple of minutes ago and I see you guys are progressing quite well. I hope you guys make this game a great success! I know you will.

:)

+5 votes     reply to comment
TheVeryRareGmanID
TheVeryRareGmanID Jan 23 2014, 4:12am says:

Will slenderman actually move and walk around like he did in marble hornets, or will he just teleport like in the original game?

+1 vote     reply to comment
dlzombiekilla
dlzombiekilla Jan 24 2014, 12:39pm replied:

Nope he's walking and I think that sometimes if you just stand there and watch him walk towards you, he will run at you. But he ALSO teleports and the walking and running is more randomized.

+1 vote     reply to comment
dlzombiekilla
dlzombiekilla Jan 22 2014, 4:35pm says:

Hey Adam, I am sorry for commenting so soon after, I just got an account so I am no longer a guest, I don't have any knowledge on coding, texturing, modeling, (I'm basicly useless) but I can help with some concept art, I don't know if that jobs open but I wouldn't even do it for a job, I would just do it as a fan or more like a supporter, the content you guys are making is mind blowing with what you can do with the Source Engine.

0 votes     reply to comment
JFreakXD
JFreakXD Jan 20 2014, 9:10am says:

free?

-1 votes     reply to comment
General_Cornwaffle
General_Cornwaffle Jan 20 2014, 4:23pm replied:

@JFreakXD
Someone didn't read everything in the news update...

"We will be shipping out a free version of Faceless with the Hyde Street Station and Forest map, alongside the prologue as a single-player standalone build of Faceless. These are the maps Faceless would have had, if it were to remain free. (With the prologue as a bonus addition!)"

+2 votes     reply to comment
JFreakXD
JFreakXD Jan 26 2014, 10:16am replied:

okay thank you for the reply.

+1 vote     reply to comment
Mitchell777
Mitchell777 Jan 7 2014, 7:15pm says:

*awesome game*

+2 votes     reply to comment
Mitchell777
Mitchell777 Jan 7 2014, 7:08pm says:

hello everyone.
yes, it is me Mitchell777 i came to apologize.
LISTEN VARY CAREFULLY
I. feel. like. an idiot. what happened was, i got the wrong information, and I spoke to soon...

I am actully extremely sorry for buging you guys, sorry sorry sorry sorry sorry sorry soooooooo sorry.....X infinity

in fact, im a HUGE-HUGE-HUGE fan, and i think that Faceless looks AMAZING!!!IM. A. HUGE. FAN. OF. FACELESS!. faceless looks soo freaking awesome...im a huge idiot and again i say im sorry for the harsh insulting...:( i thought you guys were just a bunch of losers, but now i see that that IS NOT true, and mark j Hadley i actually supporting this.

IM A HUGE FAN OF FACELESS!!!! i wish you guys the best of luck in your development.

i downloaded the wallpaper and printed it off as a poster for my room... lol
and i watched the trailer over and over and over again!! its JUST SO AWESOME!!! faceless looks amazing XD :D i would honestly $$pay$$ lots of money to be playing this awesome game...

YOU.GUYS.ARE.AWESOME!!!!!!! I CAN'T WAIT FOR IT TO COME OUT!!!!

BTW everything that i said before..."just forget it"... i feel humiliated to have said that to the group of developers that will go Viral popular....
[ Long story short ]
.IM A HUGE FAN
.YOU GUYS ARE AWESOME!!!! :D :D :D
.AND IM EXTREAMLY SORRY TO EVERYONE please forget everything i said earlier.
i wish you the best in your development
sincere apology -mitchell777

p.s. may i become a watch member???




+5 votes     reply to comment
TheHoongs
TheHoongs Jan 10 2014, 10:11am replied:

Apology accepted :D

+3 votes     reply to comment
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