Family is important, wouldn't you agree?







Mod of the Year Awards




Faceless




  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS feed Articles


With Christmas on its way, we thought it would be a suitable time to bring about another mini-update for Faceless. The Soulrender is still undergoing its latest facelift, and the story is well and truly coming to life in the game. We successfully completed our first basic multiplayer test, and we'd like to show that in action very soon. We released a small teaser on the 16th August of this year which revealed one of the game's dolls in action. Whilst they are only able to control themselves slightly, they are still trapped and waiting to be set free or consumed by the Soulrender.

Set Them Free.



We also released a bunch of new in-game screenshots of our Small Maps, which we believe will be the most commonly played maps due to the larger maps requiring the full concentration and attention of the player. These Small Maps are not related to the main storyline, but they will now contain tidbits of story information provided by Henry North; Daniel's father. These can be found in tape recorders scattered around the Small Maps. Henry North strived to save Daniel from a life of hunting down the paranormal, but as evidenced by the game's plot, he may not have succeeded. Introducing Steven Kelly as Henry North.

Let Him Live.



Here are some screenshots of three out of the four Small maps seen in Faceless.

Click on the screenshots to see them in full-size.


Oakfall Motel.






Wakeland Town School.






Wakeland Town Police Station.






We're still working hard on getting previews ready for you all to see the game in action. As a recap, I'd like to remind you on how the gamemode itself works, and how that will differ from the Small Maps to the Main Maps. The Gamemode surrounds setting innocent souls free, there are dolls scattered all around Wakeland City, and you must make sure you set all these souls free whilst trying to survive. The Soulrender is a severely wounded and injured creature, and this is the only reason why inexperienced survivors have any chance of being able to set all the innocent souls free. Your job will be to collect the dolls one-by-one (The number of dolls depend on how many people are playing) and deliver them to the Ritual Zone.

Before, during, or even after you have set all the souls free, you will need to power up a generator that will open an industrial-strength door and allow you and your friends to enter a safe room. This room is covered in sigils that ward the Soulrender away, allowing the characters to wait it out and escape. The Small Maps will not require this, players will escape by going back towards the entrance of the map. You can certainly imagine how this will come into play when watching the "Let Him Live" teaser!

Finally, I'd like to show the differences of the Ritual Zone in Hyde Street Station (One of the main maps) - from its first version to its current version. After working on the Small maps for the year, I took some time to revisit Hyde and work on the Ritual Zone again, improving upon it based on what I'd learned.

Click on the screenshots to see them in full-size.


Version 1: (2014)


Version 2: (2015)



We hope you all have a great Christmas this year, and we're constantly looking forward to update you on our progress. We understand a few of you are impatient for this project, but this has been a very difficult feat to achieve and some of us have pushed our skills beyond the limit of what we thought we could achieve in order to make Faceless a reality. We know many of you are desiring a release date, and whilst we cannot guarantee one, I will say that we are aiming for Q3 2016. This is not a release date, this is a target that we hope to meet.

Remember to keep an eye on our Facebook Page! We post WIP content, as well as other information pertaining to the game there.

~Faceless.


Faceless ~ August 2015 Mini-Update

Faceless ~ August 2015 Mini-Update

News 2 comments

Since our switch to the Unreal Engine 4, things have been relatively hush-hush, but today we're bringing you a mini-update on our progress, and how different...

Faceless ~ New Year's Day 2015 Mini-Update.

Faceless ~ New Year's Day 2015 Mini-Update.

News 15 comments

We've just had a big update on Christmas Day revealing our switch to the Unreal Engine 4, but that's not all. This mini-update today will be more about...

MOTY Editors Choice 2012

MOTY Editors Choice 2012

Feature 59 comments

Welcome to the Editors Choice award for Mod of the Year 2012.

Make a Wallpaper!

Make a Wallpaper!

Feature 0 comments

We have the official ones, but we're looking for you guys to contribute! Our first community competition for Faceless, create a wallpaper using your own...

Post comment Comments  (20 - 30 of 1,134)
UltraLulzz
UltraLulzz

Long time no see, guys. I still pop in here every now and then and check stuff out, and this is still looking absolutely promising. Looking much better than the very early development that I had been a part of.

Quick question though - you guys aren't making this free anymore? If I recall correctly, this game was supposed to be 100% free. Just curious as to why that is. Not that it's a big deal - you guys deserve the money for your obvious efforts, i'd say.

Reply Good karma Bad karma+1 vote
General_Cornwaffle
General_Cornwaffle

@UltraLulzz

At the 2014 New Year's update, Moddb.com we announced it wouldn't be free.
It won't be free because, at the start it was just a mod for Half-Life 2, but then it grew into something greater than that; it grew into a full fledged game with top quality and an entire backstory and lore all its own. Everybody on the Faceless team are the best at what they do, we have a fantastic compilation of developers who are offering the best of the best and that's exactly what we want to give.

At first it wasn't an easy decision for us to make, but we decided it was for the best in the long run. Even, at first, our liaison at Valve suggested we go paid right after we got Greenlit, but we wanted it to stay free; that was until it became more than just a simple mod. But so everyone can afford it, we made the price $9.99 (convert that to what you will) and we didn't raise it at the Unreal 4 switch.

But don't worry, there will be a free version, but it wont have absolutely everything the full version has; the free version will only have two multiplayer maps for the Dolls gamemode and a demo of the prologue.

Reply Good karma Bad karma0 votes
TheDalekCaan
TheDalekCaan

wut, Unreal 4? I gotta admit it's looking waaay too good for Source, though.

Reply Good karma Bad karma+1 vote
UltraLulzz
UltraLulzz

More than reasonable, my friend. I am glad to see you guys are progressing quite well :)

Reply Good karma Bad karma+1 vote
KevUndead
KevUndead

Oh my god...
Sam A. Mowry, voice of Alexander of Brennenburg from Amnesia, my all time favorite villain voice actor, in a Slender game? All made in UE4?
I want to cry.

I'm going to play the ever living **** out of this on my youtube channel whenever it comes out, and hopefully I can get my friends to join me on it. Seeing how absolutely amazing it looks already, I guarantee you I'm gonna make sure I get as many people as I can to learn about your company, and this game.

Look me up some time, I'm Shy the Why Guy on youtube, and I aim to be a horror game let's player. (I don't have many subs but I try my best)

EDIT: THERE'S A VERSUS!?!?!?


<3333

Reply Good karma Bad karma+2 votes
General_Cornwaffle
General_Cornwaffle

@ShyTheWhyGuy

Whoa there buddy, I appreciate the excitement, but let's get one thing straight, this is not a Slenderman/"Slender" game. The Being is not Slenderman, nor is It connected to the same universe as Slenderman.

For more information, check out this post.
Steamcommunity.com

Hopefully this wont deter you from playing it anyway.

Reply Good karma Bad karma+1 vote
KevUndead
KevUndead

Honestly I see 0 differences between the two other than this one having a blue suit. They both teleport, have the exact same look, can create proxies/dolls, etc. You don't have to be ashamed of it being a slender clone, look at gaze of horror and those other ones, they all have different mechanics, different rules and stories, different names, hell in one of them you can shoot him dead. I'm never gonna be able to call him anything but Slenderman lol.

Also when I choose to play a game, that doesn't change, don't worry :P I love games like these.

Reply Good karma Bad karma+2 votes
General_Cornwaffle
General_Cornwaffle

@ShyTheWhyGuy

You've only seen the surface (and current version) of the Being.

Here's the thing:
1. They don't look the same.
Slenderman is more human in appearance.
The Being is taller, thinner and more alienic in appearance. The "suit" is actually part of the Being, Its skin.
2. Dolls created by the Being are not Proxies.
In Slenderman's universe, Proxies are apostates of Slenderman, who do his bidding and are under his control.
The dolls contain souls that have been trapped by the Being and It feeds on the souls for power. The likeness of the dolls represent the person's likeness (and time/era they were from)

That's only the tip of the iceberg...

We "don't have to be ashamed of it being a slender clone" because we're NOT a Slender clone, not even close.
It's also apparent you don't know what happened last year...

Moddb.com

Reading this will tell you more about the differences between the Being and Slenderman, and also why we try to tell those who don't "see" that we're not a Slender clone.

Gaze of Horror and the other ones are different, they HAVE Slenderman, we DO NOT. But they all have the same mechanic, collect X amount of pages while trying to survive, I've yet to see unofficial Slenderman based games with an actual backstory and universe (and mechanics) all its own.

Faceless if VASTLY different.

We've always asked that you don't call the Being "Slenderman" "Slender" or "Slendy" because It is NOT Slenderman.

I recommend researching a game before talking blindly about it.

Reply Good karma Bad karma0 votes
KevUndead
KevUndead

Unlike others I actually do research games man, you don't have to freak out about it :/ I wasn't talking blindly about it, I was just stating my opinion and the facts that I was able to see. You should just be proud of your game and happy that people (like me) like it, rather than argue. Calm down.

Reply Good karma Bad karma+3 votes
General_Cornwaffle
General_Cornwaffle

@ShyTheWhyGuy

When you've put your heart and soul into something only to have it come this close [pinches fingers] to being forcibly taken from you by Slenderman's Option Holders themselves because they THOUGHT the Being was Slenderman, (from the link above) you have the right to be protective and try to get the point across.

Sure, they put out the C&D, mainly to strong arm/bully us out of production, in false terms without even properly researching the game, they didn't know the name of the game was Faceless, and even after clarifying, they thought the Being's name was "Faceless" and they felt the need to attack us instead of the tons of others deliberately, blatantly using Slenderman.

We try to avoid the confusion between the Being and Slenderman whenever possible because...yeah, they're not the same. But I think after you see the footage and It in-game, the confusion will be rid of once and for all for everyone.
Stay tuned...

Reply Good karma Bad karma-1 votes
KevUndead
KevUndead

Well good luck with the game! Can't wait for it to be released.

Also I have a suggestion for further distinguishing him from Slenderman, perhaps a mouth? I'm not saying like a normal one, I had a very terrifying image in my head recently while thinking about the being. If I have the time I'll try to draw it and show you. Just a suggestion, not required, he looks awesome already as well :3

Reply Good karma Bad karma+2 votes
KevUndead
KevUndead

Turns out I'm terrible at drawing, but I did my best with photoshop at least. Puu.sh Let me know what you think.

Reply Good karma Bad karma+2 votes
KevUndead
KevUndead

I was trying to edit my post but my p.o.s. internet kept going out.
"Just remembered it's called "Faceless" and I ended up giving it a face." At least I tried :/

Reply Good karma Bad karma+1 vote
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Icon
Faceless
Platforms
Windows
Developer
Blacklight Studios
Contact
Send Message
Release date
Game watch
Start tracking
Share
Style
Genre
Adventure
Theme
Horror
Project
Indie
Boxart
Boxart
Twitter

Tweets will appear soon from

Embed Buttons
Link to Faceless by selecting a button and using the embed code provided more...
Faceless
Statistics
Last Update
Watchers
2,048 members
Articles
5