Faceless is a Greenlit Multiplayer Horror which sees players attempting to survive alone, or with up to three other players in Wakeland City to try and find Daniel North, having followed his documents, the players must find Dolls in each location and deliver them to the Ritual Zones in each location to set the trapped souls within free. Upon burning all the Dolls, The Being will be forced to depart from the immediate area... But not until it has tried to kill you first.
As we construct a being of unimaginable horror, we look to expand our department to other talented monster creators.
Posted by ForbiddenDonut99 on Jan 13th, 2013
As many of you are excited for, we've been designing and developing a Slenderman AI that is capable of more than just teleporting to you while your back is turned. In the process of creating a more dynamic, interesting enemy to pursue you and your friends, we've needed to build up a strong programming department. It's the scripting and coding that brings life into our terrifying being (as well as the souls of lost children).
In light of this, we're looking to expand the programming portion of the team to a dedicated AI programmer. The community here at ModDB has some of the most talented and experienced developers in the modding world. I know of no better place to ask for a clever programmer to step up and join us in creating a monster that players won't forget.
There's a job listing in the jobs section of ModDB, but just in case, here are some of the "requirements" we're looking for.
-Microsoft Visual Studio 2010 (C++)
-Familiarity with programming for the Source SDK (2007)
-Efficient and responsive work ethic
-Familiarity with AI and gameplay mechanic construction
-Experience playing and working with survival horror games
-Experience playing and working with multiplayer (especially cooperative) games
Contact me (Dillon ‘ForbiddenDonutz' Rogers) or email me at ---- if you are interested.
Contact Sklarlight at shadowblisk @ hotmail . com (remove the spaces).