Faceless is a Greenlit Multiplayer Horror on the Unreal Engine 4 which sees players attempting to survive alone, or with up to three other players in Wakeland City to try and find Daniel North. Having followed his documents, the players must find Dolls in each location and deliver them to the Ritual Zones in each location to set the trapped souls within free, thus completing Daniel's quest, and bringing the survivors one step closer to learning of his whereabouts. Upon burning all the Dolls, The Being will be forced to depart from the immediate area... But not until it has tried to exact revenge upon you first.
The conclusion of the main ARG series is here. There were too many videos to follow, we hope over the course of development that more and more of them get solved. Next month there will be a video showing the solutions ad results to all of them. But what is Darklorn?
Posted by Sklarlight on Sep 4th, 2012
Hi guys, this is Adam Sklar. This is not an update but just a quick statement to now officially declare that the ARG series has finished. The final 3 videos which have //DARKLORN titled on the end are the last videos to be in this ARG series, however as stated in the 7th news update (4th Sept), there will be a return of a more... Approachable ARG campaign which will possibly consist of 3 videos which will need to be decoded to find a link to a trailer for Slender: Source. This probably won't be due until October/November, but it is in immediate preparation.
Here are the three //DARKLORN videos.
Not only that, we have a concept video, merely for imaginary purposes as well to be used in development as a base to build on and work from for the distortions that will occur during visual confrontation with the Slenderman.
Daniel will be one of the primary figures of Slender: Source, in fact, one of the playable characters, Adam, will be Daniel's brother. One of Adam's attributes is that he can access the tapes of Daniel that are scattered around the official maps.
Thank you for reading this brief update, we just wanted to get some closure and wrap up the ARG series since it was getting out of control, to a fault that was not our own.
Thanks for reading, and keep an eye out for our next update.
All the best,