Fisheye Remover
May 13, 2012 HUDs 3 commentsRemoves the blur effect from both high and low level zoom for scoped weapons. (THIS MOD IS OBSOLETE AS OF v1.3)
After unending war with metastreumonic Force, the powerful organisation Secreta Secretorum that you belong to is finally ready to undermine the head-strong federation, despite an intense struggle for power.
A dark and mysterious universe (inspired by Blade Runner, Ghost in the shell and Warhammer 40K) for hours of original gameplay thanks to 10 physical and psychic skills, 14 cybernetic and upgradable implants, along with an integrated R&D system, all serving a delicate scenario where conspiracy, horror and treason rule. Based on the RPG "AVA", developped by Streum On Studio in 1998.
Solo and multiplayer (LAN + ONLINE).
3 comments by StreumOnStudio on Apr 30th, 2013
The E.Y.E: Blood Games expansion is released! It includes the PVP, 4 new solo/coop levels and fixes to the game. You can also watch the brand new gameplay video released with the update. Watch on Youtube or Download.
In this round by round competition, the last man standing wins. All other participants are enemies! You start each round with a random weapon and armor. Your aim is to finish the game with the most possible points. You get points when you kill an enemy and also, when you are the survivor of the round.You are free to use one of your existing Avatar, including one from the solo. Some of your PSI and cyber powers are deactivated in this game mode.
Team competition. In this mode, Jians confront Culters for the artifact control. To do that you need to: Take the artifact and carry it to the enemy area.
If the artifact is in the enemy area, the round ends. A new one will start and players will return to their initial positions. Each team starts with an amount of resurectors. You win the round when the other team runs out of resurectors. There are several ways to do it:
At the beginning of the game, choose your team and character class.
Removes the blur effect from both high and low level zoom for scoped weapons. (THIS MOD IS OBSOLETE AS OF v1.3)
Replaces the Reindeer creature from the Christmas Patch with the Perigrum Forma. (THIS MOD IS OBSOLETE AS OF v1.3)
This negates the hacking sounds, thus making it completely silent.
Highest Rated (8 agree) 8/10
It's fun but some kinks need to be worked out, instant npc sight, the random respawning system, the fact it saves online rather than on your system - leading to you having to start a whole mission or area because of a single death. (Some deaths are excrutiatingly annoying too where something happens like your clones spawn on you taking most of you health down and the ais 2 hit you.) I really like the complicated nature of the ui and skills and the hacking is fun too, quite old school. The combat…
Aug 5 2011, 4:15am by joshino
I DO NOT understand why a mod team doesn't give this game a small makeover? Not asking for a complete do over, just fix the major problems, namely the terrible AI, awful UI, the bad lighting, and some of the graphics and textures. Compared to a mod that adds all new content and completely redoes a game, its not really asking much. Common guys.... please? :)
Hey guys, just popped in to say that I think this game is great. Sure there are flaws (and many of them), chief amongst them being a steep learning curve, overwhelming amounts options, and not a lot of explanation. The levels feel a bit empty sometimes and I find it hard to get absorbed in the story. But beneath all that beats the fiery and ambitious heart of a great and unique game. Seriously, you guys are awesome and I hope you continue to make games. With a bit more cash and experience you could do truly great things.
there u go guys, ive bought it on steam. i hope everybodys happy...and yeah, we are still waiting for that demo.
I got a question, is this Game Fully Compatible to the Xbox 360 Controller ??
Voted+
I bought this game on launch and am still loving it. However, I thought we were going to get at least a partial (if not full) SDK. If any of the devs are reading this, is that still an option? I would love to make mods for this game.
Yes, an SDK would be good.
It may have some rough edges, and the sheer amount of things to check right from the start be overwhelming, but in my opinion a game that lets you enter your very first fight sliding on the side of a building while firing guns akimbo deserves to be tried.
"A game that lets you enter your very first fight sliding on the side of a building while firing guns akimbo deserves to be tried".
Abso-*******-loutly!
They're working on the demo now.